I've had some fun with Belgium in Victoria II this Christmas.
I guess that would lure in the qwerty crowd yeah!I mean, it is a forum dedicated to a PC game.
Linux-shminux, I have no patience for such geekery!Linux gamers FTW. *makes victory sign*
Behold my Inquisitor. You may now kiss her pinky ring.
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Do you actually do much inquisitor-ing in Dragon Age: Inquisitor? I'm a huge fan of the inquisitor "genre" as it were but most games tend to do it poorly.
You dismiss our superiority as mere geekery. Very well.Linux-shminux, I have no patience for such geekery!
I had no issue with the AI in the game. The AI seems to make use of cover competently and obeys line-of-sight for knowing if your character is there. I've seen the AI fire in my general direction to try and flush me out of hiding while trying to flank me. The AI are tragically bad at driving, but in gun combat they are pretty good.From what I remember the enemy AI in Far Cry 2 was horribly horrendously bad. The developers seemed to have put a lot more effort into giving you a fun world to play in (aside from teh enemy dudes that live in it). Am I thinking of the wrong game?
The only time I've had a weapon break on me is when I picked a weapon up off the ground as opposed to using a new weapon that you unlock in the gun stores. Even then, it was only once after I used it a lot.I was kind of worried about the constantly breaking weapons that explode in your hands and the re-spawning guard posts in FarCry 2.
The ending "choice" was really dumb though.I was kind of worried about the constantly breaking weapons that explode in your hands and the re-spawning guard posts in FarCry 2.
While the rich white kid protagonist in FarCry 3 was annoying at first, I found that the way they developed him into a total monster was done quite well. You have to pay attention to the story and the nuances of some of the dialogue (not always easy when major plot events unfold in the middle of massive battles) but it's surprisingly...tasteful isn't the word I'm looking for. But it's good nonetheless.
Agreed. They weren't bad, and it was fun hiding in the tall grass while they frantically searched for you. The higher your reputation, the more they'd freak out. Fun.I had no issue with the AI in the game. The AI seems to make use of cover competently and obeys line-of-sight for knowing if your character is there. I've seen the AI fire in my general direction to try and flush me out of hiding while trying to flank me. The AI are tragically bad at driving, but in gun combat they are pretty good.
Also agreed. I routinely replaced my weapons at garages and they were always fine. Never pick them up in that game, they're made to fail. Though hobbs was totally right about the respawning checkpoints. Very frustrating. Combine that with the fact that even your employers' men are always hostile, and you get a situation where you have to single-handedly fight everyone all of the time everywhere you go.The only time I've had a weapon break on me is when I picked a weapon up off the ground as opposed to using a new weapon that you unlock in the gun stores. Even then, it was only once after I used it a lot.