ST2 - Prussian Pangaea

Originally posted by hotrod0823
No rush from me T-Hawk. I am going to pressed to try and get LK52 in while the computer room is vacatant :lol:



The advantage of having the computer in a room without a bed :D
 
I saw the failure of the southern blockade coming. Once upon a time, the AI would not settle three tiles straight along any axis from another town, and never within two tiles of any town. Now it's just two tiles, and been that way for over a year. There were TWO legal spots left open by that lone warrior blockade.

Sorry for not chiming in with a warning, but... my reputation as a meddler has been greatly exagerated. :)

AI's crowding you in is part and parcel of any small map deity game, though. Well, except for LK52, where Lee has somehow managed to provide us more land than I've seen on some large maps! :lol:


- Sirian
 
Originally posted by Sirian
AI's crowding you in is part and parcel of any small map deity game, though. Well, except for LK52, where Lee has somehow managed to provide us more land than I've seen on some large maps! :lol:
:lol:How'd he do that?
 
Pure random luck.

If I set that up - do you think I would put us with ONE other civ? :eek:
 
You posted that you haven't beaten deity on a small map, so maybe you wanted a "small-map-for-newbies" game :mischief:
:lol: :lol:
 
Don't count our chickens! LK52 may not be RBE2, but pronouncing it for newbies is definitely premature. :)
 
Originally posted by Sirian
Don't count our chickens! LK52 may not be RBE2, but pronouncing it for newbies is definitely premature. :)

This was meant as a joke, sorry if the smilies weren't enough to clarify it. ;)
 
Republic - good. Irrigation at Berlin - good. Luxuries - incense coming online this turn, silks in 6 turns - good. Landgrab - could've gone slightly better but we did do pretty good; I'll see if I can get us a couple more cities on the western peninsula. Culture - about one-third of most of our rivals, not great but certainly not horrible for Deity.

City growth - decidedly lagging although that's normal in the settling phase. This will be my priority. Workers - also lagging although we'll get more soon as our first-ring cities complete granaries.

Forbidden Palace... no good location at the moment. Munich is about the only candidate even though it's the closest city to Berlin.

Diplo/tech check - Theology is available to buy and broker but we haven't a chance of affording it yet. Persia starts Leonardo's after my first turn.

==========

550 BC: A barb camp popped up by Konigsberg and our archer there sets out for it. Incense hooked up, lux to 0%, scientist to Liepzig, income from 3/turn to 10. Xerxes demands 9 gold, paid.

510 BC: Frag barb camp. Arabia got Feudalism but lacks Republic; we swap those techs although we have to kick in 30 gold. We still can't come close to buying Theology, all our income is still "would be insulted".

490 BC: Lux back to 10% to keep pace with growing cities. Tons of MM to keep cities hitting exactly the food numbers required for growth.

470 BC: A barb horse appeared in the west next to our elite archer; our archer attacks it and loses FIVE STRAIGHT. :aargh:

450 BC: Silks online, lux back to 0%.

430 BC: Aforementioned barb horse sacks Nuremburg killing people. France founds a city out west that pretty much blocks any further efforts by us.

390 BC: Hannover is founded on the desert lake, in first-ring distance filling in some gaps. It has some overlap with Brighton, but given that our culture isn't terrible and the palace distance ratio is greatly in our favor, I don't fear a flip.

Some payments expired and now our income is 43/turn. 37gpt to France for Theology, which we then trade to Russia for Engineering. France and Persia have Invention and Education although nobody else has either.

Lux back to 10% because some cities grew.

350 BC: Yet more MM.

==========

st2-350bc.jpg


We can settle cities on each of the red dots now. The blue dots represent locations I'm undecided about. The one by Hamburg is cramped, but gets a whale after expansion and pulls in a lot of water. The blue dot between Warwick and Leipzig is obviously a flip risk - after expansions, four tiles of infringement from Warwick and one from a French city - but it does claim territory (saltpeter maybe?) and can serve as a forward military base.

Munich is the best place for the FP that I can see. If we get into wars later, it will cover all of the western peninsula well enough, and we can later relocate the Palace eastward, either via GL or by building one like LotR6 did.

Our lone scientist is on Printing Press. He's in Leipzig this turn but should move somewhere else after Leipzig finishes that settler.

We could definitely benefit by hooking up iron and using it to trade for techs. I actually forgot about this while playing the turns; next leader please get some workers to one of the iron tiles and do that. :) We don't have any trade routes yet but France is about to complete one by road by Grenoble, and we can rush a cheap harbor at northern red dot to trade with England (Heidelburg's coming harbor isn't reliable for that since coastal routes both ways go through French water territory.)

http://www.civfanatics.net/uploads5/st2-350bc.zip
 
Hotrod << UP (but we know he's got company...)
JMB << On deck

About the southern blue dot, I don't have a problem with that location as long as we decide to relocate Hamburg a couple of tiles north in the next couple of centuries. If we don't want to do that (relocating Hamburg), I don't think we should settle that location.

JMB
 
Hamburg isn't moving in the near future; it's already got a granary and is sitting at size 5. It fixes the border with France about as well as could be expected in that area; do keep a few units in it for flip prevention. I think we could settle that blue dot anyway; even with that tight spacing, note that Hamburg has very little other overlap and both cities can still work a full 12 tiles; I'd hardly call it ICS but rather optimal use of the terrain (given the lack of foresight in founding Hamburg on that location.)

Oh, and next leader please switch size-1 Nuremburg to something other than a worker; I neglected to do that after the barbarian pillaged it.
 
I have something like a 'bad-feeling' for the blue dot east of Leipzig, maybe we should put it one tile south, eliminating pretty much all flip risk :rolleyes:
 
350BC (0): Change Nuremburg from a worker to a library for some culture in the area near England and France settlements in the West. Change Hannover from a warrior to a library. Could really use a granary in Konigsberg with all the extra food but it will have to wait. 52 turns is too many and we have not gold to spend on improvements. MM Berlin for +1 gold.

330 BC (1): Berlin completes a market place starts a spearman. Liepzig builds a settler starts a library. Settler will head to the Red Dot. Hamburg gets a scientist for 1 turn until a worker completes. Before moving the settler I ReRead T-Hawks notes on the settling. I decide to take the open land now and will try to get a library there ASAP as well as a few units. By open land I mean the Desert spot to the East of Leipzig. Warwick has yet to expand. The French cities have expanded from the looks of things 2 times but they are farther from the capital than this new city will be from Berlin and I can get more productive tiles out of Liepzig so I change to another settler. Settler and spear pair leave Liepzig for the desert. A worker on the hills in konisberg is heading for the iron. The hill will not be used for some time getting the iron online was a priority. We now have a Fench Connection but she is not connected to the rest. Drop lux to 0% now that the Market in Berlin is completed and the pop of Leipzig dropped.

Joanie has Wines and Incence for trade. We have 2 Incence and 3 furs in our lands but only 1 of each hooked up. I can get both the wines and ivory in trade for both the furs and the incense. But we have to hook up the second sources to see the effects. We and France are the only 2 that can trade so I decide to make the trade to lock up 2 new sources of luxuries before she can trade with some one else. We give furs and incense for ivory and wines and 6 gold. Joanie is now Gracious. We are currently making 17gpt.

310 BC (2): Hamburg builds a worker starts a settler. Scientist will be moved to Konigsberg. Lux to 10%. MM Heidelburg as it only needs +1 food to grow. Cuts harbor to 7 turns. England now has invention will look for a 2fr. No dice the best I could do giving everything to France was close on chivalry. I don't think giving up lux would've made Joanie any more receptive to the deal.

290 BC (3): Berlin builds a spearman start another. Found the desert town of Bremen. Starts a library. Begin Roading the iron. No new tech opportunities.

270 BC (4): Not much. No new deals. Working on getting a second incence on line. We are really lagging in culture but no real opportunities to get libraries built. Some MM for growth etc.

250 BC (5): Berlin builds a spear starts another. I hurry the harbor in Heidelburg rather than waste the forest chop. New now have a trade route with England. She also just picked up Chivalry. As did Russia. We have nothing Lizzy wants.

230 BC (6): Frankfurt builds a settler starts a worker. Heidelburg builds a harbor starts a library to use the 10 shields from the chop. Persia builds Sistene's. Change Hamburg to a library from a settler. The blue dot can wait for now I think the library cannot. We can now trade with everyone except the Arabs.

210 BC (7): Heidelburg's library gets 10 shields from the chop. Berlin builds a spear starts a library. Nuremburg gets the scientist. France has Astronomy and started Cop's. Still cannot afford Education.

190 BC (8): :eek: A barb horse rides out of the fog in the West. How is that possible ?? Leipzig builds a settler starts a worker. Frankfurt builds a worker starts another. Moscow builds SunZu. Found Stuttgart on the southern Red dot, starts harbor. Drop lux to 0% after Leipzig dropped in pop. Retreat the worker outside of Nuremburg. Russia now has Education but England doesn't. Trade Russia Incence, 25gpt, WM, and 154 gold for Education. Trade England Education 5gpt, 5 gold and our WM for Invention. Another source of furs for our own use will be online shortly outside of Berlin. Lux is at 0% and we are only pulling 2gpt but have a big 37gpt deal expiring in 10 turns and once the furs are on line we should be okay.

170 BC (9): Shuffle a few workers. England just picked up Astronomy, with what I don't know she is broke. England and Russia both also have Gunpowder, Chivalry and Monarchy.

150 BC (10): England builds leos, cascade goes to Cops. The settler has reached the Norther Red dot on the jungle. Our Ecomomy is hurting again but I didn't want to miss the two for one deal on Education and invention. We are behind in techs still but no one has PP yet. Arabs are still behind us. Frankfurt can get workers every 2 turns. MM for gold, brings us up to +8gpt, at 0% lux. Change Berlin to a temple to better use the shields.

Here is the save:

http://civfanatics.net/uploads5/st2-150bc.zip
 
Nice trading Hotrod.
England just picked up Astronomy,

This one annoys me no end when it happens. What triggers a free tech for the AIs ?

Grimjack
 
Question? If you're researching at max, but buy the tech the turn before completion, can you transfer your beakers into another tech?

If not, England must have, researched Gunpowder (or Chivalry, or Monarchy) and traded for Astronomy.

Originally posted by hotrod0823
190 BC (8): :eek: A barb horse rides out of the fog in the West. How is that possible ??

Camps can appear in any explored territory. Even if you didn't explore it, the AI must have.

EDIT: That can really suck having an Expansionist civ for a neighbor like we do in LK52.
 
Question? If you're researching at max, but buy the tech the turn before completion, can you transfer your beakers into another tech?

No, but the purchase of the tech itself is discounted by the commerce you've already spent on research.

As for the western barb camp in this game, there are one or two tiles out there that aren't within visible range of Leeds or that French city, so we might get bothered for a while from there.
 
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