Work in Progress - Conquests of Might and Magic III

I'm close to finishing the Official (non-beta) Conquests of Might and Magic III.

I've made some big changes and taken out alot of the non-working ideas I have in the beta. Much of the work has been balance, along with civilopedia, and graphical work. Alot of focus has been put into the civilopedia, and almost every aspect of it is now complete and filled with CoMM3 relevant information, graphics, and links.

I should have it up in a week or 2, and then I can resume work on the Scenarios and Antagarich map.

Some other things implemented:
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* Barbarians are now 'Mercenary Camps'. Defeat the guards, obtain the resources, and upgrade these resources into viable troops in your cities to gain an edge. Watch out though! AI will go after these resources and camps aggresively.
* Research spells and cast the spells to give your troops a bonus! Feel your troops are too slow? Build a Haste spell and give your troop more speed! Not enough defense? Build a Stone Skin and beef them up! Is a Level 7 creature bothering you? Build a Slayer so your troops can target him and ignore the rest!
* Most all buildings can be built from the start. A builder-combat style gameplay will have you building structures throughout the game, not only to improve your situation, but to obtain better units to survive.
* AI is given no settler bonus', and does not receive huge bonus' in other departments either; but you will find the AI a tough challenge on due to the many different types of units (stat-wise) that will be on the map throughout the whole game. This eliminates the 'first to the best unit rules all'. CCM Settler auto-production has been adopted to keep the AI at a more fair state; and this gives a huge boost of value to the expansionist civ-trait.

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Only a few things remain, such as the some of the Spaceship graphics, some other minor graphics, and some civilopedia entries. Here are some various screenshots in spoiler below.

PalaceScreen.jpg


Images in Spoiler:
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Spoiler :

PlayerSetup.jpg


Some of the new unit graphics in the game.
NewUnits.jpg


CityImprovements.jpg


Some of the spaceship that is still incomplete can be seen. :)
TechScreen.jpg


Terrain.jpg


The Sword of Hellfire, which must be collected to construct Armageddon's Blade.
SwordHellfire.jpg


StrategicRes.jpg


The powerful "Legion Pieces" and the Statue of Legion.
StatueLegion.jpg


DEbugScreen.jpg

 
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