Bunny please post a save game from right before it "shuts down". You save could provide valuable info on why XP OS is having a problem.
You can update an SVN repository to any exact revision number at any time. One of the many things that makes SVN awesome.
Yeah i figured that also, i think the best thing to do for now, if u agree, is to just go into the modules MLF and change if from 1 to 0 on pepper2000 stuff, until he figures it out . ..@SO
I figured it was what Toffer stated. We need to PM Pepper to solve this immediately. This time, it's his to do.
It really isn't as complicated as it sounds. It's just using words you don't know yet, like repository, which is a folder that is directly connected to the cloud based storage of the system files.
.
Yeah just looked and i do NOT have it checked.Are you playing with the Realistic Siege option? If not, then the requirement to reduce the city to a particular point will not exist in the game.
I'll adress this the next time i've time for modding. Easy to fix.Neanderthals cities are displayed as modern cities.
I wonder if the doubling after so many rounds effect is doing more than doubling. Do you have a save or screenshot that can show this?The wonder Cabaret Voltaire is supposed to provide +8 culture, it actually provides 2000+ culture.
As long as the deer were upgradeable to deer riders in your nation, there's probably an upgrade path all the way through to modern armor. If it can find the upgrade path legal, you can go all the way to the most advanced upgrade.Subdued deer are up-gradable to modern armor.
It's never impossible but there are numerous crimes that add more crime so it can be very difficult. There are some crimes that help to remove crime too.f crime gets out of control in a city, it can sometimes be impossible to reign it in.
Keep bringing in more LE units then. Once you get on top of it you can start to pull out the infestation of local criminals with investigation and arrest and that will really start helping.I have tried destroying all buildings that generate crime, deploying 20+ police cars, turning on avoid growth, and the crime keeps increasing at an ever increasing rate.
They do. It's going to take some time and evaluation to figure out how to deeply solve for this.I think the AI was having issues with it as well as their cities were usually filled with sheriffs.
I have tried destroying all buildings that generate crime
Do you have Any of these units set to Inspection thru the Red Shield Options? Or given them the Inspection Promo? (Uses the magnifying glass symbol.) At least 2-3 LEs should be dong this. Also several should have the Police Bataan Promo as well. Proper usage of you LE's is vital. The rest should be set to Crime fighting. Just don't put your LEs in the city on Fortify ( the crossed arms symbol).deploying 20+ police cars,
In v37 they did but the crime has been taken off of the unsanctioned criminal buildings now. It was for balance to remove it but I can enviison that since they are the result of that level of crime, they aren't doing anything to ADD to it per-se, except popping out trained enemy criminals of course.Also note that destroying buildings which are autobuilt will not get rid of them; they will just be autobuilt again at the start of the next turn if the conditions which created them still apply. You can't get rid of unsanctioned criminal buildings that easily; you need to address the cause(s) before they'll go away. And if you look into it, I believe you'll find that those unsanctioned criminal buildings are worse about generating crime than the player-built versions of the same thing - or, at the very least, they generate just as much crime as the sanctioned versions.