Although I haven't launched any NESes since finishing at uni, I've been playing with lots of ideas. I set up a nice fresh start world in Advance Wars style, but I realised I'm too close to it, I need to back up and think again about how that whole game would work.
In the meantime, playing with more ideas:
Celtonia:
President Dughann: Progressive Cultural Nationalist
Stable Republic / Regional Democracy / Regulated Capitalist
Social Welfare / Free Trade / Free Education
Political Opposition: Communists (weak), Libertarians (noticeable), Celtic Fraternity (noticeable)
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200 Million People: Celtic (65%), Celto-Incan (15%), Incan (5%), Byzantine (5%), Scandinavian (5%), other (5%)
Wealthy / Educated
Principled / Contented
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Key Imports: Incaya (Food)
Key Exports: Byzantium (Light/Heavy Goods, Education), Incaya (Light/Heavy Goods), USA (Light Goods, Autos), Germany (Shipyard), Mayapan (Light Goods)
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Production: domestic supply (+import/-export) / domestic demand
Light Goods: 35 (-15) / 12 (surplus)
Heavy Goods: 20 (-10) / 10
Shipyard: 24 (-4) / 16
Autos: 5 (-1) / 7 (high demand)
Aerospace: 2 / 3
Electronics: 3 / 5 (high demand)
Finance: 16 (-6) / 12
Education: 21 (-5) / 15
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Food: 20 (+6) / 20 (stocked)
Minerals: 22 (+2) / 30 (stocked)
Coal: 7 / 10 (vast reserves)
Oil: 4 (+2) / 8 (stocked)
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Employment: high
Volunteer Pool: 15
Conscript Pool: 40
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Research Teams: 6 / 7
Tech Level: Industrial (III), Chemical (III), Naval (III), Technical (II), Aerospace (I)
Pioneer Techs: Powered Flight, Radio, Plastics
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Taxes: Light Goods ($25), Heavy Goods ($20), Auto Plant ($10), Finance ($16)
* Total: $71
Expenditure: Army ($16), Navy ($25), Airforce ($2), Research ($12), Social Welfare ($25), Education ($20), Interest ($4)
* Total: $104
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Yearly Balance: -$33
Treasury: -$99 (Debt Limit: -$250)