New First Look: Tecumseh

I hope there will be a way to unlock the Shawnee with gameplay when you find yourself in a situation in which the bonus would be great.
If the unlock requirements are well done, they will be things that makes sense for you to want to play that civ that get unlocked. Sadly, so far we only know the mongols requirements, but don't know the detailed mechanics of the civ to know how important having lots of horses are for picking that civ.
 
Is that malus correct? That seems a bit harsh if you are playing this leader with other civilizations that may not be near navigable rivers. And how many rivers will actually be navigable? while I like these rivers, they are limiting in some way since you can't actually settle on top of them or put districts on them.
Really? That's ridiculous. Innumerable capital cities and metropolises the world over are traversed by rivers.

It makes no sense, a priori, not to allow districts on top of river tiles.
 
Is that malus correct? That seems a bit harsh if you are playing this leader with other civilizations that may not be near navigable rivers. And how many rivers will actually be navigable? while I like these rivers, they are limiting in some way since you can't actually settle on top of them or put districts on them.
It seems like an overall negative to me. Even if you spawn on a navigable river how many settlements can you realistically going to get on that river. Keep in mind if that river turns into a non-navigable river you're outta luck. Also it seems like the only civ bonus we’ve seen that isn’t strictly positive.

It looks like the malus only applies to cities though which doesn't make the malus quite as bad. Still kind of a bizarre decision imo.
 
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Is that malus correct? That seems a bit harsh if you are playing this leader with other civilizations that may not be near navigable rivers. And how many rivers will actually be navigable? while I like these rivers, they are limiting in some way since you can't actually settle on top of them or put districts on them.
It's the ability for the Shawnee, not Tecumseh.

I have to wonder if they really mean Cities and not Settlements, especially since the first part says "Settlements Cities".
That stuck out to me too. On the Game Guide, the ability is written such that Settlements get a bonus and only Cities get the malus. I wonder if it's the typo in the video is because of a balance change or if they're just refining the language and it was always Cities only.
 
I'd assume it means that the bonus increases with each age. Ie +1 food per city state in the ancient era, +2 food per city state in the exploration era, etc...
Thanks. So this ability would be kept everytime whatever next civ you pick, regardless of the legacy you choose ? (I've just read up a bit the age thread and I find it a bit confusing, but I guess that's how it goes with new ideas...)
 
Thanks. So this ability would be kept everytime whatever next civ you pick, regardless of the legacy you choose ? (I've just read up a bit the age thread and I find it a bit confusing, but I guess that's how it goes with new ideas...)
It’s a leader ability. You don’t change leaders throughout the game, you just keep the one you pick, so their abilities last all game.
 
It’s a leader ability. You don’t change leaders throughout the game, you just keep the one you pick, so their abilities last all game.
Oooooh, I didn't know that. So you just change civ name and bonuses ? And there is no "Antiquity, Exploration, Modern" leaders, you just chose one among the complete list like you did pick them and civs in the old games ?
 
What makes the Shawnee a bit of a trick is that you don't start with this bonus. So, either you play Antiquity with the intent of going Shawnee later and settle on rivers as much as possible, or you have to do a little examination during the Age transition to decide whether it's worthwhile to accept the malus in a few of your cities for the Food boost in other settlements.

I actually like that it forces you to really consider your circumstances and decide whether it's in your best interest or not. It's not automatic.

Aren't we settling on rivers as much as possible anyway, like in Civ VI?
 
I don't mind civs getting bonuses in certain terrains or conditions. But the malus just feels so gamey.
That is fair, although I've generally understood it to encourage playstyle niches and discourage overlap of those niches.

As long as it's only a feature of a few civs I think it adds flavor. Too many and yeah, kind of gamey.

What I will say is that I am getting the impression that, as opposed to Egypt which starts on rivers and will progress to a more deserty Abassid, and Khmer which starts on wetlands/rivers and will progress to naval Majapahit, and Aksum seems to be a naval civ that will also progress into a naval Swahili, the entire Tecumseh line seems like it will be structured around river trade from antiquity to modern era. The Mississippians can't not also be based around river play, and I think we will likely progress into Anishinaabe which will be able to at least extend that kind of freshwater trade idea across the great lakes.

In that respect, the Shawnee/Tecumseh historical pathway absolutely makes sense to be "the" river civ. They will be the only leader path representing river civs across all three eras, as opposed to just one. In fact, if we look at other major rivers, we can't really find as easy a pathway across three civ eras. The Nile, mostly an antiquity phenomenon. The Danube, mostly an exploration phenomenon. Harappan and Yangtze valleys, mostly very, very old antiquity phenomona. The Amazon could maybe be a candidate someday if we discover more about the civilizations that lived there, but as of right now it is even a worse foundation for a three act structure than the Harappan and Yangtze. Mississippians and decendants win "riverest" by default!
 
Aren't we settling on rivers as much as possible anyway, like in Civ VI?
As I understand it, you get a couple extra Happiness per turn if you settle the city center adjacent to a Fresh Water source. While nice, I don't think it's going to be as big a deal as the Civ 6 Fresh Water Housing bonus.
 
Right now Greek Tecumseh into Shawnee seems pretty good, or even just Greek Tecumseh.
China might also get a shout out since their wonder goes well with Tecumseh Shawnee, while Great Wall spam plus Serpent Mound wonder goes well together too.

With the ability to move your capital on the age transition I’m not too worried about just not finding navigable rivers to settle.
 
So since the Tecumseh/Shawnee presentation is on Tuesday, we’re probably getting a Mississppi article right after huh? One would imagine their antecedent civ would get mentioned as part of the discussion.
Today's Shawnee Day, plus we have the focused livestream on Tuesday. Wouldn't be surprised if we did at least get the Mississippians during the livestream.
 
One could say you and I have a vested interest in such a general returning :p
I'm just helping you out with your job. :thumbsup:

But as others have said, Greek Tecumseh sounds good too.
 
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