Do extra copies of luxuries give amenity to your cities if you have more than 4 cities? Eg you have 2 copies of dyes and 8 cities; will the first 4 cities get the first copy and the other 4 get the 2nd copy? OR is only one copy utilized and the 2nd one is unused? I have read conflicting info about this.
 
Do extra copies of luxuries give amenity to your cities if you have more than 4 cities? Eg you have 2 copies of dyes and 8 cities; will the first 4 cities get the first copy and the other 4 get the 2nd copy? OR is only one copy utilized and the 2nd one is unused? I have read conflicting info about this.

Never mind got the answer from a different thread (correct answer is latter)
 
I seem to be able to acquire via trade copies of luxuries I already have. How come? The trade window also doesn't show luxuries I already get from my city state allies, so I found myself getting silk from 2 different civs as I forgot I already had a city state that provided it. Is this a bug or intended? Seems really weird.
 
Does anyone know why some of my commercial hubs give 6 base gold and others 2 when they all only have a river as an adjacency bonus?
 
Are you sure the +6 adjacency hubs only have a river adjacency? A commercial nub next to a harbor gets an additional +2 adjacency, and an additional +1 for every two adjacent districts. Perhaps you could post a screenshot of one of your +6 adjacency commercial hubs.
 
Are you sure the +6 adjacency hubs only have a river adjacency? A commercial nub next to a harbor gets an additional +2 adjacency, and an additional +1 for every two adjacent districts. Perhaps you could post a screenshot of one of your +6 adjacency commercial hubs.

comm1.jpg
 
Mystery solved. You have 3 envoys at Jakarta. That earns you +4 gold in every commercial hub. Adjacency bonus of +2 (for being on a river) and +4 from Jakarta = +6 gold yield from every commercial hub.

EDIT: I should have refreshed before posting.
 
Civilopedia says you can build farm on plains hill - but my builder can't build it? Anyone have any idea what's up - i can't figure it out is it me or i misread civilopedia..
 
You need to unlock the Civil Engineering civic to build farms on hills (grassland and plains).

It would be nice if the Civilopedia description of the Farm improvement mentioned (or at least cross-referenced) that requirement, but that's hardly the only thing on our collective Civilopedia wish-list.
 
They provide different bonuses. Battering ram removes penalties for melee units' direct attacks on walls, while the siege tower allows your melee units to bypass the walls and attack the city directly.
 
Thanks. Guess I should read more carefully. I also noticed that the Siege Tower has 3 movement and Battering Ram only has 2.
 
One more quick one, thanks for previous answer, i can't also figure out what unlocks buying what with gold and faith - is that also omitted in civilopedia? I know about religion choices what to buy with faith but is that the only thing that unlocks buying with faith ?
 
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