That's what Germany was during the middle ages...
Ok... I wasn't sure... thanks.
What about the new Leaders that says are included in the mod? i.e. Nicholas II for Russia...I'm not seeing them.
Ok maybe i'm a new newb and I don't feel like digging through 150 pages in this thread. But I just downloaded and played as Germany and they are called "the holy roman empire." ..I know that their flag was replaced with the Holy Roman Empire's.. could someone explain to me why they are called that. Is it the early dynamic name for Germany? Thanks.
oh and in the features list it said new Leaders were added but I do not see any new leaders... i'm really confused.
thanks a lot guys.
the holy roman empire is the historical name for the land known as germany today for over 1000 years: http://en.wikipedia.org/wiki/Holy_Roman_Empire
I'm a history buff, so you committed the mortal sin.
You have to play around a bit to see them all.
Also, I wouldn't recommend playing until a new patch is out. I even attempted using auto saves yet the game still crash no matter what I do or who I play as, on the same date.
the holy roman empire is the historical name for the land known as germany today for over 1000 years: http://en.wikipedia.org/wiki/Holy_Roman_Empire
I'm a history buff, so you committed the mortal sin.
You have to play around a bit to see them all.
Also, I wouldn't recommend playing until a new patch is out. I even attempted using auto saves yet the game still crash no matter what I do or who I play as, on the same date.
It's 165 pages long and they're not complaining, they found a crash and think it should be fixed.
To all the people above, currently the modder who works on this is doing a different project, your best hope is to get an auto save and play on from there.
You only need 1 city in Persia because I did the Greek UHV and all I had was Persepolis.
Bees? is that meant to say need?
switch language to english
First of all, sorry I've been silent/absent for awhile now. Second of all, I have managed to get a (seemingly) crash-free game on my end with only changing one file, and it leaves the Roman UP perfectly unchanged as opposed to the range of the spawn around a city changing in my last two files. It would seem that the problem was indeed Phoenicia's capital switch when Carthage falls that was causing the crashes I suspected were being caused by the Roman UP. I've done very little testing on this, but at first glance it seems that there is no problem whatsoever with the UP itself. But to all those interested in helping me test this, (or at least have a chance to get through a game without crashing, if that sounds better ) I'm using the latest SVN version of the mod, with only the one file attached overwriting the default file in ...\RFC Dawn of Civilization\Assets\Python
This SHOULD fix the Roman crash, the Italy respawn crash, and the Persian respawn crash, or at least it does for me.
Once again, if you have the time to try this out, or at least want to have a shot at playing a full game, please try this fix. Also I suppose I should say, anyone else is very welcome and encouraged to use the changes I've made, or make changes to my changes if you know something that would work better!