What is the highest GPT you guys have ever had? I reached 850+ GPT in a multiplayer session on quick playing as England (15 cities). Anyone gone over 1000 GPT?
 
What he is referring to are not classified as siege units in Civ VI. Catapults, artilleries and such are bombard strength class. I'm not aware of any card giving specific bonus to building these. They don't seem to count as ranged units in this respect (which is kind of logical in the sense that there is a separate class of units that are labeled as ranged units).
You can call them what ever makes you happy. Artillery, catapults etc have a promotion class of Siege in the civilopedia and I classify them as Siege units.
 
Question: I'm waging war against Rome who has earlier conquered the city state Jakarta. I take Rome's capital and in the peace deal I get Jakarta for myself. I sell Jakarta to Scythia. Now, if I later conquer Jakarta from Scythia, can I still liberate it and make it a city state again?
 
My Scout just captured a Barbarian Settler - I assume the Barbs must have caught one of Kongo's Settlers unescorted (or killed the escort) as it was right next to their border?? There are no Barb cities in Civ VI so I assume they don't build Settlers.

To add insult to injury Mvemba a Nzinga complained that I settled too close to him when I used it to found a city :scan:
 
Question: I'm waging war against Rome who has earlier conquered the city state Jakarta. I take Rome's capital and in the peace deal I get Jakarta for myself. I sell Jakarta to Scythia. Now, if I later conquer Jakarta from Scythia, can I still liberate it and make it a city state again?
Yes
 
How does the Meiji Restoration achievement work?

I just finished a game as Japan, had an Industrial district surrounded by 6 other districts, but didn't get the achievement. Do Neighborhoods count (or a city center, I had another cluster which included a city-center)? Or should all those districts belong to the same city (mine were from two)?
 
What is meant by a religous tourist victory? It sounds like a specific type of culture victory but im not sure how religion is meant to impact it so heavily.
 
What is meant by a religous tourist victory? It sounds like a specific type of culture victory but im not sure how religion is meant to impact it so heavily.

That's just another way to say 'culture victory'. Strictly speaking calling it a 'tourism victory' would be more logical. Oh, and 'religious' here would probably just mean heavy involvement of relics and stuff.
 
And then finish the wonder in a few turns in a captured city? I haven't tried it yet...
 
Thanks!
 
Hi everybody, I'll get right to it. So, if I have a city that I captured a long time ago, but now I want to have better relations with that Civ, can I give that city to a mutual enemy, and then recapture it, and liberate it to the founder? Or will it just rejoin my empire? Thanks for any help.
 
I'm not sure if you can liberate it. What you can do, however, is to give the civ that you captured the city from a single city (it could be the city you captured earlier, a production powerhouse you built up yourself or a city you just founded on the snow without any yields) and the "You occupy our city" modifier disappears. If you were to capture some five cities from them and then give one back in the peace deal or after, this works too. For a more general strategy, always conquer one city more than you intend to keep and then return that last city to be able to have good relationships with the civ after.

Also, considering the thread title is "Quick Question", there is a special Quick Questions and Answers thread among the pinned threads. For next time.
 
yes you can give it away to another Civ. Then re-cap it in a war, you will get the options of Liberating it for the founder of the city. keep it or raze it... This only works if the City was forcefully taken from the Original/founder Civ.
If the city was given away in a trade/peace deal I am not sure.
 
Is it ever a had idea to letting your cities grow as much as possible (even when hitting negative amenity/housing modifiers)? What i kinda mean is when is a good time to focus on specialiats vs growing a city?
 
Specialists in civ 6 are rather underwhelming. Citizens working regular tiles tend to be the better choice unless your rushing something.

Growing cities as much as possible is good, but you'll quickly run into the housing cap until neighborhoods come about. Kongo is good for large population cities because their neighborhoods come @ Guilds (2 eras early).
India is also a viable choice as step-wells provide more housing then other tile improvements.
 
I'm not sure if you can liberate it. What you can do, however, is to give the civ that you captured the city from a single city (it could be the city you captured earlier, a production powerhouse you built up yourself or a city you just founded on the snow without any yields) and the "You occupy our city" modifier disappears. If you were to capture some five cities from them and then give one back in the peace deal or after, this works too. For a more general strategy, always conquer one city more than you intend to keep and then return that last city to be able to have good relationships with the civ after.

Also, considering the thread title is "Quick Question", there is a special Quick Questions and Answers thread among the pinned threads. For next time.
Thanks, I never even considered founding a crappy city in the arctic circle and giving them that, hell I'll give em 5 of those XD
 
yes you can give it away to another Civ. Then re-cap it in a war, you will get the options of Liberating it for the founder of the city. keep it or raze it... This only works if the City was forcefully taken from the Original/founder Civ.
If the city was given away in a trade/peace deal I am not sure.
Thank you, that's very helpful
 
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