Single Player bugs and crashes - After the 29th of March

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At what point does it crash for you? Before you asked to select the next tech (or get a diplomacy popup) or only after you answer them? For me I get a diplomacy popup, or some times straight to the choose next tech popup, but I cannot reproduce a crash.

I was not able to get to the start of the next turn, it crashed before any diplomacy/tech screens come up.

I enabled viewports and I was able to get through the diplomacy screen and tech screen, and when I select from the city build screen it now crashes.
 
V29

My elephant riders vanished and can't be used anymore when I walked them to the square in the picture one by one. My units have been walking trough that spesific tile the whole game without problems.
Civ4ScreenShot0094.jpg
Save: View attachment bug2.rar

Edit: Apparently they reappeared when I walked more units to the tile one turn later.

Edit: Disappearing and reappearing keeps happening in the nearby march tiles. The units reappear when I walk another unit to the tile where the disappering happened.
 
I was not able to get to the start of the next turn, it crashed before any diplomacy/tech screens come up.

I enabled viewports and I was able to get through the diplomacy screen and tech screen, and when I select from the city build screen it now crashes.

minidump please
 
Getting a crash as soon as I end this turn (SVN 5375). New York has Temple of Ah Cacao queued up to start building next turn and removing it from the queue avoids the crash.
 

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That may be because there is bad weather in the area. I discovered that rain or storms in a square causes the units to be hidden.

V29

My elephant riders vanished and can't be used anymore when I walked them to the square in the picture one by one. My units have been walking trough that spesific tile the whole game without problems.
View attachment 349881
Save: View attachment 349882

Edit: Apparently they reappeared when I walked more units to the tile one turn later.

Edit: Disappearing and reappearing keeps happening in the nearby march tiles. The units reappear when I walk another unit to the tile where the disappering happened.
 
It cant be because the btn is on the right . .
What, on the city bar? hmm... perhaps it has an issue with an alpha channel? The one on the bar doesn't look to require the alpha channel but the pink one might. I haven't looked much at the city help panel there... on any other city doesn't it normally show the button of the building you are constructing in that slot where the pink is coming up?
 
v. 29 and at least some earlier versions: checking the option to freeze unit and tile animations on (at least with Medium and Low graphic settings) makes many units to display improperly - e.g. Rhinoceros looks like some armoured horse unit, Orangutan like Berseker etc. The display may change to a proper one e.g. when the unit is attacked or selected.

v. 29: some enemy units have 0.0 HP and cannot be attacked, so I cannot move my own units to this field (irritating especially if it is the last defender in attacked town). Maybe it is associated with the vanishing Hunters bug?

S.
 
@Koshling
I am playing somewhat older SVN (about 2 weeks old, not sure which version) but I think all recent AI fixes were already included there. It has been some time since AI conquered a city in my current game and If you could please check out the attached save I would be grateful..:

Khmers have enormous army in Quezon city(their western border). They are at war with Italians, who have little defensive capabilities yet they don't attack. I was at war with Khmers too, a few dozen turns ago and they already had that army there(or at least half of it) which overpowered me and they did not attack me either. They have been conquering cities on regular bases before one of the latest AI fixes though. Could you have a look at it? Thx.
 

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@Koshling
I am playing somewhat older SVN (about 2 weeks old, not sure which version) but I think all recent AI fixes were already included there. It has been some time since AI conquered a city in my current game and If you could please check out the attached save I would be grateful..:

Khmers have enormous army in Quezon city(their western border). They are at war with Italians, who have little defensive capabilities yet they don't attack. I was at war with Khmers too, a few dozen turns ago and they already had that army there(or at least half of it) which overpowered me and they did not attack me either. They have been conquering cities on regular bases before one of the latest AI fixes though. Could you have a look at it? Thx.

It may be the best part of a week before I have chance, but I have downloaded the save and added it to the list.
 
@ Koshling

I did an update today and my game seems to be working ok now. I had started a new game and the Temple of Ah Cacao was causing a CTD, but this has been fixed now and that game is working ok as well.

I am happy to be able to keep playing without viewports on, my game runs slow and jerky with them on, it's like I'm playing on my 10year old laptop.
 
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