Sonereal's Stance
I'm not saying nationalize the guild. I'm not saying anything but make the act of assassination and illegal one. The Guild can still exist as a POLITICAL PARTY and be allowed to operate as a POLITICAL PARTY.
You do realise that by deeming assassinations illegal but allowing the guild to exist you would be in effect placing a underworld illegal REGULATION on the guild.
I.E the guild could still take jobs but they would be illegal and once performed the assassin would be jailed, thus limiting the number of assassinations to the number of guild members minus those who wish to remain un-jailed to take positions...
The guild could still operate it would just become a black market commodity instead and mostly viewed in a more negative light by the politicians.
Vice-President SouthernKings Stance
SouthernKing said:
People of America:
The Assassin's Guild crisis is threatening the very foundation of this great nation. With people debating over whether the Guild is legal or not, I propose this solution:
The Assassin's Guild remains neutral. It cannot join a coalition at any time for any reason.
There is always a 50-50 chance that the Guild releases the contract of a given assassination attempt no matter whether it succeeds or fails, determined by a coin flip.
If the contract is released and the assassination fails, nothing happens in-game, but PCs will not trust you as much.
If the contract is released and the assassination succeeds, you lose your position (if you have one), NPCs will be far less likely to vote for your party for the next election (whatever election it is), and if you are on the ruling coalition the OSR goes up.
The Guild cannot kill without a contract, unless it is someone who has physically attacked the Guild or a Guild member.
I hope you will consider this compromise
I don't see why the guild would exist if this happened. If the Guild has to remain neutral what would be the point of it asking for votes in payment?
A better idea If the truth is a big deal, is you could all pass a statue of limitations, That the guild has to reveal all the buyers once two-three elections have passed. That way political fall out will be minimized for the buyers and the victims will still know who cause them old wounds.
I don't actually support this but i'm clarifying things.
Administration Inaction
This is why in times of controversy the government needs a strong hand. Any decision is better then no decision at this point.
What exactly is the problem with the plan? It's the first turnset, we have two cities and hardly anything else. 30 turns is all you have to plan for. You allready gave a brief overview of what you wanted, polish that up and send it to LH in PM to advance the game. Unless you are trying to optimize a city for rushing a wonder i really don't understand what the hold up could be. At this point a plan can be thought and typed up in 10 minutes... is there arguing in the government over how to proceed?
If Sparthage isn't around Southern King can just seize power to send it off. That is what the Vice Presidential position is there for. Yes he becomes Governer of Washington in the mid-terms but for now his main power is in taking command when things go wonky.
Opposition Inaction
Dem Taqat, The Guild is playing a mainly neutral part inbetween the Administration and opposition at the moment but perhaps a time limit should be issued before we call for a vote of no confidence? It's allready been over a week since they got elected.
Perhaps give them another week at most? A time limit could help them get their act together.
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Guildmaster Ravus