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Ank11. It is Cultural domination redone on Emperor as the Zulu. Cool. It'll be fun and insane, which I know people playing this game will propably like. Join up.
350BC [Preturn]: Check to see how we are doing.
Looking fine. Lit due in 8... I guess we will get the GLib. If we don't, we'll have to capture and keep the city that builds it...
IBT: Vet sword makes Spanish horse retreat and kills Spanish archer.
Istanbul sword > sword.
330BC [1]: Move units around, regroup.
IBT: Spanish reg archer kills 3-hp sword without scratches. (1-1)
Spot a jag.
310BC [2]: Lose a vet horse to the same archer.
Second vet horse finally does the job. (2-2)
IBT: No counterattacks...
Culture at Edrine expands.
290BC [3]: Nothing... stil regrouping. The road for the cats got ready, though.
IBT: Monte wants peace. Sorry, not now.
3 jags appear near Edrine.
Istanbul sword > sword.
Edrine horse > horse.
Bursa sword > horse.
270BC [4]: Vet horse from Edrine kills one of the jags. (3-2)
IBT: Spanish horse dies barely to our vet horse on a hill. (4-2)
Two German archers appear near the colonies.
250BC [5]: Vet sword kills another jag near Edrine.
Catapaults are now in Spanish territory.
Move both of the colony spears to the colony the Germans are next to.
IBT: 2 Brown warriors appear. Germans flee. Several units going towards our territory. We'll need to get the wall up fast.
230BC [6]: Vet sword kills archer on a hill easily.
The warriors are from Carthage. Seems that we have met them already...
Vet and elite swords kill a reg and vet archer on mountains respectively; the elite one is redlined, but wins. (7-2)
IBT: Carthaginian warrior kills our sword. (7-3)
Units move towards our nation...
We research Literature.

Turn research off.
Istanbul sword > GLib.
Edrine horse > horse.
210BC [7]: Hurry the GLib.
Bombard Madrid (I think, can't see name) with no results.
Vet sword is redlined when attacking archer on forest.
Move sword in Spanish territory, and yes, it is Madrid. One worker move to the Gems to build a colony. I wonder whether it's better to use a slave or one of our own...
Vet sword kills jag in the Great Eastern Plains
Vet sword kills jag on a mountain near Edrine and promotes. (10-3)
IBT: Our lonely wandering sword in Spania defends victoriously agains 2 archers without casualties and is promoted to elite.
And, just after the turn I moved the second spear back to the other colony, a German horse attacks and pillages the deinforced one. Gah.. (12-4)
And the best part of this turn:
Bursa horse > sword.
190BC [8]: No bombard successes this turn either.
Vet sword kills reg warrior > promotes to elite. (13-4)
IBT: 2 2 German archers appear near Bursa. Argh.
We get Philo, CoL, MM, Poly, Currency, and construction from the GLib and enter the Middle Ages.
Our free tech is engineering - propably the best we could get now, we don't need to spend the one move when crossing a river.
170BC [9]: Vet horse kills archer on a hill, but is redlined.
We now have a gems colony and can currently use luxtax at 0. We are getting 13gpt. Markets would do good...
Elite sword kills reg warrior. (14-4)
Have to move some troops from cities to protect Bursa, so luxtax back to 10.
IBT: Spear protecting the worker kills the 2 archers and is promoted to elite. Elite sword makes German horse retreat. (16-4).
150BC [10]: Bombardment still useless.
Now we have enough troops at Madrid to propalby attack next turn... or a few turns later. There are troops healing, too.
Vet horse kills the latecoming German archer at Bursa.
The elite sword that made the elite horse retreat, kills the same horse with one swordthrust and...
Murad heads home. Quite nice to get a leader in the last battle of the turnset.
Our Eastern area is a bit scattered.
The South isn't too strong either.
Notes: We should get the anvil up in the East ASAP. There are enemies leaking in all the time.
We should decide where to use our leader. IMHO a sword or horse army would be good in ridding the world of Spain and England. Although there might be some other wonders to think about too... or a market. But the army would be the best now.
Sir Bugsy - played before Ankka
grs - UP!
Bede - on deck
andvruss
Ankka - just played
REMEMBER: 24h to post a "got it", total 48 to post turnlog and save.
And the save to next better player.