Thunderbrd
C2C War Dog
Well, yeah I think it is an actual event working as designed. It's not common to find in a game but it lurks and the way our event system works, once it starts happening it might happen more often than it should.
Weird, do you have the "use low res textures" checked in main graphic options?
No it is not working as designed. It is supposed to be about ships. So far I have had a gatherer and a subdued horse lost at sea and I don't even have rafts yet! That even needs to be looked at.Well, yeah I think it is an actual event working as designed. It's not common to find in a game but it lurks and the way our event system works, once it starts happening it might happen more often than it should.
Toffer took the credit on this one so the fix is in his court. Thanks for owning up to it T!No it is not working as designed. It is supposed to be about ships. So far I have had a gatherer and a subdued horse lost at sea and I don't even have rafts yet! That even needs to be looked at.
Toffer's not a slow modder. Give him a moment to correct it. I'm not sure of a quick and safe method to disable it if its not modular.My gatherer was just taken by the Bermuda Triangle event. I understand it's a bug, but I want this event gone from my game, how do I disable it?
This has been around for sometime iirc when Fixed Borders is On. DH was questioned about it by several posters.SVN 9705. I seem to have trouble taking wooden palisades (the tile improvement) from enemy control. First unit of mine that moves on it doesn't change ownership of the tile, I need to move another unit on it to take it.
SVN 9705. I seem to have trouble taking wooden palisades (the tile improvement) from enemy control. First unit of mine that moves on it doesn't change ownership of the tile, I need to move another unit on it to take it.
This may be related to some confusion as to the order of events in setXY in the code that needs to be sorted out and more fully charted and understood soon. I might find that some of the order of things needs to be restructured in a way that will naturally clear this up anyhow. Thanks for mentioning it.This has been around for sometime iirc when Fixed Borders is On. DH was questioned about it by several posters.
I think it's fixed now in SVN 9707, not that easy to test changes to random events...Toffer's not a slow modder. Give him a moment to correct it.
SVN 9705. I seem to have trouble taking wooden palisades (the tile improvement) from enemy control. First unit of mine that moves on it doesn't change ownership of the tile, I need to move another unit on it to take it.
It is something in the Super Fort merge in the dll by Koshling. There are a couple of bugs in there probably more to do with how C2C works.This has been around for sometime iirc when Fixed Borders is On. DH was questioned about it by several posters.
Will take a look asap.SVN9705: getting random CTD's every few turns, during the AI's turn. Minidump attached.
I see a theory that can be had in evaluating this minidump but it would be much more helpful if I could catch this in process. Do you have a save?SVN9705: getting random CTD's every few turns, during the AI's turn. Minidump attached.