KayAU
Emperor
- Joined
- Sep 1, 2014
- Messages
- 1,115
I will reiterate, I think it is silly to dock points from units like the Longship or Pitati Archer for not being as great without the civ or leader abilities which goes with them. I don't care how good the units would be in the hands of civs for which they were not designed. Context and synergies matter. The choice to attach some abilities to the entire promotion class rather than just the specific UUs, should be considered a clear positive, as it means these units will retain much of their usefulness throughout the game, and be a much better investment overall. Imagine if, for example, the Cree had a civ ability which gave all Recon units full XP from fighting barbarians. I would argue that this should earn the Okihtcitaw a much higher position on the list, because while the unit itself is technically not any different, it is suddenly a much more useful unit for the Cree, which is the civ actually wielding it.
Anyway, on to the voting:
Barbary Corsair (Ottomans) - 14
Black Army (Corvinus/Hungary) - 21
Conquistador (Spain) - 26
Cossack (Russia) - 14
De Zeven Provinciën (Netherlands) - 6 (9 - 3) I'm sorry to pick the same unit again, but it's getting harder to find something truly bad. This ship is good, it is just a slightly boring desing, and I don't think it is going to be very impactful.
Digger (Australia) - 22
Eagle Warrior (Aztec) - 27
Hetairoi (Macedon/Alexander) - 27
Hypaspist (Macedon) - 23
Immortal (Persia) - 25
Janissary (Ottomans) - 27
Jong (Indonesia) - 27
Legion (Rome) - 27
Mamluk (Arabia) - 27
Minas Geraes (Brazil) - 27
Pítati Archer (Nubia) - 29
Redcoat (England/Victoria) - 12
Toa (Maori) - 30
Varu (India) - 25
Viking Longship (Norway) - 17
Warak'aq (Inca) - 24
War-Cart (Sumeria) - 30 (29 + 1) This is without a doubt one of the best units in the game. It's mobile, relatively inexpensive, available right from the start, and strong enough to devastate anything else available in the earliest part of the game.
Winged Hussar (Poland) - 7
Anyway, on to the voting:
Barbary Corsair (Ottomans) - 14
Black Army (Corvinus/Hungary) - 21
Conquistador (Spain) - 26
Cossack (Russia) - 14
De Zeven Provinciën (Netherlands) - 6 (9 - 3) I'm sorry to pick the same unit again, but it's getting harder to find something truly bad. This ship is good, it is just a slightly boring desing, and I don't think it is going to be very impactful.
Digger (Australia) - 22
Eagle Warrior (Aztec) - 27
Hetairoi (Macedon/Alexander) - 27
Hypaspist (Macedon) - 23
Immortal (Persia) - 25
Janissary (Ottomans) - 27
Jong (Indonesia) - 27
Legion (Rome) - 27
Mamluk (Arabia) - 27
Minas Geraes (Brazil) - 27
Pítati Archer (Nubia) - 29
Redcoat (England/Victoria) - 12
Toa (Maori) - 30
Varu (India) - 25
Viking Longship (Norway) - 17
Warak'aq (Inca) - 24
War-Cart (Sumeria) - 30 (29 + 1) This is without a doubt one of the best units in the game. It's mobile, relatively inexpensive, available right from the start, and strong enough to devastate anything else available in the earliest part of the game.
Winged Hussar (Poland) - 7