Escape From Zombie Island 2 ready for public consumption

It's a great set of shark units Supa and certainly something to give the Authorites Cruisers a scare. I'll think about it.
 
Yes, those Sharks do look excellent...the only thing is, how would they sink a ship? Eat the guys in the water, yes, but sinking a Cruiser would take one Monster of a Shark lol. Guess the sharks could be added in a way where they mainly damaged the Cruiser but then several would sink it I suppose.
Great Units though Supa.
 
There's no zombie bats taking down F-15's in my version! (probably because the Authorities cann't seem to get that far, and I raze the church ASAP, to make sure the zombies CAN'T build bats. :D)
 
Yes, This is a "Special" Game where many strange things happen...still good to have some essence of Plausible Reality governing the Fantastic and impossible events, such as we see in Horror Movies. IF one thinks about it, it all is really a matter of trying to make something impossible, believable :lol: That said, anything goes and is a matter of can it be added in a manner that can be made "believable" and add to the Fun.
...I have been trying to convince King Arthur to continue this particular game since it has so many additional possibilities that can be added. Regardless, I am working on all I can to add to and perfect this Fun Game with King Arthur and believe the changes and additions will be well received and enjoyed.
...so hope all will be patient concerning the Update...we are working on it day and night to have all completed to a High and Desirable level.
 
I definately won't play Civ III anymore if not for this scenarios that I found quiet accidentally, since then it had changed so much but still it's probably the best map there is, so I can't wait for the updates >< one more week (right?)
 
Cloner4000...this game has existed for the past four years and all files are now being re-edited and improved along with new additions being added. King Arthur and I would not want to release a partially complete Update so it will probably be longer than a week before the Update is Released. This Update is now more of a Major Update and therefore requires much more time than the less complicated Update that was initially intended. All is going very well and most of the graphics changes and additions are completed. Editing units, sounds and possibly adding other units as well. King Arthur nor I could promise an absolute date for the release at this point since we are continuing to discuss improvements and then accomplishing the tasks. All is being tested and edited as it is completed and added to the game All will be tested collectively again before the release. "Bugs" are no fun so we are trying to prevent them. Again, King Arthur and I have been discussing additions and depending on what extra additions are decided on over and above what was originally intended, the Update will be ready soon.
 
Vuldacon said:
Cloner4000...this game has existed for the past four years and all files are now being re-edited and improved along with new additions being added. King Arthur and I would not want to release a partially complete Update so it will probably be longer than a week before the Update is Released. This Update is now more of a Major Update and therefore requires much more time than the less complicated Update that was initially intended. All is going very well and most of the graphics changes and additions are completed. Editing units, sounds and possibly adding other units as well. King Arthur nor I could promise an absolute date for the release at this point since we are continuing to discuss improvements and then accomplishing the tasks. All is being tested and edited as it is completed and added to the game All will be tested collectively again before the release. "Bugs" are no fun so we are trying to prevent them. Again, King Arthur and I have been discussing additions and depending on what extra additions are decided on over and above what was originally intended, the Update will be ready soon.

When you say this was around for four years, do you mean this one and Ed O' War's original. Otherwise, this has been around for about 2 years.
 
When you say this was around for four years, do you mean this one and Ed O' War's original. Otherwise, this has been around for about 2 years.
Lord Malbeth... Obviously, this one and Ed O' War's since it was built upon :)
 
Actually, I believe King Arthur began working on this Version Three Years ago and the Thread was then started two years and two months ago.

I have a question for any players...Would a larger Map be something wanted or is the current size more preferable for any reason?
The reason I ask is that with larger maps, game play usually requires more time and effort from the player. Some may prefer shorter games that use smaller maps while others may want a Big Game. A Large Map would accommodate more cities and buildings and allow more distance between them. Winning a game would not be as fast or easy for anyone and the extra distance would make vehicles or transports that much more valuable...Also, would a larger map take away from the "Feel" and Small Island Situation of this game? anyone have any thoughts or opinions?
 
First, lots of fun. Zombies rule!

Second, if a long time lurker first time poster can add a comment on the map size. I really like the size as it is now. Of course there is a desire to have more of everything, but I wonder, at the same time, if it wouldn't become a little unwieldly with a big map. A little more might not hurt but too big of a map adds too much space to move around. I like the fact that the space is overrun by zombies.
 
themultitude...Absolutely, All comments, suggestions and feedback are welcome. I agree with you concerning the area being over run with Zombies and that would be kept with any size map as far as I am concerned. Really, what might be good is a map that will allow an additional square of land between the buildings so not all is congested, Especially in the Residential Area. The "Feel" of being more isolated and distant from the mass population and stranded on an Island with Hordes of Zombies type thing. There could be more water so even a Hugh map would not use more than necessary to gain the extra distance between buildings and keep the "Feel" of being more alone and isolated.
 
I suggest kepping the map roughly how it is, maybe with a slight bit more space between the residential buildings, and maybe more buildings "Downtown", to make it feel more crowded.
 
Back
Top Bottom