Lurker:
One of the things you have to be careful about is funding their research.
One of the things you have to be careful about is funding their research.
Lurker:
One of the things you have to be careful about is funding their research.
Sorry about not seeing the tech slider could go down.![]()
22gpt is not that big an amount, so it wont help their research too much. It's a military tech we need. We (including me) have been underestimating what is needed to crush Persepolis and the Persians as a whole. So I'm fine with buying feudalism..
I had some time, so I played to turn nine; I'm going to have to stop there, and I won't be able to post until later.
Quick update, though:
After three attempts, Persopolis has just fallen; I don't know if we will keep it even one turn, though. It was defended by ten Spears - I've never seen anything like it - and it is currently held by two red-lined Maces, with Persian Horses nearby.
We've just got our third MGL (Sorry, DWetzel, it's already an Army) - and believe me, we need it, I've been living by the skin of my teeth.
Persopolis also completed Knights Templar just before we captured it.
I believe it, in my other SG Berlin had at least 6 spears at Emperor. At Demigod, they can crank out a spear every turn when threatened. Sounds like a tough turn-set. Persepolis may flip repeatedly, especially on the turn when they build a crusader. It may take an army to keep re-taking it, so we might just gift it to a future enemy. I'd hate to burn it, but that's the other possibility if we can't hold it. The GW, KT, and the GLib are a potent set of wonders, I'd hate to lose them. However, I'd hate to let anyone else have them. Tough calls may be coming up, I hope I can handle it.
I think burning it is out of the question. That's just too much wonder fun to get rid of. The GLib is actually the least of my worries at this point--but the Pyramids, Great Wall, and KT will ALL be of immense use to us--the latter two will be great for finishing off our island, and the Pyramids, well, just because.
If we have to have an army (most likely our sword army) baby sit it, I'm more than okay with that.
If we can, we should make note of the turn in which Knights Templar is built, and make every effort to have it on the 5th turn thereafter.
TEN spears?Zowie.
The good news is those maces are behind walls (or in a city, either way), so who knows, maybe we get lucky. I assume we have a few victorious units outside the city to re-retake it if necessary?
No argument on the other army at this point, I suppose.
I take it you did the deal for Feudalism? Not my choice, but c'est la vie.
Regardless, I would think that we should be in okay shape at this point, even if Perseopolis gets swapped a couple more times. Eventually it will be ours. Oh yes, it will be ours.
And with KT, too. That makes me very very happy. That will simplify things a great deal.
So, we have three armies? Where to go for the Pentagon? I'm assuming "not right away", but I'm trying to think long term. We also desperately need a Forbidden Palace.
i´m fine with the feud deal, although we could not find agreement on it. if it turned out to have been necessary, i justto your superior playing and forecasting skills, buce. i´m sure i wouldn´t have gone for it,