DMI XI - Hyborem's Whisper (FfH2)

Guys, I'll start this one tonight. I'll make sure we have the Doviello aboard again - time for some well-earned revenge :trouble: :spank: ! :)
 
...is rising. We're going with Tebryn on Immortal again. Let's play it hard guys !

Here is our start:

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I'll play the first 40 tomorrow after some input.

Imhotep
 
the position looks about right to me, three grassland farms and two mined gold. the wood blocks further development - but who needs it anyhow?
build a good defense, train troops on barbs, found a second city to grow a sage and there we are with hyborem in just about no time!
 
I'm back. Ouch, I had hoped we'd have a bit more time before the hammer blow. Still, our new start is even better than the old one. Settle in place, research ag -> mining and zoom to Hyborem.
 
Guys, I can't come to this 'til Monday. Would any of you start ? The save is 0.32 patch h...

Imhotep
 
i just started as nobody else seemed willing. not too interesting first 40 turns.
0.32i (j will break savegames again, let's see when it comes)

researched agriculture (switched to civic), crafting (due in 1 turn), mining incoming. plan was to go mysticism, education and then straight to hyborem.

we have a not overwhelming but nice second city spot a bit south, easy to defend and with enough food to have a scientist.
please build enough warriors to defend us, even though i have not met any rusher civ so long. after the next warrior we can build our settler.

our scout has been killed by a griffon, was fortified on the lookout tower southwards.

The Roster:

1. Imhotep
2. reverend_oats
3. Ralph Jackson
4. JayThomas
5. Ozbenno
6. slowcar
 

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@slowcar:

Thanks for getting this off. I was very busy lately, but I'll play & report the next turns tomorrow, and after that the game should head off in due roster order. :)

Imhotep
 
I played 45 turns. I wanted to hand the game over at turn 80, but at turn 78 there came a huge barb swarm that needed attention - and I didn't want the next player to deal with it. Beware the game is now on the latest 0.32 patch "i".

The game started with some barbs. And don't you hate their regular luck in battle...?

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Then we were told we are not really powerful. No surprise there.

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Those Griffons are mean too. Hate them.

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At least we are not the only ones with woes. There goes the early Doviello hero...

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The good 'ol Orthus spawned. At least we're safe for now.

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Anouther round of barb luck *sigh* ...

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The stats at the end of my set. The GNP is a glad sight...

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I researched Mining after Crafting and then Mysticism. Revolted to God King and built the 2nd city at the suggested spot. We have a healthy dose of defenders at our borders, but we should train more. We also need more workers.

Imhotep

The Roster:

1. Imhotep >> JUST PLAYED
2. reverend_oats >> UP NOW
3. Ralph Jackson >> ON DECK

4. JayThomas
5. Ozbenno
6. slowcar
 
Gotted by me. Will play this evening. Suggested tech path?
 
Well, I'd suggest finishing Philosophy and then either BW/Education or down the Inernal Path. Right now BW or Education are the only techs we may want before going our route to evil...
 
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