sayarf22
Chieftain
- Joined
- Sep 6, 2017
- Messages
- 8
Few more
1. City starts with 1 plot option seems broken. Barbs and Neandertals cities do not receive any culture, and never grow. So they stay with 1 plot and 1 population.
2. Not a bug, actually. Poison tips promotion seems huge imbalanced. 25% against all land units for almost all early classes. Just can't imagine a poisoned axe, or poisoned mace. Should apply only for strike teams, and maybe hunters. Not even for criminals.
3. Subdued animals can decrease unit cost. Not all but some: subdued pheasants, pigeons for example. This allows to build unlimited army early in the game. Not sure it is a bug, though, may be it designed so.
4. Investigate city mission for criminals - too easy. Exile provide 200 spy points, thief 400 and rogue 800. Also criminals have speed bonus for no terrain cost. So exile with forced march and "wood walker" can move a six tiles per turn, and rogue up to 8. Also Investigation mission description "it will consume unit" - but it doesn't, only moves to capitol. Each of this 3 things is huge imbalanced.
**edit
5. Ambusher unit graphics - it uses muskets.
1. City starts with 1 plot option seems broken. Barbs and Neandertals cities do not receive any culture, and never grow. So they stay with 1 plot and 1 population.
2. Not a bug, actually. Poison tips promotion seems huge imbalanced. 25% against all land units for almost all early classes. Just can't imagine a poisoned axe, or poisoned mace. Should apply only for strike teams, and maybe hunters. Not even for criminals.
3. Subdued animals can decrease unit cost. Not all but some: subdued pheasants, pigeons for example. This allows to build unlimited army early in the game. Not sure it is a bug, though, may be it designed so.
4. Investigate city mission for criminals - too easy. Exile provide 200 spy points, thief 400 and rogue 800. Also criminals have speed bonus for no terrain cost. So exile with forced march and "wood walker" can move a six tiles per turn, and rogue up to 8. Also Investigation mission description "it will consume unit" - but it doesn't, only moves to capitol. Each of this 3 things is huge imbalanced.
**edit
5. Ambusher unit graphics - it uses muskets.
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