Goals for the round-
- Courthouses for FP.
- Plan for priests- Awdawg is the only city with two seafood and not a lot of high-production tiles it could work thanks to the extra food (this rules out places like Alwil, which at least has that nice hill, for example).
The other option would be to go for mercantilism with pacifism and try to generate prophets that way. But, we're still building infra in a lot of places, and I'm worried about losing foreign trade routes, even with the low upkeep of pacifism. Maybe in a little while, if the Awdawg plan doesn't work, or we want to speed things up a bit.
BT - Nationalism - printing press. Niani Jewish Missionary - Jewish missionary. Awlil caravel - aqueduct.
(1) 1530 AD - Spread Judaism in Awdag and we can whip the courthouse.
BT - Rome demands clams and I cave, because a war would cause us to need to shift focus in a way that I don't think we're ready for at the moment. Plus we have three clams. We can cancel at the first opportunity. Peter wants to trade gunpowder for nationalism, but that's not happening.
Tim - National Epic - settler. Kumbi maceman - courthouse. Awdag courthouse - Jewish temple.
(2) 1535 AD - load a missionary and a worker onto a galley bound for the SE. Whip courthouse in Tekedda. I realize it's not a super high food city, but we need those courthouses, and it's not low-food. Whip aqueduct in Awlil.
BT - Tadmekka worker - forge. Tekedda courthouse - harbor. Awlil - aqueduct - courthouse. Apache chop completes.
(3) 1540 AD - Tadmekka workers to marble.
BT - China demands we cancel deals with the Germans, we decline. Qin is annoyed.
Niani - Jewish missionary- missionary. Apache Jewish Monastery - Confucian Monastery.
(4) 1545 AD - Spread Juadism in Awlil. Peter has liberalism. I guess we should trade for gunpowder while Khan still needs it. He won't take a straight liberalism - gunpowder trade, so I throw in drama.
BT - Tim settler - longbow. Djenne univeristy - grocer.
(5) 1550 AD - Spread Judaism to Wadan. Build Agades. Whip the temple in Awdag.
BT- Khan wants economics, which is no longer a monopoly (but only Liz has it). He offers divine right (bleh) and all his gold- 360. I decide not to take it. I don't want to give him too much.
Kumbi courthouse - buddhist missionary. Awdag Jewish temple - library.
(6) 1555 AD - Second worker starts on marble.
BT - Printing press - rep. parts.
Tim Longbow - Hindu misisonary. Walata courthouse - grocer.
(7) 1560 AD - Kumbi Buddhist missionary - caravel. Niani Jewish missionary - Jewish missionary. Wadan granary - lighthouse.
(8) 1565 AD - Spread Judaism in Agades.
BT - TImbuktu Hindu missionary - war elephant. Gao grocer - aqueduct.
Fred adopts vassalage, theocracy, and mercantilism.
(9) 1570 AD - Whip library in Awdag.
BT - Awdag library - aqueduct.
(10) Marble online. Timbuktu to Taj Mahal.
There's a bunch of weird stuff afoot, and I thought I'd explain my reasoning. It's all vetoable if you're not happy with it, of course, but it should hopefully explain the "WTH was she thinking" part of the inherited turn.
First of all, Taj Mahal is vetoable, since we don't have any production to it at the moment. We did just get marble hooked up, which makes it awfully tempting.
There's a Buddhist and Hindu missionary on a galley, ready to walk over to the island and head for Awdag next turn, if we want to put in the multiple priests and temple plan there. We did have an engineer for a few turns there, so it won't be fool proof, but already with one priest the percentage of engineer is dropping, and with more it will keep going that way.
Another option would be to ship the missionaries overseas somewhere (um, somewhere where we don't think the civ would convert *away* from Judaism if we converted a city or two) to develop other faiths and eventual shrine income. With that, we would want to try mercantilism and pacifism, and research constitution for representation. At least we have enough money saved that if it went badly, we could hold on until we could switch back!
Now that all of our cities have Judaism, we can spread the word in other lands! Niani is still building missionaries, and there's a caravel due in Kumbi. That's normally not a great spot for a caravel, but it could ferry a missionary over to Tiflis and Dusseldorf.
Russia looks like it is ripe for conversion. Another idea would be to go for China. They have quite a few cities with no religion at all, and they're friends with Khan. Who knows if we could even get open borders with them now, though.
We could bring some more religions to Apache to get some more cheap culture there, if we want.
Our only current caravel is on its way to scout England. We would want to build more if we're serious about Spreading the Word to the World. We might even give another religion a nudge where it is safe.
Some workers are returning to the mainland. One had been ordered by the monkeys to chop a hill by Apache, on a prospecting mission, and is currently on a boat on the way across Apache Sound. Another I sent to Tadmekka to hurry the marble (and, therefore, also the iron) hookup. That worker is also now on a galley coming home. With rep parts coming in plus a new city on that hill, there are worker jobs coming up at home again soon.
Awlil can whip its courthouse this turn if you want, and I think that's enough for us to start the FP in Walata next turn. Or Awlil can self-build the courthouse in 3. It's got plenty of happy and food, though.
Oh, and cancel those clams to Rome ASAP.
Have fun!