Daftpanzer
canonically ambiguous
maybe I subconsciously picked it up from somewhere
maybe I subconsciously picked it up from somewhere
It's not.NES chat appears to be down for me.![]()
Yes.Kraznaya, is that Ellen Page in your avatar?
NES chat appears to be down for me.![]()
Well, if Thlayli is reading this, we'd rather have Thlayli and no TACNES than no Thlayli at all.
Orders are basically what you want your [country, player, entity] to do in a given turn. They vary from NES to NES; some NESes don't have them at all. And virtually all NESes are on different orders schedules.1. How do "orders" work and does every NES require an order system? Are they something like, orders are submitted for every NES at the same time, or are they on different schedules?
Go for it. I advise asking questions in their own threads, though, especially here. And it's probably better to wait before you run a NES, or at least test the waters first in here or in the development thread.Starlife said:2. Can a newb such as myself start a new thread in this forum, or do I need some special approval first?
Updates are almost always written by the mod, usually employing the orders that have been sent in by everybody. Some lazier mods incorporate sections of the players' orders or stories directly into the update. But ultimately, the mod writes the update.Starlife said:3. In the NES I have signed up, by Lord Iggy, there are updates, and I noticed other ones have updates, too. Is the update always written by the referee, or is it something everyone participates in?
Lots of numbers and story-writing aren't exclusive. It can just get hard for players and mods to manage both at the same time. Most NESes usually incorporate some kind of a balance. Iggy's NES is really, really heavy on the stories. It's semi-unusual in that regard.Starlife said:4. Also in that NES, there are not really any numbers being used. It is mostly writing it seems. But in other threads, there are lots of numbers. That doesn't seem very intimidating to me (sometimes it does...), but I love ref-ing SPace 1889 campaigns (which use a lot of #s), but if the thread has a lot of #s does that mean it doesn't have that written element as much (I like the writing part of it!)??
Thanks to you, too, for the quick response - and I feel quite embarrassed... I didn't see that FAQ thread until you mentioned it! I think giving bonuses on stories is also a bad idea, because then it might cause people to just cut and paste or write quick, poorly-written stories. But that does make me think of one more question. Are most people here in it for the story (as the name implies), or is it more competitive play type of things? I myself am more story-driven than competitive.
Yeah. That culminated in 2005-7 in certain das NESes where some players basically relied on story-writing powerups to run their country instead of actually making, you know, good decisions. I was one of these reprobates.I think giving bonuses on stories is also a bad idea, because then it might cause people to just cut and paste or write quick, poorly-written stories.
Meh. Mostly the story. I don't play in NESes that have settings or histories that don't appeal to me. This is why I don't play in a whole lot of NESes these days.Starlife said:But that does make me think of one more question. Are most people here in it for the story (as the name implies), or is it more competitive play type of things? I myself am more story-driven than competitive.