Continuing 1834 AD:
Knight kills Persian Crossbow (1, 0).
Wawel Castle has the same properties as a normal castle, Gniezno is switched from building a castle to Administrative Center.
IBT: Defending Mountain River: Muskteer kills German Pistolreiter (2, 0).
1836 AD:
Clearing out the rift raft near our next town: eHwach’a kills Persian Crossbow (3, 0); eKnight kills Medieval Infantry (6, 0).
Near Opole: eEnslavers capture 2 Viking Pikes (8, 0). Knight kills Spanish Late Pike (9, 0); Knight kills Crossbow (10, 0).
IBT: Near Opole, Pikeman kills Viking Pike (11, 0).
We learn the secrets of Printing. We hire 24 Scientists and are at -16 gpt for research. The price to get Naval Guns in 4 turns. As learning centers get built we should go positive in cash flow. Ultimately I hope 4 turns from now, we can research Jurisprudence in 4 turns (it is at 6 right now).
1838 AD:
Annexing Poznan: eCataphract kills Polish Musketman (12, 0); Knight kills Late Pike (13, 0); eYogi kills Pike (14, 0). The city is captured. Hwach’a kills Viking Bombard (15, 0); Hwach’a kills Medieval Infantry (16, 0).
I spot a border that has a deeper purple color than ours southwest of Poznan. Likely, a new enemy. However, I am not going to cross the border to find out.
IBT: Southeast of Poznan in Polish Territory: We lose a Knight and an Enslaver to Viking Camel Musketeers (16, 2). Hwach’a killed by Spanish Hussar (16, 3).
1840 AD:
eHwach’a kills Spanish Hussar (17, 3). eChariot kills Polish Pike (18, 3) and we annex L’vov to our benevolent Monarchy.

eKnights kill 2 Viking Camel Musketeers (20, 3). eHorseman kills Polish Crossbow (21, 3). eYogi converts Spanish Conquistador (22, 3); eKnight kills Conquistador (23, 3). Knight kills Late Pike (24, 3); Knight kills Late Pike (25, 3); eEnslaver kills Crossbow (26, 3).
L’vov gets culture, its borders expand and we expose an Indian Ratha that was in the fog. India will not surrender its 12 cities to us,

They leave us no choice

but to Declare War.

Crossbow killed by Viking Late Pike (26, 4); Knight kills Late Pike (27, 4).
We are back with a positive cash flow of +1gpt.
IBT: Knight killed by Viking Hospitaller Knight (27, 5).
1842 AD:
eKnight kills Indian Ratha (28, 5). We get a Great Leader.
Capture of Kalisz: Knight kills Polish Musketman (28, 5); Knight kills Late Pike (29, 5). The city is added to out benevolent Monarchy.
Good news is that with the Poles destroyed we do not need clowns to keep them happy. By converting the clowns in Gniezno and Poznan to scientists Naval Guns is back on schedule to be completed in 2 turns.
Southwest of Kalisz: Hwach’a kills Spanish Late Pike (30, 5). Yogi converts Viking Hospitaller Knight (31, 5).
Southwest of L’vov: Hwach’a kills Viking Late Pike (30, 5); Knight kills Crossbow (31, 5).
1844 AD:
Great Leader rushes University at Warsaw.
At Bengal, Yogi kills Indian Spear (32, 5).
South of Kalisz: Knight kills Viking Crossbow (33, 5).
IBT: We learn about Naval Guns. Jurisprudence will still take 5 turns, but Exploration can been done in 4 (at negative cash flow). We begin to learn how to explore.
1846 AD:
South of Kalisz: Knight kills Viking Axeman (34, 5).
Annexing Bengal: Knight killed by Indian Late Pike (34, 6); Knight kills Late Pike (35, 6); eYogi kills Spearman (37, 6). Bengal is captured.
South of Kalisz: Knight kills Viking Hospitaller Knight (38, 6).
IBT: Southwest of Kalisz, Knight kills 2 Spanish Knights, then Knight is killed by Crossbow (40, 7).
1848 AD:
Southwest of Kalis: eEnslaver captures Spanish Crossbow (40, 7); eHwach’a kills Viking Crossbow (41, 7); Knight kills Late Pike (42, 7).
At L’vov: eKnight kills Spanish Hussar (43, 7). eChariot killed by Viking Musketman (43, 8); Silla Horseman kills Musketman (44, 8).At Bengal: eKnight kills Indian Ratha (45, 8). Knight kills Viking Hospitaller Knight (46, 8); Knight kills Nordic Axeman (47, 8).
IBT: Knight killed by Spanish Hussar (47,9).
1850 AD:
Near Karlskrona: Knight kills Viking Camel Musketeer (48, 9).
By Bengal, Knight kills Viking Crossbow (49, 9).
By Linkoping: eHwach’a kills Spanish Hussar (50, 9). Knight kills Viking Late Pike (50, 9).At Sariwon mountain: Knight kills Persian Crossbow (51, 9); Knight kills Ansar Warrior (52, 9). eHwacha’a kills German Musketman (53, 9) and get a Great Leader.

Great Leader will rush University in Wonsan next turn.
Knight kills Persian Ansar Warrior (54, 9); Cuirassier kills German Medieval Infantry (55, 9).
Near Wroclaw: Cuirassier kill 3 Aztec Tlecuahuitl (57, 9); Cuirassier kills Medieval Infantry (58, 9); Cuirassier kill 2 Crossbow (60, 9); Knights kill 2 Crossbows (62, 9).
IBT: Near Linkoping: Enslaver captures German Crossbow (63, 9); Hwach’a killed by Nordic Axeman (63, 10).
Near Karlskrona, Knight killed by Spanish Crossbow (63, 11).
Someone stole our Military Plans. Guess they found out our Plan is to destroy them.
1852 AD:
Great Leader rushes University in Wonsan.
Seoul starts prebuild (Bank) for Supreme Court.
Siege of Linkoping: Knight kills German Musketman (64, 11); Knight killed by Musketman (64, 12); Knight kills Musketman (65, 12); Knight kills Musketman (66, 12). The city is added to our benevolent Monarchy.
Knight of the Realm kills Nordic Axeman (67, 12); Knight kills Crossbow (68, 12). Knight kills Spanish Crossbow (69, 12).
Siege of Karlskrona: Hwach’a kills Viking Musketman (70, 12); Hwach’a killed by Musketman (70, 13); eKnight kills Musketman (71, 13). The town is added to our benevolent Monarchy.
eKnight kills Musketman (72, 13). Knight kills Spanish Late Pike (73, 13).
IBT: By Visby: Knight kills German Crossbow (74, 13); Knight killed by Bombard (74, 14).
We learn about Exploring and begin the study of Jurisprudence (due in 4 turns and positive cash flow

)
1854 AD:
Near Karlskrona, Knight kills German Bombard (75, 14).
Near Linkoping: Knight killed by German Medieval Infantry (75, 15); Knight of the Realm kills Medieval Infantry (76, 15); Knights kill 2 Crossbows (78, 15); Knight kills Camel Musketeer (79, 15).
Defending Seoul’s bonus grass tiles: Cuirassier kills Persian Crossbowman (80, 15); Knight kills Persian Crossbowman (81, 15).
Defending Sariwon’s mountain: Hwach’a kills Prussian Cannon (82, 15); Cuirassier kills Bombard (83, 15).
Victory Screen: 10% world area 18% world population
Notes:
- When we learn Jurisprudence look at the big picture and switch Seoul to Supreme Court.
- After learning Jurisprudence, I would not lower the number of Scientists we have. While that number might not be necessary to learn Bastion Fortifications in 4 turns (drop the research rate and get more gold), they will be needed to learn Absolutism in 4 turn
- This should not be necessary, but if Absolutism is due in 5 turns fire enough engineers in Seoul, West Coast, and Napata and hire Scientists to get to 4 turns.
- After Seoul builds the Supreme Court consider keeping the engineers employed and building a Bank there (due in 4 turns) in the long run it will be more helpful than an extra 2 Musketeer
- When the bank is done the engineers should be converted into scientists.
- The lone slave standing between Kadesh and Casablanca is meant to join the group on 9 workers (1 Asian worker and 8 slaves) irrigating a tile in Casablanca’s fat cross by the sea. That slave will enable them to do 1 turn irrigation.
- Just a suggestion, the crew building a mine on Sariwon’s mountain will finish this turn. Next up should be to mine the forest for Hyangsan (It may speed up the University by 1 turn).
- I built the Jolly Rodger in Namp’o. I figure once every 8 turns we will get to shot back.
If extremely very very lucky
we can capture the entire Persian fleet that is there. 
- Beware,
the Aztec are near our eastern border between Wroclaw and Krakow.
- There is a roading crew 1 north of Krakow. There next job should be to move 3 tiles south to the hill that the lone Enslaver is standing on and build a road there.
- There are mounted troops healing by Wroclaw.