It's high time the Maya be in the base game.I am always happy to see the Mayans, especially as a launch civ!
It is also cool to see Chichén Itzá take a seat in favour of a Tikal pyramid wonder for once!
It's high time the Maya be in the base game.I am always happy to see the Mayans, especially as a launch civ!
It is also cool to see Chichén Itzá take a seat in favour of a Tikal pyramid wonder for once!
Just to confirm, every civ has a small unique civics tree, usually seems to contain most of their other uniques also. Also unlocks the 'Associated Wonder' of a civ faster than the regular unlock other civs have to reach.Is that 'Civic Trees' being unique a Mayan special ability, or do all civs have unique civic trees?
Didn't see mention of those in the preview.
With the irony that Classical Maya civilization probably collapsed from slash-and-burn farming overtaxing the environment. Not unlike the Civ5 Iroquois.vegetation helping everything.
All naval raider class units in Civ 6 are invisible unless an enemy unit is adjacent, or if within sight of other naval raider class units.Submarines in Civ5 are invisible until they attack, I remember that now
I think those may just be "keywords" or short-hand descriptors. Though with leaders I think it ties more specifically to the leader legacy abilities, e.g., perhaps they start with a point in those abilities. (The civ attributes may also tie into that, come to think of it.)Attributes: Scientific, Diplomatic.
This is a clear design departure from Civ 6 and Civ 5, back to Civ 4, though the attributes were back then attached to leaders.
Going back to simplified abilities likely makes sense in the context of their vision for Civ VII.
Aztecs, almost certainly.So who do we think will succeed the Maya?
So who do we think will succeed the Maya?
Arguably by about five centuries; there are still Maya in Central America and they still try to overthrow the government every few decades.Which is kinda wild, since the Mayan Empire outlasted the Aztec Empire by about a century
In a perfect world, we'd have Classical Maya > Mayapan > a modern Maya people (Yucatec, perhaps), but Maya > Aztec > Mexico? isn't nearly as egregious to me as Egypt > Songhai. At least the Maya and Aztec were in contact and part of a common cultural zone and influenced each other.And tbf both aren't direct successors as nahuatl and mayan are both culturally and religiously different. They probably influenced each other a lot but nahuatl/aztec is more to the north and mayan to the south of centro-america, but i guess there'll be Maya, Aztec & Mexico for centro-America for the 3 eras (with a Mexican wonder also being shown already). I suppose Mexico could be a suggested successor to Spain at the same time.
And spy units IIRC in previous games right? And Subs.Indeed, it was the final tier promotion for scouts in Civ6.
In a perfect world, we'd have Classical Maya > Mayapan > a modern Maya people (Yucatec, perhaps), but Maya > Aztec > Mexico? isn't nearly as egregious to me as Egypt > Songhai. At least the Maya and Aztec were in contact and part of a common cultural zone and influenced each other.
The Egypt to Songhai jump is unforgivableIn a perfect world, we'd have Classical Maya > Mayapan > a modern Maya people (Yucatec, perhaps), but Maya > Aztec > Mexico? isn't nearly as egregious to me as Egypt > Songhai. At least the Maya and Aztec were in contact and part of a common cultural zone and influenced each other.
but people have already spotted the Abbasids in screenshots.The Egypt to Songhai jump is unforgivable
personnally I'd love to see Pakal the great as leader seeing as they are focusing on classical Mayan.Well... Mayans as launch civ is amazing. I wonder who the leader is gone be?