talonschild
Drive-By NESer
That - Governors, Generals, and Consuls also being Senators - was exactly what I was suggesting. I don't think that's quite the epitome of realism, but I think it would make the game more interesting.
Terrance888 said:EDIT: It feels like we are going through a RP/FamilyNES phrase atm.
Looks quite good - I would like that (however illogical), all the various players be considered Senators (though obviously they couldn't vote unless they were in Rome). Also, their various positions would be outside of Rome, but they could leave a lieutenant in charge. This would make players balance the freedom of action they get outside Rome with the power they get from being in Rome and being able to vote.
I wonder. If a person is a Senator AND a Consul/General/Governer, does he still get a Senate vote?
I guess that could be the price of rising from the ranks of normal Senator, at least until some form of Tribune gets instituted. (pretty sure a Tribune can be multiple things)
Also, I like the fact that something as simple of reinforcements need to go through multiple hands. Maybe you should mandate that someone post at every step if a player is responsible, so certain Senators can get reputations of being lazy or prompt in their reaction to ongoing events. Meanwhile, if someone delays without declaring a temporary replacement (human goes AWOL, character gets sick without replacement) they can get a bad reputation.
EDIT: It feels like we are going through a RP/FamilyNES phrase atm.
Most of my calculations are somewhat arbitrary by most standards. Just by looking at stats and technology, i can gauge how a war may go. Occasionally, geographical advantages, alliances or intangibles will be the deciding factor if the stats are even enough.
One thing i've considered delving into was using percentage based calculators. You could just use a random number generator in tandem with different statistics to produce a random result. You could say, for example if Nation X will have a 75% chance of winning, then put 75 in the RNG for numbers 1-100, and if the generated number is 75 or less, then Nation X wins. That's probably one of the simplest ways you could go about it.