How good or bad is the idea of building an encampment within 2 tiles of another player's capital so they can both ranged strike one another in a potential war ?
 
How good or bad is the idea of building an encampment within 2 tiles of another player's capital so they can both ranged strike one another in a potential war ?

Encampments can't target cities and vice versa. But it is a good spot to put a siege unit since the city can't target units inside encampments. Free shots/exp.
 
Are food yields from plot harvests and feature removals also subjected to factors modifying the growth food and the housing multiplier before being added to the food basket ? Do similar things apply for other yields from plot harvests and feature removals ?
 
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Is there a guide explaining siege in detail? I cannot for the life of me figure siege out.. sometimes I have 3 units around a city and the city is under siege. Sometimes I have 4 units, but depending on their position, the city is either under siege or not. I can't figure the mechanism out.
 
Is there a guide explaining siege in detail? I cannot for the life of me figure siege out.. sometimes I have 3 units around a city and the city is under siege. Sometimes I have 4 units, but depending on their position, the city is either under siege or not. I can't figure the mechanism out.
To put a city under siege, all its surrounding passable tiles (except mountains and impassable natural wonders) must be in your units' zone of control. The simplest case is a completely landlocked city in open terrain, which can be besieged by 2 units only on the opposite sides of the city. If there are rivers or coast, you'll need more units, as zone of control of land units gets cut at the river (or any water) an does not extend on the opposite bank. If city is on the coast, you'll either need ships to blockade, or embark some units for full surround. Embarked units only exert ZoC on the tile they occupy, so if the city has more costal tiles, bringing a ship will be better (except subs which do not ZoC).
A city with established Victor promoted to Defense Logistics will not be put under siege.
 
And some that ordinarily don't have ZOC may acquire ZOC capability through promotion (e.g., why does this crossbowman exert ZOC while that other one doesn't? The first one has the Suppression promotion).
 
Anyone know why I cant build a dam here?
Or in Linkoeping (at the southern circled spot)? I never had a problem like this with dams before, but I havent played in like half a year or more
9FGVKOM.jpeg
 
Anyone know why I cant build a dam here?
Or in Linkoeping (at the southern circled spot)? I never had a problem like this with dams before, but I havent played in like half a year or more
9FGVKOM.jpeg
Bug. You're on TSL and because none of the rivers are named on TSL maps, for some reason that means that you can't build dams, nor can they flood. I think Mediteranean TSL does work though, if I remember rightly.
 
Bug. You're on TSL and because none of the rivers are named on TSL maps, for some reason that means that you can't build dams, nor can they flood. I think Mediteranean TSL does work though, if I remember rightly.
Thanks, that makes sense to me
I never played Earth map before and tried out Huge Earth
 
To put a city under siege, all its surrounding passable tiles (except mountains and impassable natural wonders) must be in your units' zone of control. The simplest case is a completely landlocked city in open terrain, which can be besieged by 2 units only on the opposite sides of the city. If there are rivers or coast, you'll need more units, as zone of control of land units gets cut at the river (or any water) an does not extend on the opposite bank. If city is on the coast, you'll either need ships to blockade, or embark some units for full surround. Embarked units only exert ZoC on the tile they occupy, so if the city has more costal tiles, bringing a ship will be better (except subs which do not ZoC).
A city with established Victor promoted to Defense Logistics will not be put under siege.
Thanks, to you you and all the others. But if I might ask one last question: what is/makes the zone of control of a unit?

My pacific game is snowballing into domination because I declared surprise war on Gaul in the early game to snatch a settler and Ambrorix wouldn't give me peace... and I think I've only played one domination game in my life, so I don't know a lot about fighting.
 
What happens when a volcano erupts onto a district or city center in Civilization VI ?
How can I see the disaster intensity setting of a game ? What is the default disaster intensity setting of a game on prince difficulty ?
 

Ok, question: I'm playing Genghis Khan and I threw Mvemba a Nziga down.... sort of: he had previously been in a fight with Suleiman and lost Kwila. So Kwila was under Ottoman power when I conquered all remaining Congo cities and he stayed in the game. Unfortunately, he has souzerainty of a couple of city states and after I declared war on Suleiman, his City States started being a nuisance because Genghis declared an emergency against me and I obviously lost. So.... I conquered Kwila, but Nzinga is still in the game?? Why? How? What do I do to take him out?
 

Ok, question: I'm playing Genghis Khan and I threw Mvemba a Nziga down.... sort of: he had previously been in a fight with Suleiman and lost Kwila. So Kwila was under Ottoman power when I conquered all remaining Congo cities and he stayed in the game. Unfortunately, he has souzerainty of a couple of city states and after I declared war on Suleiman, his City States started being a nuisance because Genghis declared an emergency against me and I obviously lost. So.... I conquered Kwila, but Nzinga is still in the game?? Why? How? What do I do to take him out?
He doesn't have a city elsewhere? He might have gotten a city to flip to him via loyalty even after he was defeated.
 
Ah, forgot to mention that: he doesn't seem to have a city anywhere else. None that I can see on the map or on the "make a deal" pannel. :/ For many turns, his science and culture haven't budged. While they seem too high to come from a couple of city states only, I'm sure the guy would have settled new cities by now.
 
Ah, forgot to mention that: he doesn't seem to have a city anywhere else. None that I can see on the map or on the "make a deal" pannel. :/ For many turns, his science and culture haven't budged. While they seem too high to come from a couple of city states only, I'm sure the guy would have settled new cities by now.
Did he have a defeat notification come up? And can you be sure that he doesn't have a colony somewhere? They don't come up on the trade menu if they haven't been discovered by you somehow, and it looks like there's more land that he could easily have settled to the northeast towards the white CS.

If they have a colony somewhere, that would explain it. If there wasn't a defeat notification, it's almost certainly that. If there was, it's unlikely that a colony would have had enough pressure built up to flip a city back to resurrect him, but I suppose it's possible. Keep playing and exploring; if it turned out that he doesn't have a colony, then it must be a bug.
 
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