Monopolies Mode contains also another change - a huge boost for improvements and luxuries, plus Currency and Economics and are made "favored".
Luxuries from standard 1.5 to 100 (sic!), and Improvements from standard 3.0 to 10.0 - this is really huge. AI may start building just improvements. From my tests values at ~4-5 are enough.
I am not sure those change are necessary. The AI will build Industries, because this is what my mod already fixed. But I don't think that AI will build Corporations, because that is not covered by my mod (it needs core fix).
I am curious to see the results.
Also, "favored" flag for technologies does not work...
I am really curious if they fixed this. I would play a game to test, but I don't have time. It usually takes me a week to play a game. Hopefully someone has some time to test this. I really don't understand why they didn't produce patch notes that said what they fixed. We shouldn't have to search through xml files to figure out what was changed.
@Infixo Thanks for all the work you do for the community.