JosEPh_II
TBS WarLord
Please see/read the Game Speed thread. Also please provide a screen shot as well.In my eternity game, on the latest SVN; Captive - Military gives the wrong resource amount for rushing buildings. It looks like it's been reset to normal game speed resource amount.
+29 resources for a size 2 city, considering that a flint quarry needs 358 resources, this has made the captive next to useless.
The same is the case with the treasure - +310 resources in a size 21 city.
I haven't checked if the same is the case with the captive - civilian or the buildable rush units, but it might be a good idea to check if it is the case.
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