Quick Questions and Answers
Thanks, i can see now.
Where is the indicator showing when your culture will expand to a new tile?
Apologies if already answered
Sadly, not implemented.
So I'm not blind/crazy. Seems so basic
I'd like to know this too. Also, I'd like to know if there is a way to demand AI players to remove nearby units, stop settling near my cities, stop spreading their religion, etc... like in CiV.
Could you point out the thread? I'm having trouble figuring out how to utilize extra luxuries
So I'm a big Civ 5 player (usually Emperor) but started out on Difficulty 3 to learn the game. I'm in the Modern age and literally everyone else is back in Renaissance at the latest. Does the AI just really suck at this difficulty?
How do I build an archaeologist. I have researched the Natural History Civic, but
I think so. Pretty much. I'm playing on Level 4 (Prince) and I am mopping the floor with the AI technologically.
See this thread: http://forums.civfanatics.com/threads/do-extra-luxury-copies-help-additional-cities.600341
You can only build or buy an archaeologist in a city with an archaeological museum that has not had its slots filled -- the archaeologist is "slaved" to that museum and any artifacts he finds will be teleported back to the museum. Once he's dug up 3 artifacts, he disappears (just like builders disappear when they use their last "charge").
Just seems more obscenely bad than Civ 5. If 4 is a piece of cake, I'll start a new one on 5. Maybe they need to cheat.. guess figuring out districts is hard?
Yeah, I got bored with my game on 4, so I'm playing on 5, now.
Can anyone confirm this? Thanks.
Pretty sure that seaside resorts cannot be built on hills, regardless of the appeal. Elsewhere in the Civilopedia they differentiate between, e.g., plains and plains (hills), etc. but for seaside reports it just lists the base terrain types, not the hill variants. Compare the seaside resort listing with the listing for Chateau and Great Wall (listing hill variants) and Kurgan (does not list hill variants, and, in fact, cannot be built on hills).
As far as I remember Theocracy government allows you to buy units with faith along with giving a discount on faith purchases
Can you stop the Sean Bean Civ intro when you're loading a saved game....I've heard him telling me about Saladin till I'm sick of hearing it. I found some setting which was labeled "Disable Intro" (or something like that) but it made no difference...each load, there is Sean again...aaaaaaaaaaargggh
The fact that he repeats the same initial paragraph every single time probably doesn't help, either.
Conqured all capitals but domination victory isn't triggering, am I doing something wrong. And yes I've conqured even the capitals long defunct civs.
When I have finished building something the top of the production list does not show my latest thing I built, but an earlier one. How am I supposed to know what was created?
Is there an auto-circle option between units? Often I have to press the a unit needs to move button manually.
There is an existing Bug Reports thread about the glitched production completed notifications.
On unit auto-cycle, I'm not sure what you are describing. There is automatic unit cycling in the game, but what's the issue?
Separate names with a comma.