Quick Questions and Answers

Quick Questions and Answers

  1. Ostelen56

    Ostelen56 Chieftain

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    I installed the mod for removing the capital pccupying penalty and it still remains a -2. Do you know how to fixe this bug please ?
     
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  2. Leyrann

    Leyrann Deity

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    Which mod is this?

    Based on Cartography unlocking Fisheries, it looks to me like you're playing Better Balanced Game, in which case I'm pretty sure the behavior is intentional - that's how it works in my games as well, and I don't remember anything in the patch notes about completely removing the penalty.

    Or perhaps you're playing with BBG and another mod, and BBG overwrites that other mod?
     
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  3. Ostelen56

    Ostelen56 Chieftain

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    thanks i will try without better balanced game in cas it re writes the penalty of the other mod that removes it totally (normally)
     
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  4. Kjimmet

    Kjimmet Tietäjä

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    A few months ago I played with Poland, and I'm a bit confused about Winged Hussar's ability of "Defenders that cannot be pushed back take additional damage."
    How much extra damage does it deal?
     
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  5. Linklite

    Linklite Emperor

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    The only thing I could find was this guy who apparently looked at the code and figured it out. Apparently, it is the equivalent of having had an extra 10CS.
    https://www.reddit.com/r/civ/comments/o73fnd/straightforward_question_how_much_additional/
    I haven't verified it for myself or see anything to corroborate it, though.
     
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  6. yanraabe

    yanraabe Chieftain

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    Hi! Quick question: If my neighbour patrons the "+1 science to all libraries" great scientist, and I conquer the city where she was activated... Do I inherit the "+1 science to all libraries" trait? (... obviously just randomly asking... for a friend...:mischief:)
    Thanks!
     
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  7. Leyrann

    Leyrann Deity

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    No, that's a player benefit, not related to the city it's activated in.
     
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  8. reddishrecue

    reddishrecue Deity

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    The great scientist and the bonus should stay in the city like it used to in civ 4.
     
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  9. Ordnael

    Ordnael Chieftain

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    Why AI Civs hate CS so much?
    Some context:
    My last game (which I lost) playing deity on huge Mediterranean map we were 6 Civs my own included, so there was no lack of space to settle even in late game.
    Cleopatra, in an alliance with me, insisted on conquering Hatusa, of which I was the suzerain, ...I delayed by surrounding the CS for many many turns, just leaving an hex open from time to time which resulted in Egypt crashing unit after unit against the city walls.
    Why this fixation? Pericles was wining...why focus on a singular insignificant CS instead of just taking a settler to somewhere better? Hattusa was between me and the closest Egyptyan city!
     
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  10. Linklite

    Linklite Emperor

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    The CS would probably have a small army (compared to a civ) which would make it look like a nice juicy target for its algorithm. That's my guess.
     
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  11. yanraabe

    yanraabe Chieftain

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    I find myself in this same cunundrum regularly: trying to find a way to prevent a CS I'm suzerain of from getting conquered by an ally, by awkwardly standing in the way with several units, asking myself "is this too much effort I'm putting in? Should I never have made that friendship/alliance to begin with?" I still don't know the right answer to this tbh. :confused:
     
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  12. yanraabe

    yanraabe Chieftain

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    About the amount of workable tiles vs population. What if I have more Population than workable tiles? I know, for "smaller" cities, that it's just "too bad, my own fault". If I were to chop wheat/rice/marsh out in a new city to reach this point, then those pops will just not be able to work. But what happens when I have a huge city? What if I decide to take one of those workable tiles away to build a wonder? I tried to find a post about the mechanics, w/o success. Can anyone guide me to where to look?
     
  13. ezzlar

    ezzlar Emperor

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    All districts have some kind of specialist occupation that idle citizens can occupy themselves with.
     
  14. yanraabe

    yanraabe Chieftain

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    Yes, but beyond that... What if all of your 30+ city's tiles & district slots are being used, and the city grows 1 more?
    I "feel like" there must be some sort of mechanic where your city gets something like "+2food, +1production"(?) "gifted" to make up for each population that physically has no tile to work. Maybe that gut feeling stems from some older generation Civ, not sure...
    But if "in theory", you have Apadana in your capital, and are therefore incentivized to build as many of your wonders there as possible, it could become problematic to lose 1 more workable tile after the other to a wonder if there isn't any such mechanic...
    I know, this is very theoretical, and will only rarely apply, but I'm really curious about the mechanics...
     
  15. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the Ursu Kingdom

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    As far as I know, nothing happens. That extra Citizen is wasted on any tile but you gain any per citizen bonuses (like science and culture).

    In previous games, citizens not assigned were considered "unemployed" and has some penalties as far as I know (unhappiness, slower growth, something along those lines), though I believe unemployed citizens in Civ 5 gave small production.
     
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  16. PiR

    PiR Emperor Supporter

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    same in 4 afair
     
  17. Ordnael

    Ordnael Chieftain

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    Playing on the Nintendo Switch.
    How do you change the number of allowed religions according to the number of players?
    Context I played the True Start Location Mediterranean map and reduced the players to 6...however while playing I found out that the allowed religions remained 6. Is there a way change the number of allowed religions?
     
  18. Linklite

    Linklite Emperor

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    Don't think you can. It's fixed according to the map size. I might be wrong, but I don't remember there being any option anywhere to change that.
     
  19. PiR

    PiR Emperor Supporter

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    Shouldn't it be 5 though? I thought it was always one less than the number of player, except on 1v1
     
  20. Linklite

    Linklite Emperor

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    It's based on map size:
    It's a large map, so 6. I did make a mistake - It's a half plus one, rounded down.
     
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