NOTW LII - The Immortals II [Game Thread - Concluded]

Its not the suspense that kills you, its the hanging.
 
Morning Eight

Two mages rose separately in the dead of the night, a peculiar feeling had disturbed both of them during the lightest of sleeps. Both of them had been ready for any nightly noise or slight magical disturbances but this felt something different and ominous. Not ones to take it lying down, they prepared themselves and ventured out into the night cloaked hallways of the Mages Council. They wonder though the halls cautiously, all the normal lights of the hallways had been extinguished. Both Mages, unbeknownst to them, were etching themselves closer towards each other. It was if they were guided by fate to the same place.

The first of the Mages peered vigilantly around the one the corners, he saw a lone flame torch in its bracket outside one of the Mages sleeping chamber. The light from the torch was blinding him and created a well of impenetrable shadows. He pondered for a moment about what he should do. While he contemplated, the other Mage move wearily down the other side of the hall towards the light. Once the second Mage was close enough to the light, he realized where he was. He was just about to walk more quickly to the illuminated Door, when a second light appear suddenly up ahead, the light came from a ball of flame and it revealed its owner, the Illustrious Illusionist. The second Mage had no time to call out as the ball of flame hurtled its way down the hall towards him. Instead he waved his hands and a wall of water appeared as a shield. When the fireball connected the shield turned to steam obscuring the hallway. Once the steam started to dissipate the Supreme Sorcerer then stepped out of the mist revealing himself to the Illusionist. “Halt!” he called out raising out a hand as warning. The Illusionist made his way closer and offered empty apologies “Didn’t see you there Sorcerer. I wonder what brings you out at this time of the night?” The Sorcerer challenged the Illusionist back with the same question. The Illusionist held up both arms in a shrug. “Just felt like the place to be. Wanted to make sure our friend was undisturbed this night.” Both Mages looked at the door of the sleeping chamber. The Illusionist continued. “Now, you wouldn’t be here to kill our friend, would you? Because if you are, I’ll have to stop you.” The Sorcerer laughed. “Once again I ask you the same thing.” Then he looked at the Illusionist suspiciously. “Though I have no guarantee that you have not already killed him.” The Illusionist shrugged once more. “Only one way to test that. Shall we?” The Sorcerer nodded and pushed open the door. Both Mages walked inside.

A third Mage, the Cunning Conjurer slept peacefully inside, not even disturbed by the noise outside nor the intruders in his room. The two other mages sighed and rolled their eyes in unison. “What allows him to sleep so peaceful?” asked the Sorcerer. “Protection I guess, I asked him to protect himself yesterday so maybe that’s why. Or he has no fear. Although…” The Illusionist peered closer at the Conjurer “That doesn’t seem right…” The Sorcerer watched as the Illusionist outstretched a hand. A ball of energy gathered then and just as the Sorcerers widened in recognition and shock, the energy shot out from the Illusionist and struck the sleeping Conjurer. The conjurer lifted off his bed and his eyes snapped open, though they did not see. Blood started to pour from his body pooling on the bed underneath him as though he was covered in hole yet none were visible. Finally the Conjurer slumped back on the bed.
Spoiler :
Choxorn the Cunning Conjurer was Innocent


The Sorcerer screamed with rage and fury, he too lifter up his arms and he collect his magical force into his hands. “The killer reveals himself as last!” He declared and then he shot the energy towards the Illusionist. The Illusionist didn’t even cower from the sorcerer attack. Not because he thought he was safe but rather because he was in shock. The magical energy cracked through the air towards the Illusionist but then hit a magical barrier, a deep musical note emanated from the collision and shook the Illusion action. The Illusionist reached inside his robes and pulled out an Earth Mana Orb. He looked at it and then it shattered in his hands into useless fragments. More to himself than the sorcerer he spoke out loud “But the spell attacked the body not the soul… Wait… that means…” The Sorcerer, who was beginning a second attack, hesitated at those words. He watched the Mana Orbs fragments fall to the ground, when he looked up he saw the Illusionist performing a spell at him. With no time to react properly he covered his head with his arms as a mere adept would. He had enough time to feel shame as the spell hit.

A moment passed. And then another. The Sorcerer uncovered his head and looked to the Illusionist. “It was a protection spell.” Explained the Illusionist. “It wasn’t me that killed the Conjurer, here look!” The Illusionist took out an Air Mana Orb and held it up with one hand. With the other, he collected some energy and shot it at the Mana Orb. It crumbled into useless fragments. An apparition appeared of the Majestic Magus appeared. It soundlessly echoed with fury and a venomous hatred directed at the Illusionist but then it faded away into nothingness.
Spoiler :
BSmith1068 the Majestic Magus was Eviscerated, he was Dark Mage


“So what now? Did the Magus kill the Conjurer? If so, what about the Thaumataurge?” asked the Sorcerer. “Way ahead of you, we take care of that soul next!” The Illusionist grabbed another Air Mana Orb and held it up. However a sweet voice behind him spoke. “I wouldn’t do that if I were you.” The Sorcerer and Illusionist spun around to see another apparition. This time of the Tenacious Thaumataurge. It looked much more substantial than those souls who had been eviscerated. The sweet voice continued “It wasn’t me who killed the dear Conjurer.” The Illusionist didn’t care, he raised the Mana orb up ready to destroy it. Another voice spoke. “Ok, it was me who killed the Conjurer. The two Mages spun around once more to see another apparition. This time it was the Adventurous Adept. He sat on the body tapping his fingered against the skull of the fallen Conjurer. More apparitions started to materialize around the two Mages. “I wish you would have a bit more respect for my body…” said the pained voice of the Conjurer. The Sorcerer was shocked once more but the Illusionist just looked sad and spoke to the Conjurer. “I’m sorry friend, why were you not protected?” The Conjurer responded. “It doesn’t matter anymore, you will join me soon enough.” The Illusionist shook his head and looked away. “Fear not sorcerer, they can’t hurt us while we have this protection. And I know what I have to do to end this.” The Apparitions laughed and another more menacing voice rang out. “It’s too late, you should do a stock check on your spells! The Warlock stepped up with Fire dancing from her finger tips.

~~~

Pyrrhic victory
 
Thank you all for participating!

Your probably wondering if the bad guys won. Well not really. It was a Draw. Nether side could complete their victory.

In the Traditional sense, the Innocents won Night 6 when the second Dark Mage was lynched. I gave the Dark Mages and Option to play for the draw. So Innocents can take Credit for you play in nailing the Dark Mages and Dark Mages for squeaking out the draw.

If I had to name a winner it would be Choxorn. For completing PG, being an innocent at night six then unintentionally becoming a Dark Mage at the end.


Character Roles.

Sprig
Spoiler :


Alignment: Innocent - Remove all Evil Souls

Magical Strength: 5

Personal Goal : You just love to bring down the wrath of judgement on other mages. It is so fun when they step out of line. Your personal goal is to perform a Tier 3 WOG spell.

Orbs:
1x
1x
1x
1x
1x

Spells:
Air I – Convert ~ Can turn Raw Mana Orb in your possession into an Air Mana Orb
Air II – Communication ~ Establish a private communication link with another living player. (Requires 2x Air Mana Orbs)
Air III – Communication ~ Establish a Second Private communication link. Can Target Dead players. (Requires 3x Air Mana Orbs)

Earth I – Convert ~ Can turn Raw Mana Orb in your possession into an Earth Mana Orb
Earth II – Protection ~ Can protect another player from all spells (Requires 2x Earth Mana Orbs)
Earth III – Protection ~ Can protect yourself from all Spells (Requires 3x Earth Mana Orbs)

Water I – Convert ~ Can turn Raw Mana Orb in your possession into a Water Mana Orb
Water II – Scan ~ Reveals if Target Mana Orb contains a Soul (Requires 2x Water Mana Orbs)
Water III – Surveillance ~ Reveals spell used by target and on whom or what (Requires 3x Water Mana Orbs)

Fire I – Convert ~ Can turn Raw Mana Orb in your possession into a Fire Mana Orb
Fire II – Channel ~ Can channel your magical power to make next spell more powerful and break through protection. (Requires 2x Fire Mana Orbs)
Fire III – Destruction ~ destroys a targeted Mana Orb (Requires 3x Fire Mana Orbs)

Raw I – Convert ~ Can turn any Mana Orb in your possession into a raw Mana Orb
Raw II – Scan ~ Scans a target to reveal if target is holding more than one orb. (Requires 2x Raw Mana Orbs)
Raw III – Convert ~ Can Turn target Orb into raw Mana (Requires 3x Rarth Mana Orbs)

Player Sprites:



Kennigit
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : You specialise in making people see things that aren’t there perhaps you can use your illustrious ability to acquire and hold 3 Earth Mana Orbs.

Orbs:


Spells:
Earth I – Convert ~ Can turn Raw Mana Orb in your possession into a Earth Mana Orb
Earth II – Protection ~ Can protect another player from all spells (Requires 2x Earth Mana Orbs)
Earth III – Unknown (Requires 3x Earth Mana Orbs)


Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p15


Winston
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 2

Personal Goal : You are a mighty warlock. You are still harbouring resentment that you were not sent to the front lines to combact the Vampire King. The result surely would have been different. Perhaps you should show this group of fools your true worth. Should any player perform a spell on you, strike back with a spell of your own.

Orbs:



Spells:

Fire I – Convert ~ Can turn Raw Mana Orb in your possession into a Fire Mana Orb
Fire II – Channel ~ Can channel your magical power to make next spell more powerful and break through protection. (Requires 2x Fire Mana Orbs)
Fire III – Unknown (Requires 3x Fire Mana Orbs)

Raw I – Convert ~ Can turn any Mana Orb in your possession into a raw Mana Orb
Raw II – Scan ~ Scans a target to reveal if target is holding more than one orb. (Requires 2x Raw Mana Orbs)
Raw III – Unknown (Requires 3x Raw Mana Orbs)


Player Sprites:
http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p1


Zack
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : Despite the amurites admiration for alliteration you are deeply offended that the other council members take up your suggestion of ‘super’ as an adjective. Instead you are stuck with scrawy which is not your fault at all. Perhaps there is a way you can show them just how super you are. Perhaps the powers unlocked by acquiring and holding 3 Air Mana Orbs will help?

Orbs:


Spells:
Air I – Convert ~ Can turn Raw Mana Orb in your possession into an Air Mana Orb
Air II – Communication ~ Establish a private communication link with another living player. (Requires 2x Air Mana Orbs)
Air III – Unknown (Requires 3x Air Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p14


King Morgan
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : Shrouded in mystery, the other council members quite often exclaim that they can’t remember why you are on the council. This hurts you of course, perhaps you can pay them back by raising your magical ability? Obtaining 3 different type of Mana Orbs would go a long way to showing them your worth.

Orbs:


Spells:
Air I – Convert ~ Can turn Raw Mana Orb in your possession into an Air Mana Orb
Air II – Communication ~ Establish a private communication link with another living player. (Requires 2x Air Mana Orbs)
Air III – Unknown (Requires 3x Air Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p9


AskthePizzaguy
Spoiler :


Alignment: Innocent - Remove all Evil Souls

Magical Strength: 1

Personal Goal : Though you are a lowly adept who still hasn’t finished his magical studies, you outrageous talents have culminated you acquiring a council seat. There are some older council member who look at you with much disdain. Perhaps there is a way to show these old fools your worth? If you were able to protect someone from a spell being performed on them, it would surely show the council your power and ability.

Orbs:


Spells:
Raw I – Convert ~ Can turn any Mana Orb in your possession into a raw Mana Orb
Raw II – Scan ~ Scans a target to reveal if target is holding more than one orb. (Requires 2x Raw Mana Orbs)
Raw III – Unknown (Requires 3x Rarth Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p12
 
Jarrema
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : Fire, Fire, Fire! Needless to say you love fire. It is such a practical magic. A room needs brightening? Fire! Bath water needs heating? Fire! A cat needs cooking? Fire! Glorious and wonderful Fire. And what’s better than Fire? More Fire! Acquire and hold 3 Fire Mana Orbs.

Orbs:


Spells:
Fire I – Convert ~ Can turn Raw Mana Orb in your possession into a Fire Mana Orb
Fire II – Channel ~ Can channel your magical power to make next spell more powerful and break through protection. (Requires 2x Fire Mana Orbs)
Fire III – Unknown (Requires 3x Fire Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p13


Autolycus
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : Your look like a young fragile woman but you are a powerful archmage. It’s part of your charm and ability. In reality your 65 years old but a nice youthful spells keeps you looking fit. Looking nice and young has its advantages, perhaps you can use your looks and charm to persuade another player to perform protection spell on you?

Orbs:


Spells:
Water I – Convert ~ Can turn Raw Mana Orb in your possession into a Water Mana Orb
Water II – Scan ~ Reveals if Target Mana Orb contains a Soul (Requires 2x Water Mana Orbs)
Water III – Unknown (Requires 3x Water Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p11



Choxorn
Spoiler :

Alignment: Innocent - Remove all Evil Souls

Magical Strength: 1

Personal Goal : Cautious conjuror might be a more adept name for you. You are always so very careful as nothing is more important to you than your life. This is where conjuring comes in handy. Need to go to the bathroom and there’s no support rail. ‘Pop’ there it is! No anti-slip mat in the shower? ‘Pop’ there it is! But this Earth Mana Orb that you have acquired makes you wonder if there other ways to protect yourself. Surely performing a Tier III earth spell on yourself will be the ultimate form of protection!

Orbs:


Spells:
Earth I – Convert ~ Can turn Raw Mana Orb in your possession into an Earth Mana Orb
Earth II – Protection ~ Can protect another player from all spells (Requires 2x Earth Mana Orbs)
Earth III – Unknown (Requires 3x Earth Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p10

BSmith
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 2

Personal Goal : If the Amorites had a King it would surely be you, you are just so handsome it actually pains people to look at you. If only the other council members agreed to your suggestion that you should be crowned king. Would you even dare to believe that they even laughed at you when you suggested it? Perhaps if there was some way that you could convince them some way you could directly tap into their minds? The Air Mana Orb that you have hold promise in this regard. If you were able to have 3 concurrent private communication links active perhaps you could convince them of your suitability as King of the Amurites without having other laugh at the suggestion.

Orbs:



Spells:
Air I – Convert ~ Can turn Raw Mana Orb in your possession into an Air Mana Orb
Air II – Communication ~ Establish a private communication link with another living player. (Requires 2x Air Mana Orbs)
Air III – Unknown (Requires 3x Air Mana Orbs)

Fire I – Convert ~ Can turn Raw Mana Orb in your possession into a Fire Mana Orb
Fire II – Channel ~ Can channel your magical power to make next spell more powerful and break through protection. (Requires 2x Fire Mana Orbs)
Fire III – Unknown (Requires 3x Fire Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p3


Darth Feather
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 2

Personal Goal : Focus, Determination, Skill. All these things allow you to perform better than others. See how your resolve allowed you to acquire an additional Mana Orb. So despite your old age you can duke it out with other council members that are only half your age. You would love to shove it in their faces again that you are just so much better than them. Imagine their faces if you were able to acquire 4 Mana Orbs? It would be glorious!

Orbs:



Spells:
Earth I – Convert ~ Can turn Raw Mana Orb in your possession into an Earth Mana Orb
Earth II – Protection ~ Can protect another player from all spells (Requires 2x Earth Mana Orbs)
Earth III – Unknown (Requires 3x Earth Mana Orbs)

Water I – Convert ~ Can turn Raw Mana Orb in your possession into a Water Mana Orb
Water II – Scan ~ Reveals if Target Mana Orb contains a Soul (Requires 2x Water Mana Orbs)
Water III – Unknown (Requires 3x Water Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p5


Catharsis
Spoiler :



Alignment: Innocent - Remove all Evil Souls
Magical Strength: 2

Personal Goal : You mean to be the best and you will use every attribute you have to show everyone that you are the best. Even if that means use your more feminine charms. In fact it would be good to test how well those charms work. See if you can get the other council members to gift you 2 Mana Orbs?

Orbs:



Spells:
Air I – Convert ~ Can turn Raw Mana Orb in your possession into an Air Mana Orb
Air II – Communication ~ Establish a private communication link with another living player. (Requires 2x Air Mana Orbs)
Air III – Unknown. (Requires 3x Air Mana Orbs)

Raw I – Convert ~ Can turn any Mana Orb in your possession into a raw Mana Orb
Raw II – Scan ~ Scans a target to reveal if target is holding more than one orb. (Requires 2x Raw Mana Orbs)
Raw III – Unknown (Requires 3x Rarth Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p4


Visorslash
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 2

Personal Goal : You love everything in its natural state, the woods the forest and jungles it is just so refreshing! These towers and building are a blight upon the land. Even these Mana orbs are unnatural, they have be changed from what they really should be. But perhaps you can reverse fate and turn at least two Mana Orbs into Raw Mana?

Orbs:



Spells:
Earth I – Convert ~ Can turn Raw Mana Orb in your possession into an Earth Mana Orb
Earth II – Protection ~ Can protect another player from all spells (Requires 2x Earth Mana Orbs)
Earth III – Unknown (Requires 3x Earth Mana Orbs)

Raw I – Convert ~ Can turn any Mana Orb in your possession into a raw Mana Orb
Raw II – Scan ~ Scans a target to reveal if target is holding more than one orb. (Requires 2x Raw Mana Orbs)
Raw III – Unknown (Requires 3x Rarth Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p7


Takhisis
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : Who says a ninja isn’t a type of Mage? Just because you use a different type of magic to the other doesn’t mean that you don’t belong. Ok, Ok, you have a terrible habit of shouting out what type of spell you are about to perform before you do it but other than that you’re a normal Mage. Perhaps the other council member need a reminder that you do actually have real magical ability. Perhaps performing two different Tier II spells should do the trick.

Orbs:


Spells:
Water I – Convert ~ Can turn Raw Mana Orb in your possession into a Water Mana Orb
Water II – Scan ~ Reveals if Target Mana Orb contains a Soul (Requires 2x Water Mana Orbs)
Water III – Unknown (Requires 3x Water Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p2



Backwards Logic
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : You are the best, there is no doubt about that. I mean who else can raise the dead? Any of these council fools? Nope not at all. None of them are even in your league they don’t even deserve sharing a spot on the Mage council with you. And then that cheek of that Wizard handing out only 1 Mana orb to you. You should have got Five! Well if you only get 1 then the others shouldn’t get any. Perhaps you can destroy 2 Mana Orbs? That would certainly put a few council members in their rightful place

Orbs:


Spells:
Fire I – Convert ~ Can turn Raw Mana Orb in your possession into a Fire Mana Orb
Fire II – Channel ~ Can channel your magical power to make next spell more powerful and break through protection. (Requires 2x Fire Mana Orbs)
Fire III – Unknown (Requires 3x Fire Mana Orbs)

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p8


Spaceman
Spoiler :


Alignment: Innocent - Remove all Evil Souls
Magical Strength: 1

Personal Goal : You are naturally the best person to take over as head of the council. Even your council bestowed adjective is highly subjective of your rightful place. Perhaps you need to show these guys your supreme power? You think the best way to do that would be to acquire and hold 3 Water Mana Orbs. With that power all the other might even bow down to you.

Orbs:


Spells:
Water I – Convert ~ Can turn Raw Mana Orb in your possession into a Water Mana Orb
Water II – Scan ~ Reveals if Target Mana Orb contains a Soul (Requires 2x Water Mana Orbs)
Water III – Unknown

Player Sprites: http://s887.photobucket.com/user/Sprig_photos/library/mnotw XXI new/NOTW LII/p6
 
Well played, innocents.

I must say, my immortal soul belonging to Catharsis was pretty much how I expected things to go.

It was fun attempting to mess with kennigit at the end. Dude is sharp as a tack though.
 
so eviscerating catharsis wouldn't have done anything?

or rather a write up of game mechanisms would be neat. I'm a bit confused as to the draw condition or rather what innocent victory is. Unless Visorslash and Kingmorgan were corrupted I had enough souls to run through ATPG, Catharsis, and then choxorn

I guess that's the case. There must not have been 2 noncorrupted souls in mana remaining? Or that I can't use exactly 3 souls to destroy the third.

very neat game

I got all the tasty WAFERS yummy :). And zack's body for magic tricks!

though I never used this sprite I don't think, I don't know what emotion it is
 
The write-up makes it look as if my Fire II spell was decisive in forcing the draw. In the absence of any evidence to the contrary - and despite it being vanishingly unlikely that it really mattered at all - I'm giving myself the MVP award here. :trophy:

ps. Here's the Dark Mage QT (which should shed some light on things for the innocents), and also the Illusionist/Unknown Soul QT in which pizza briefly waged psychological warfare against Kennigit on our behalf.

pps. Thanks to sprig for another delightfully mind-boggling game. This was one of those rare cases where it actually gets more fun after you've died. :goodjob:
 
Thank you all for participating!

Your probably wondering if the bad guys won. Well not really. It was a Draw. Nether side could complete their victory.

In the Traditional sense, the Innocents won Night 6 when the second Dark Mage was lynched. I gave the Dark Mages and Option to play for the draw. So Innocents can take Credit for you play in nailing the Dark Mages and Dark Mages for squeaking out the draw.

If I had to name a winner it would be Choxorn. For completing PG, being an innocent at night six then unintentionally becoming a Dark Mage at the end.
Could we have a more detailed explanation?
 
...Aaand I'm still confused as hell about this game. Maybe I'll read through the QT when I have time.
 
here's the most talkative QT I had (with choxorn)

http://www.quicktopic.com/50/H/daUxVaWBawq9

seemed that saying "I would never give choxorn earth mana" and then actually giving him earth mana did fool catharsis!

bsmith's conversion attempt wasn't necessary, we had communication and I was insisting on protecting the earth mana
 
...Aaand I'm still confused as hell about this game. Maybe I'll read through the QT when I have time.

Shoulda just come to the darkside willingly. Instead of a win, you now have a draw, and ended up converted anyway. :p
 
True, but saying "screw that" and trying to fight to the end was more fun.

And, speaking as the runner of the mafia statistics thread, this game was so weird I have no idea how the hell to count it. The dead weren't dead dead, the mafia could keep fighting on after all of their members were dead... to name a few things.
 
Well, when I died I figured I was up for the 'worst townie ever' award, but now after reading through the QT's, postgame, and whatnot, I still have no idea what happened and don't feel as bad. Yea, I, uh, I don't know. GG everyone!

Sprig - my PG was to destroy two Orbs. Could I only do that if I was dead and converted, or was there some other way?
 
Well, when I died I figured I was up for the 'worst townie ever' award, but now after reading through the QT's, postgame, and whatnot, I still have no idea what happened and don't feel as bad. Yea, I, uh, I don't know. GG everyone!

Sprig - my PG was to destroy two Orbs. Could I only do that if I was dead and converted, or was there some other way?
If it makes you feel better, I was mafia almost the whole game and still don't really know what happened.
 
Well, when I died I figured I was up for the 'worst townie ever' award, but now after reading through the QT's, postgame, and whatnot, I still have no idea what happened and don't feel as bad. Yea, I, uh, I don't know. GG everyone!

Sprig - my PG was to destroy two Orbs. Could I only do that if I was dead and converted, or was there some other way?

Yes - Fire III.


Hey sorry you are all confused.

I think i need to be clear from the outset the setup rather than just hint and let you guess.

But I wasn't particularly happy with the whole thing. I hadn't quite refined to how i would have like. But it was really case of host this now or 2015. So hopefully you'll agree now was better?


I'll post up some more stuff about the setup try and make it clear as well as the improvements i would have made.


I also have the epilogue to write.
 
Well, when I died I figured I was up for the 'worst townie ever' award, but now after reading through the QT's, postgame, and whatnot, I still have no idea what happened and don't feel as bad. Yea, I, uh, I don't know. GG everyone!

Sprig - my PG was to destroy two Orbs. Could I only do that if I was dead and converted, or was there some other way?

One of the reasons my gut kept screaming at me that you were mafia was because it couldn't fathom you being wrong that many times. I still have no idea how the game works even with all those explanations, so it's no longer telling me "good player is off and getting into OMGUS-voting matches with other players, scum detected" and is telling me "nobody could have figured this game out!"
 
I didn't know that we won the game until we didn't win the game.

That's how confusing this game was. LOL
 
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