TheKaizerWithin
Chieftain
- Joined
- Nov 6, 2016
- Messages
- 1
Hi, I don't know if you planned on adding more unique units, but it's fun to theory-craft so I have some ideas for Norway none the less to anyone who wants to read them:
The Jomsvikings are a legendary company of viking warriors. They are perhaps a bit too similar to the Berserker, along with the Hirdman Norway might have a bit too many unique early era melee units. But still if we were to make a Jomsviking, possible bonuses could be a reduced combat penalty when fighting with low hp, as Jomsvikings were not allowed to flee an opponent with equal or lesser strength. I actually think that's the bonus that Berserkers should have had, as the myth to pertaining to the viking raiders ferocity was that they were not afraid of death, a death in battle meant a seat at the longtable in Valhalla, and thus fought very recklessly. The fear stemming from that even if the Jomsvikings were outnumbered or wounded, they would still inflict losses. So even though the bonus to attack and the penalty to defense has the flavor of reckless fighting I do not think it reflects the battle until death aspect of the Bersker legend.
But Berserkers aside, the Jomsvikings were mercenaries, perhaps a discount on upgrade/buyout? They were also pagans, they could have a combat bonus with a pantheon, and a penalty with a religion in your city of origin. But they also fought under Christian lords a lot, as long as they were wealthy enough, so one could combine the two bonuses; A discount with pantheon, and increase in maintenance with a religion. That could maybe introduce some interesting choice or weird counterplay to the game. Though it might not be feasible to mod in, as I know the modding support is not finished at the moment.
Some other famous warriors in Norwegian history were the saboteurs during WWII, they paradropped into the mountains and skied down the slopes to a huge powerplant and blew it up, setting the german nuclear program back some time, they desperately needed the heavy water produced by the plant. Also in more recent times the Norwegian Special forces have been famous for their arctic warfare and survival training. I know the Navy SEALS yearly have a bootcamp up in northern norway to level up their arctic warfare game. Norway has had a unique unit that references this in earlier civ games, thought I really think all of them have been pretty lame. But perhaps such a unit would be more fit for a more modern leader, as Harald Hardråde is medivial leader. Though I personally would like a more even distribution of unique units through the eras in about half the civilizations to make for more rounded choices.
This is a fantastic mod, and so early in the lifespan of civ6 too, the mod really makes the civs a bit more impactful than in vanilla! Thank you for this mod.
The Jomsvikings are a legendary company of viking warriors. They are perhaps a bit too similar to the Berserker, along with the Hirdman Norway might have a bit too many unique early era melee units. But still if we were to make a Jomsviking, possible bonuses could be a reduced combat penalty when fighting with low hp, as Jomsvikings were not allowed to flee an opponent with equal or lesser strength. I actually think that's the bonus that Berserkers should have had, as the myth to pertaining to the viking raiders ferocity was that they were not afraid of death, a death in battle meant a seat at the longtable in Valhalla, and thus fought very recklessly. The fear stemming from that even if the Jomsvikings were outnumbered or wounded, they would still inflict losses. So even though the bonus to attack and the penalty to defense has the flavor of reckless fighting I do not think it reflects the battle until death aspect of the Bersker legend.
But Berserkers aside, the Jomsvikings were mercenaries, perhaps a discount on upgrade/buyout? They were also pagans, they could have a combat bonus with a pantheon, and a penalty with a religion in your city of origin. But they also fought under Christian lords a lot, as long as they were wealthy enough, so one could combine the two bonuses; A discount with pantheon, and increase in maintenance with a religion. That could maybe introduce some interesting choice or weird counterplay to the game. Though it might not be feasible to mod in, as I know the modding support is not finished at the moment.
Some other famous warriors in Norwegian history were the saboteurs during WWII, they paradropped into the mountains and skied down the slopes to a huge powerplant and blew it up, setting the german nuclear program back some time, they desperately needed the heavy water produced by the plant. Also in more recent times the Norwegian Special forces have been famous for their arctic warfare and survival training. I know the Navy SEALS yearly have a bootcamp up in northern norway to level up their arctic warfare game. Norway has had a unique unit that references this in earlier civ games, thought I really think all of them have been pretty lame. But perhaps such a unit would be more fit for a more modern leader, as Harald Hardråde is medivial leader. Though I personally would like a more even distribution of unique units through the eras in about half the civilizations to make for more rounded choices.
This is a fantastic mod, and so early in the lifespan of civ6 too, the mod really makes the civs a bit more impactful than in vanilla! Thank you for this mod.