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[IBT 1350 AD]
Incas have 10 cities, not 11; my bad.
Check the border cities; all look fine and well defended.
Time to see what our new friends can do.
Hit Enter.
We lose an Infantry to repeated Indian Cavalry attacks and a redlined Archer also.
Greece acts like we are still their main focus.
The War Elephants enter our territory,
We learn Combustion, begin Atomic Theory.
x Izmit settler -> settler in 15.
*Georg Hajdu settler -> settler in 5.
Good News
Free Techs
Helmut Lachenmann ToE -> Atomic Theory -> Electronics -> Mass Production in 6 -> vInf in 4.
Ernest Richter vCav -> vCav in 4.
#Franz Ignaz von Beecke worker -> worker in 4.
Pachelbel vInf -> vInf in 3.
Offenbach vCav -> bank in 18.
Carl Georg Reutter library -> university in 34 (one hardhat).
x Ica worker (167) -> library in 14.
Resistance in x New Madras is over.
Gottfried Scheidt temple -> university in 12 (two hardhats).
Max Reger vInf -> vInf in 9.
Andreas Kunstien temple -> market in 12.
1 1355 AD
We have 338 units; we have support for 891; so we have no military upkeep. Nice.
Worker170.
Battle of Yokohama (5) of Japan
eCav vs. rPike 1/3, Cav wins (2 of 4).
eCav vs. rPike 1/3, Cav wins (3 of 5).
eCav 4/5 vs. vLongbow 2/4, Cav wins (4 of 6).
Good News
We raze Yokohama and get 2 slaves.
We do some leaderfishing with our elite Longbows, killing 4 Indian units but no MGL (8 of 10).
Battle of New Calcutta (6) of India
eCav vs. rMusket 1/3, Cav wins (9 of 11).
eCav vs. rSpear 1/3, Cav wins (10 of 12).
Good News
We raze New Calcutta and gain 2 slaves.
We batter some more Indian units and then kill them (14 of 16).
Hengest kills 2 Indians (16 of 18).
Battle of Kuara (2) of India
vCav vs. rMusket, Cav wins (17 of 19).
vCav vs. rMusket, Cav retreats (17 of 20).
Horsa 16/18 vs. rMusket, Horsa wins (18 of 21).
Good News
We raze Kuara and gain 1 slave.
We found Frank Duval on some jungle; grows in 10, library in 40.
We have two more settlers, but I may want them for combat operations.
Need to pay attention to worker stacks next turn. Some stacks lack the ability to clear jungle/marsh and road in one turn, which slows the game down. If the tile is roaded, the whole stack can move along roads/rails into the next tile to clear. Without a road, only adjacent tiles can be cleared. And in that case, the game doesn't move the entire stack into the next tile. Instead, it moves each unit individually into the next tile; a much longer process. Anyway, there were a few stacks like that but I wasn't able to get them fixed this turn. I'll try next turn.
Cycle through the cities. changing geeks to taxmen (we are -8 gpt at the moment) and then to hardhats in the corruption zone. Each hardhat contributes 2 shields per turn to whatever building is being built. This is done after corruption is calculated. Which means that an outlying city that nets only 1 shield per turn (95% corrupt) can hire a Civil Engineer and now have 3 shields per turn going to that building. For a university in corrupt city, this drops the time from 100 turns to 34 turns for completion.
Plus, this is easier than pop-rushing.
We need to get smarter. But we need culture buidings even more. If we can keep the rest of the world at war, we will stay the tech leaders. Once we get all the culture buildings built that we want, we can change the hardhats to taxmen/geeks as we need.
We go from Mass Production in 6 to 11, and -8 gpt to +31 gpt.
[IBT]
We lose 4 battles, 3 workers and win 1 against India (19 of 26).
Iroquois want to talk. They want ROP and MPP. No, the MA is enough, thank you very much. We say No.
x Istanbul temple -> university in 12 (4 hardhats).
Richard Wagner Army of Oboes -> Army in 13.
x Alesia temple -> university in 15 (3 hardhats).
Felix Draeseke vCav -> vCav in 4.
x Kisurra temple -> university in 12 (4 hardhats).
JSBach colosseum -> harbor in 2.
x Ankar temple -> cathedral in 16 (4 hardhats).
x Lindum library -> temple in 20 (1 hardhat).
x Kutallu library -> temple in 12 (2 hardhats).
Leopold Hoffman university -> cathedral in 20 (3 hardhats).
Jacob Praetorius vCav -> vCav in 5.
G P Telemann cathedral -> stock exchange in 17 (2 hardhats).
Hildegard of Bingen factory -> temple in 4 (4 hardhats).
x Iskenderun library -> temple in 9 (3 hardhats).
Carl Tieke colosseum -> cathedral in 12.
Karl Marx settler -> settler in 30.
2 1360 AD
Greeks are moving a stack towards an open city; I'm waiting until they get into flat land before giving them any attention. Easier to hurt and kill on plains than hills or mountains.
Most of our moving units I send back to #Franz Ignaz von Beecke to regroup. Nothing really special about the city; it is just the highlighted city choice when you press Control+Shift+G. I'll make stacks of like units first and then see what tasks need to be done with those units. It makes the turn longer but I know what units I have to work with on the turn, so I don't mind the initial reshuffling of units.
We catch 4 Greek units on flat land; redline them with Cannons and leader fish. Four attacks, four wins and Horsa reappears! (23 of 30)
We have 3 unfilled Armies right now, so a 4th one makes no sense.
Send Horsa to G P Telemann, stock exchange -> Intellignce Agency in 34, rush with Horsa in 1.
I see that the Greek city of Argos is built on Horses. However, I don't see any Saltpeter inside Greece, so Cavalry might not be a Greek unit.
Our very next attack on a redlined Indian Cavalry generates another MGL, Rommel (24 of 31).
Send Rommel to Helmut Lachenmann, vInf -> factory in 8, rush with Rommel in 1.
We kill 3 more exposed Indian Cavalry (27 of 34).
We build Johann Crüger to help us get to New Karachi of India; grows in 10, library in 40.
Battle of New Karachi (9) of India
vCav vs. rMusket 1/3, Cav wins (28 of 35).
vCav vs. rSpear 1/3, Cav wins (29 of 36).
Good News
We raze New Karachi and gain 4 slaves.
We build Norbert Burgmüller to help us get to Agade. It grows in 5; library in 40.
Battle of Agade (12) of India
vCav vs. rRifle 1/3, Rifle wins (29 of 37).
vCav vs. rRifle 1/3, Cav wins (30 of 38).
vCav vs. rMusket 1/3, Cav wins (31 of 39).
vCav vs. rSpear 1/3, Cav wins (32 of 40).
Good News
We raze Agade and gain 5 slaves and a Trebuchet.
We have 3 Armies that have not been used this turn.
Battle of Kua (5) of India
Rommell 17/17 vs. rMusket, Rommell wins (33 of 41).
Rommell 16/17 vs. rCav, Rommell wins (34 of 42).
Rommell 16/17 vs. rSpear, Rommell wins (35 of 43).
vCav vs. rCav 1/3, we win (36 of 44).
Good News
We keep Kua, which has 3 resisters; grows in 10; worker in 10.
Battle of Der (6) of India
2nd Teutonic Cavalry 19/19 captures some slaves blocking the road to Der.
2nd Teutonic Cavalry 19/19 vs. rMusket, we win (37 of 45).
2nd Teutonic Cavalry 18/19 vs. rSpear, we win (38 of 46).
Good News
We raze Der and gain 2 slaves.
Battle of Isin (2) of India
Horsa 15/18 vs. rMusket, Horsa wins (39 of 47).
Horsa 13/18 vs. rMusket, Horsa wins (40 of 48).
Good News
We keep Isin; grows in 20; library in 40.
Hengest 14/18 kills two Indian rCavs (42 of 50).
We kill another lonely Indian rCav (43 of 52).
Gotta gota bed; get sleep.
Save game as CBob03_AD_1360_NearEnd.SAV.
And I'm back. I see we took five cities from India so far, mostly from the NW part of India's empire. I used a lot of cannons to damage India's units that had invaded us and artillery to pound some of the cities. We still have 20 artys that have not been used this turn and two fresh armies, along with a settler.
The Greek forces are headed to Gottifried Homilus, which is undefended and near the Greek border. Greek forces are all foot units and have to leave the hills and mountains in order to attack the city. Due to the terrain and lack of roads in the mountains Cavalry cannot attack the city next turn. So these units we can ignore for the rest of this turn. We'll kill them soon enough.
There several places we could damage India; Indus (9) and Ganges(9), in southern are tempting; in the north Bengal can be placed in the range of artillery with a combat settler, but we don't have any workers left to improve the roads, so that doesn't work after all. So I'll aim for Ganges. I'll let that serve as the limit of our eastward expansion against India; if we take everything west of Ganges we will have reduced India by half.
So we build Thomas Anders southeast of Yakutsk; grows in 7; library in 40.
We send in a vPIke to serve as artillery spotter.
Battle for Ganges (9) of India
Barbarossa 18/18 vs. rMusket 1/3, Barbarossa wins (44 of 53).
Barbarossa 16/18 vs. eCav 1/5, Barbarossa wins (45 of 54).
Barbarossa 15/18 vs. rSpear 1/3, Barbarossa wins (46 of 55).
Good News
We raze Ganges and deny 3 Furs to India; we gain 4 slaves.
We send our artillery back to von Beecke and fortify them until next turn.
We wake some Pikes and Longbow to claim Indian slaves.
We block roads from India and get ready for the IBT.
I've been using our slaves and workers to support the advance into India so they haven't been able to improve the lands we've cleared. I hope that can change.
[IBT]
Ouch!
Bad News
I left Atico undefended but did not examine the roads in the area. India captured it. This could be ugly.
But instead of following up their advantage, India sends a 2nd Cavalry to Atico for defense. Bad move.
Greek Crusader kills a Pike (46 of 56).
Eberlin vCav -> vCav in 4.
Helmt Lachenmann factory -> vCav in 2.
Resistance in x Kua is over.
George Frederick Handel vInf -> vInf in 4.
#J Krebs worker -> worker in 5.
Good News
G P Telemann Intelligence Agency -> stock exchange in 17 (2 hardhats).
x Cankiri temple -> university in 34 (1 hardhat).
Carl Orff settler -> settler in 30 (1 taxman).
Edmund NIck library -> temple in 20 (1 hardhat).
Hermann Levi library -> temple in 20 (1 hardhat).
3 1365 AD
Turned off 'Show Our Moves' on Preferences. Wow, I should done that turns ago. No watching stacks of units move tile by tile across the screen.
We are tied with Greece for first place in culture at 27862. We grow at +766; Greece at +183.
Get all of our units gathered around von Beecke.
10 Elite units (8 eCav, 1 eLongbow and 1 eArcher).
2 Promoted Elite Cavs.
10 vCav.
1 vInf.
20 artillery.
33 cannon.
2 trebuchet.
54 unused slaves.
19 unused workers.
1 settler.
3 Armies (2nd Knight, 1st Knight and 3rd Teutonic).
There are other armies in the field awaiting orders, but most of these are wounded.
Greek units are still in the hills and have not come down close to Gottfried Homilius. I don't think they are being clever, but that city is still undefended.
Need to retake Atico.
Incas have a lot of cash, 616 gold. We want it. So we talk to Inca, who are Gracious towards us..
The best deal is for Electricity. Inca will give WM, 209 gpt and 616 of 616 gold.
We take the deal.
And I save the game at this point; CBob03_AD_1365_Early.SAV.
We have one settler and about nine Indian cities to capture/raze/replace.
We'll build a forward city new New Bombay in no-mans-land and then we'll foucs on New Bombay, Indus, New Bangalore, St. Regis and Atico. I'll rush a few settlers for next turn.
We rail to the new city site and then build Gerd Zacher 2S-SE of New Bombay. Gerd Zacher grows in 10; library in 40.
We then rail for our artillery.
Our Military Advisor says we have 23 artillery, but I only have 20 in the staging area. I found them, hiding with the stack of cannons. We have 27 total artillery.
Battle of New Bombay (6) of India
eCav vs. rMusket 1/3, Cav wins (47 of 57).
eCav vs. rSpear 1/3, Cav wins (48 of 58).
Good News
We'll keep New Bombay for now, so we can attack Indus.
x New Bombay has 4 resisters, worker in 10.
Battle of Indus (9) of India
eCav vs. rMusket 1/3, Cav wins (49 of 59).
eCav vs. rSpear 1/3, Cav wins (50 of 60).
eCav vs. rSpear 1/3, Cav wins (51 of 61).
eCav vs. vArcher 2/4, Cav wins (52 of 62).
Good News
And again we'll keep this city for a little while.
x Indus has 6 resisters, worker in 10.
Battle of New Banglore (6) of India
eCav vs. cRifle 1/2, Cav wins (53 of 63).
eCav 4/5, vs. rSpear 1/3, Cav wins (54 of 64).
Good News
x New Bangalore has 5 resisters, worker in 10.
Battle of St. Regis (2) of India
eCav vs. rCav 2/3, we win (55 of 65).
vCav vs. rCav 2/3, we win (56 of 66).
Good News
x St. Regis has one happy Iroquois citizen, so we start a library.
We sent the unused artillery, 15 of them, back to the von Beecke staging area.
We wake the cannons, since we have some short range bombardment ahead.
Battle of Atico (3) of India
eLongbow vs. rCav 1/3, Longbow wins (57 of 67).
eLongbow vs. rCav 1/3, Longbow wins (58 of 68).
Good News
In x Atico we hire a hardhat and start a library, due in 12.
The other Indian cities we want, Hyderabad, Bengal, Karachi, Dacca and maybe Bangalore, are too far from the front unless we used Armies to attack. We have three Armies at full strength and no way to get artillery close enough to any of these cities this turn. So we'll pick off stragglers and protect our workers for the rest of the turn.
Minor Skirmishes (all Indian)
vCav vs. rCav 1/3, we win (59 of 69).
eLongbow vs. rMusket 1/3, Longbow wins and Promotes to *Longbow One* (60 of 70).
MGL Barbarossa goes to von Beecke. We have no Small Wonders to build and don't need another empty army.
So we'll build a factory in Richard Wagner, our capital, that nets 33 shields per turn. It is our third most productive city and lacks a factory.
Richard Wagner Army in 12 -> factory in 7 -> rush with Barbarossa -> factory in 1.
vLongbow vs. rCav 1/3, Longbow wins and becomes Elite (61 of 71).
vLongbow vs. vCav 1/4, Longbow wins (62 of 72).
Cycle through the cities, looking for settlers.
We now have 3 settlers that will be produced 'naturally' next turn. We could squeeze out a few more by changing some builds to settlers, but I'll wait on doing that.
We have nine unused vCavs; we can fill two Armies with them, but then they cannot make any MGLs; so the Armies stay as empty shells this turn.
The Greeks won't be doing much this IBT; Japan might be fiesty but I don't think so; we're pretty well defended in case India attacks our slaves and workers.