OK i cant pick ANY civ from the Play Now at all, i get CTD latest SVN
Minidump pins it down. Should have a fix later today.
OK i cant pick ANY civ from the Play Now at all, i get CTD latest SVN
Pls dont assume, thx, but anyways, follow procedures in post # 1, thx.
I'm playing C2C 31 (downloaded 7/16 in the afternoon). I created this game under version 30 and modified the map with the editor. After playing for about 250 turns, I started getting a CTD so I set it aside. That CTD is fixed now and I've advanced by maybe 25 turns or so, but now it hangs when advancing past 670 AD. There was no minidump.dmp file - not sure if that's a bad sign. I'm attaching the last known good save (which I understand could still be corrupted), and all of the log files that had a date stamp from today.
If you're able to load the save, you might also see pink squares on some tiles - those seem to appear when farming melons, but only the earlier farms have it. That's a leftover from v 30, I believe.
Crashing aside, I love C2C and would like to marry it. Please let me know when that option is available.
i use auto hunt and protect bords in rogues and assassins, but they are ignoring the rivals (just attack the pc units when i declare war to the nation). If a unit of a nation that i'm not declare war cross or go near the border, or my rogue found the unit in lands, my rogue ignore them. Some updates ago my unit hunts the rival units as well. The odds are okay.
@Hydro could you please change the attached into a button, thanks.
As someone requested I am changing the art for the Andean Worker. It is working in the pedia but not the game at the moment.
As in make a new icon? Cause that one looks a bit ugly with the photo Nazca lines.
CTD latest SVN trying to access the WB
I attempted to test the fix of my save, but with last version of the DLL (SVN 5788) the game crashes on startup (before reach Main menu screen). Minidump attached.Deleting cache solves the problem. But anyway I think it shouldn't crash with cache files of another DLL version, I don't know if this normal or not...
Minidump for aforementioned crash.
ALso for first time an apparently corrupt autosave was created. Attached are the log files which were modified while attempting to load this save and the save itself (judging by date modified).
For the record Im running
Win7 x64
i5 3570k
Radeon 7950
16GB 1866mhz
SSD
I have pagefile turned off due to the fact that I got lots of ram and an SSD, any chance of thing being an issue?
This is the same crash that SO and a few others were reporting on V31, which seems to have ben cured by the latest SVN. Well, strictly, they are not reporting I anymore at least, though the cause was never pinned down (but extra diagnostics were added to get more info when it happens again).
Try the attached DLL. If this causes you to crash on loading the mod (see possible caching bug above) you can cure it by deleting your cache (caveman2cosmos/assets/cache), BUT if that DOES happen it would be very useful to me if you could first ZIP up the cache folder before deleting it and uploading it somewhere (it'll be too big for these boards) for me...
I am just wondering IF we should RE-DO the present ModDb version 31 with the current dll in it?? Otherwise i think we are going to have alot of the same instances??