MB3 - Old Testament Bunfight

Some of us play GOTM, and all the top players do the same thing well, which is get to the domination limit quickly and then choose the victory condition they want.

So, yes I guess if you're being kind it was a literary flourish. I don't think we'll be bothered about being able to win by any other condition.
 
I always play the usual boring roaming barbs Space. :)
I did consider making them raging and giving them archers instead of warriors, and not telling you. But I thought I might wake up one morning next to a horses head, so decided against it. ;)
 
No pre-game discussion?
Like "I will move the settler E-NE-N-NE because I definitely see two cows there along a river of gold..."

Ops, I must have got intoxicated by the GOTM thread... :p
 
Too late anyway :), I've played the first 20 turns. Here' s the log:

MB3 - It starts

goals: Not botch the start :), build many warriors for quick exploring.


4000BC - turn 1
Move worker SW to avoid the rivers and take a peek. Nothing special is revealed so I found at the starting spot. Not bad..., a cow and Dyes is revealed, start warrior. Nix science, I figure we are going to meet the other rather quick anyway.

3950BC - turn 2
Worker starts mine.

3900BC/3850BC - turns 3,4
Zzzzz

3800BC - turn 5
Worker starts road.

3750BC - turn 6
Warrior is build, starts heading west (has the longest black space), reveals wheat.

3700BC - turn 7
Worker NE, N
Warrior continues W

3650BC - turn 8
Worker start mine on BG
Warrior NW on moutain, reveals Silks and water (hope its not sea already, it is :( )
I'm having second thoughts about nixing the research and start Pottery on (3,7,0) due in 20 turns.

3600BC - turn 9
Warrior S on mountain

3550BC - turn 10
Warrior S on mountain
Second warrior ready, start 3rd, Warrior 2 heads east

3500BC - turn 11
Culture expansion and growth, move slider to (2,7,1)
MM to not lose shields on the 3rd warrior.
Worker starts road

3450BC - turn 12
Warrior3 ready, heads N, no 4 started

3400BC - turn 13
Warriors continueing to move out, such fertile lands!
Worker moves on cow

3350BC - turn 14
Warrior number 4 is born, start settler as I can't use rax as pre-build for granary, Pottery due in
12 turns.
Worker starts irrigating the cow.

3300BC - turn 15
Warriors reveal more Silks

IT: An Aztec Jag warrior moves near.

3250BC - turn 16
Meet the Aztec the still lack Masonry but have Pottery, WC and CB. I think they haven't met anyone yet. I give Masonry + 2gpt and 17g for Warrior Code and Pottery.
Swicth production from settler to granary.
Nix research.
Worker roads cow

IT: Celt settler pair appears from the North.

3200BC - turn 17
Contact Celts, they have CB but lack Pottery and Masonry. I decide to not wait until they have a bit more money it looks as their original 10g + 25g from a hut.
Sell them Masonry for CB and 35g.
Go back to the Aztec and see they know Alpabet and Myst now. They must have met somebody.

Meet Rome! They have Alphabet and Myst but still lack Masonry, phew. Buy Alphabet for Masonry and 1gpt (insurance) and 28g.

3150BC - turn 18
Our capital is now size 3, move slider to (8,0,2)
Worker moves S

3100BC - turn 19
The Aztec have the Wheel which the other two lack, but it's too expensive.
Worker starts road.

3050BC - turn 20
The Celts will make a nice target in the near future (they founded near 'our' silks!).

Our lands:

MB2-2050BC.JPG


The save:

http://www.civfanatics.net/uploads5/MB3-3050BC.zip

BTW I played in version 1.27. It seem this is interchangable with 1.21 saves but I thought I'd mention it anyway.
 
Excellent trading! This is a very strong tech position for 3000 BC at deity. :thumbsup:

I think a forty-turn tech run on Mathematics, which the AI civs tend to overlook, comes into consideration here. Right now 10% research only costs us 1 gpt, so even if Math turns out to have no trade value when we get it we'll just have bought it for a cheap 40-60 gold.
 
Three promising city sites, all at corruption distance 4.5 and all on fresh water:

MB3-3050BCdotmap.JPG
 
Thanks NP, we were lucky Rome did not get Masonry from the Aztec. I think they did meet, but had so many trading options that Masonry was left out of the deal.

edit: Your number 1 is definitely the first spot we should settle, we will need to expand the borders but once it has done it's a killer city.
 
Well Played Space :goodjob:
When everyone picked the Ottoman start I was reasonably certain we would get a jungle start. I was a little upset. But it looks like a definitely winnable start which is a relief. Looks like we'll still have our share of jungle to clear though.

Is the green bordered city to the north Celt or Aztech? I know space said Celt, it's just the colour that's confusing. Anyway it doesn't get the wheat on expansion. So there is another 4.5 city site which can be added to the list. But site one is just awesome.

The green border city messes up the symmetry of our position. I'm already looking forward to writing and dogpiling that civ :D

Earp you're UP. Should be a nice diversion from the virgin sacrifice.
That game will become legendary (if we win).

EDIT: It may be a little while before Earp can play as he is away and is up in at least 1 other SG when he gets back.
 
Originally posted by mad-bax
The green border city messes up the symmetry of our position. I'm already looking forward to writing and dogpiling that civ :D
Never mind the symmetry, I'm more concerned about them stealing our Silks :)

Nice start Space :thumbsup:


Ted
 
Yeah, my post really needed a smiley to make clear my meaning ;)
 
Originally posted by mad-bax
EDIT: It may be a little while before Earp can play as he is away and is up in at least 1 other SG when he gets back.

I'm after Earp.
Mad, let me know if you want me to pick it up.

And, good start Space. Especially the trading
clap.gif
 
Totally OT: Karasu, do you have your own private stock of smilies? That's hardcore. :eek:
 
OK Karasu: Since you are so impatient and Earp suggested it anyway I changed the roster order and put Earp after Ted.

So you are UP. Gooooood Luck. :)
 
Well, I was not really *that* eager, in fact I was rather dreading your post... ;)

Anyway, if you don't want to put Space UP (yet) again, then I'll go.
So, yes, got it... I guess...
 
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