Ok, played my short set. Since the trend seems to be two techs, I followed suit. I continued researching meditation and priesthood while juggling some tiles around to maximize growth against the whip anger. We're now size 5
Meditation was completed on turn 68. The marble quarry was finished on turn 71. It turns out that we don't need a road to connect the marble (I haven't figured out how this bug works but sometimes you don't need sailing to connect the resources along a river in bts). I have moved the worker to the plains hill but I haven't made him do anything yet.
Oracle will take 12 turns to finish with the current tiles being worked. Pottery is 6 turns, writing is 10 turns. If the worker chops the forest, it's 5 turns. However, since the plains hill forest is being worked, I'd prefer to go straight to a mine - which takes 11 turns. So his action partly depends on what we're going to do tech wise. No wonders or religions were completed during my set so I think the oracle is in the bag for now.
My recommended plan is to set the worker to mine the oracle and continue building it while we tech pottery. We can then tech writing after that for slightly cheaper. We can chop overflow the oracle on the last turn and send the overflow in to the pyramids. Then take MC off the oracle and start a forge while we road up the gems. This will provide 2

once the forge is complete allowing us to grow larger (and in the mean time, we can also build a 3rd workboat for the other clams).
My joke:
A Texan meets a Harvard grad and asks "Hi there, where are you from?" The Harvard grad replies "I come from a place where we do not end our sentences with prepositions." The Texan thinks for a while. Then he replies "Ok, where are you from f*cker?"