But why should it be eased up? Life is hard.
hobbsyoyo said:That sounds like a lot of fun. Do you have epic space battles against reapers?
Oh dear, you're a console games.Yeah, PS2.
Oh, no, that's not the ticket either. But having easy-peasy games is for console wimps.Life is hard and that's why video games shouldn't be. I play video games to get away from the general suckiness of life so when developers add difficulty just for the sake of being able to say "OMGZ luks how hardz our gamez are!!!!1111!!" it really cheeses my potato.
Oh, but GTA games are sandbox, so you can play them in different ways, and dodge a mission. The radio stations alone are worth the taxi missionsNow that's not to say I want all games to be a cakewalk, but I am kind of tired of game developers adding what I call "artificial difficulty". There is a difference between a fun challenge and something that is just so hard that it becomes work instead of entertainment. That's why my favorite free-roaming game right now is Saint's Row 3. It was difficult enough to make it fun, but never so difficult that you would lose interest. I have never finished a GTA game (haven't played GTA5 yet) because there was always one mission that I had to try so many times that I just gave up and moved on to a different game.
It can vary with the different controls you use.The only mission I remember having a lot of trouble with in the GTA series was this mission from San Andreas were IIRC the fat dude is on the back of your motorcycle shooting while you're chasing a train. The final mission was also pretty difficult.
I don't remember having much difficulty with GTA3 or Vice City, but I'm pretty good at driving/flying games.
I played them on Xbox and Xbox 360. I don't know if the difficulty varies between systems, but it shouldn't.
Oh dear, you're a console games.
Oh, no, that's not the ticket either. But having easy-peasy games is for console wimps.
Oh, but GTA games are sandbox, so you can play them in different ways, and dodge a mission. The radio stations alone are worth the taxi missions.
It's not just for console wimps. I remember reading an opinion piece in Game Informer about 4 years ago that I really agreed with. In that piece the writer was responding to certain segments of the gaming community that deride gamers who play games on the easy difficulty setting. Some were even going as far to say that developers should eliminate difficulty settings. Anyway, the writer was basically saying the easy difficulty setting actually serves a very important purpose in gaming. It allows new gamers to learn the ropes and it allows people who want to experience the game but don't have hours upon hours to devote to master the game still have their fun. I used to be a pretty hardcore gamer, but in recent years I have definitely fallen into the latter category. Between my family, my job, and the business I'm trying to get off the ground I just don't have the time to sit and play video games for 12 hours a day. Because of that, I have noticed my taste in games has changed as well. Where I used to play in-depth strategy games or RPGs that took at least 100 hours of play to complete, I now trend towards more casual experiences that I can play for 1 or 2 hours a day and still satisfy my gaming urge without infringing on my real life obligations.
Dude, this was like 5 years ago. At the moment, when I have time to play, it's almost exclusively on PC. Not because I'm a PC Master Race'r but because the most up to date console I have is a Wii whereas my computer is quite nice. One day, when I have money, I'll buy a new console but for now I'll stick with my multi-tasking PC (I do much more work than gaming on it either).Oh dear, you're a console games.
Nope, at least not Vice City, which is the only GTA game I own. You have to complete main missions to unlock different areas and side missions. Regarding the particular motorcycle mission I was talking about, it's mandatory. I couldn't beat it, so I finished the few side missions available to me at the time. But there weren't many by that point and since I couldn't be the motorcycle mission, the game effectively ended for me. It sucked as I quite enjoyed the game but I couldn't win that damn race.Oh, but GTA games are sandbox, so you can play them in different ways, and dodge a mission. The radio stations alone are worth the taxi missions
I picked up Wargame: European Escalation after I re-read Red Storm Rising and had the urge to lead a Soviet armored column through the Fulda Gap.
And I've been failing quite horribly at it.
Yeah, that game is pretty difficult.
If it's the one about Díaz and getting a suitcase it was quite easy. Maybe change the controls' configuration a bit so you can handle the bike more easily.Nope, at least not Vice City, which is the only GTA game I own. You have to complete main missions to unlock different areas and side missions. Regarding the particular motorcycle mission I was talking about, it's mandatory. I couldn't beat it, so I finished the few side missions available to me at the time. But there weren't many by that point and since I couldn't be the motorcycle mission, the game effectively ended for me. It sucked as I quite enjoyed the game but I couldn't win that damn race.
WTH that's male?
There's an actual story/campaign in the game. It's not all just dicking around.I may be showing my age here but isn't GTA all about stealing a tank and seeing how many police cars you can shoot before the army barricades waste you? What's so difficult about that?
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All I ever did when playing with my friends was punch/drive over prostitutes and drug dealers. (In fact, that all started out as an accident. I was trying to figure out how to run and accidentally punched a lady in the back of the head.)There's an actual story/campaign in the game. It's not all just dicking around.
I may be showing my age here but isn't GTA all about stealing a tank and seeing how many police cars you can shoot before the army barricades waste you? What's so difficult about that?
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