JosEPh_II
TBS WarLord
I "think" the base 22% Culture given to all regular AI and Player is not applied to the NPC AI, ie Barb and Neanderthal.
EDIT: All barb cities in this particular game have stayed at pop 1 since they were formed. But they sure can put out the Mil Units. That city in the screenshot had 40 units in it. It will send out groups of 5 at a time. Which I destroy by the units I have stationed in palisades around the area.
If these were to ever send out their Units in a Stack bigger than 5 0r 6 units and attack cities they would be deadly. Or even pillage the country side. But if they were allowed to do that they would probably kill off the AI and even the player early game.
I have not tested Aggressive or Raging Barbs to see how they act.
EDIT: All barb cities in this particular game have stayed at pop 1 since they were formed. But they sure can put out the Mil Units. That city in the screenshot had 40 units in it. It will send out groups of 5 at a time. Which I destroy by the units I have stationed in palisades around the area.
If these were to ever send out their Units in a Stack bigger than 5 0r 6 units and attack cities they would be deadly. Or even pillage the country side. But if they were allowed to do that they would probably kill off the AI and even the player early game.
I have not tested Aggressive or Raging Barbs to see how they act.
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