I think a better bedtime story would be an original edition of [wiki=Fantastic_(magazine)]Fantastic[/wiki], wouldn't you?
Yeah, when I was ten. I was introduced to Harlan Ellison that way (
before he wrote
City at the Edge of Forever). It would probably be fun to turn one of his works into a game scenario, but, given his penchant for litigation, I wouldn't touch his stuff with a ten-foot plasma rod. Nowadays, I'm engrossed in turning a mash-up of Victorian Literary characters and the worlds of the
Edgar Rice Burroughs stories into a working Civ scenario. Burroughs works are old enough to be in the public domain. You can find copies of his books these days on
Project Gutenburg. While Burroughs' Pellucidar (1914) was reminiscent of other 'Lost World' scenarios that go back to Verne's
Journey to the Center of the Earth (1864), and his Tarzan books (1912) followed many of the traditions of adventure fiction stories that include
Robinson Caruso (1719), and Treasure Island (1883), Burroughs' book
A Princess of Mars (1912) singlehandedly set the template for a new genre: the Space Opera, and you can see the prototypes of all of the stereotypes of Space Opera in it: Dejah Thoris, the princess of Mars (or
Barsoom, as it was called in the books) was the prototype for Princess Aurora and later, Princess Leia. Similarly, Burroughs' protagonist John Carter is a prototype for Flash Gordon and Luke Skywalker (and perhaps, with his red cape and superhuman strength due to the weaker gravity of Mars - Superman). We're still looking for a good John Carter Unit and a set of four-armed Tharks for the Barsoom part of our adventure, not to mention some intriguing beasts if anyone would like to try to make some.
You see, what Blue Monkey, King Arthur & I are doing over in the steampunk forum is more than just putting units on the board; we're trying to tie our mods to the writers of fantasy and science fiction who invented the modern adventure genre in the first place: Burroughs, Wells, & Verne as well as other 19th and early 20th century writers aren't as well known, such as Paul Feval, who invented the master criminal
John Devil in 1862, and the Le Fanu vampiress
Carmilla, who predated Dracula by twenty years. Sure, it follows Alan Moore's tradition, established in
League of Extraordinary Gentlemen, of resurrecting obscure fictional literary characters from victorian literature; but we've got characters he never used, and Burrough's worlds to boot. Blue Monkey's
Hollow World is shaping up to be a worthy sequel.
As ambitious as it is, if we ever get it de-bugged and playtested, we could conceivably have
Lost Worlds out by as soon as early summer, and it will be quite playable, I assure you. For screenshots of what we've already done, and plan to do, follow the links in my signature.
- which is all by way of saying, I'm glad you're interested, Supa. You've been a great friend and asset to all Civ fantasy engineers!