Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Leoreth, Jun 22, 2013.
Can I add to this and suggest that New Orleans be moved one tile SE (the peninsula with the cows on it) to be in its correct geographical location on the Mississippi - the cows should be moved to where the city was. I make this change using WB in all of my games - it makes them more interesting, aggravated and realistic IMHO.
Also the ocean needs to be brought to Quebec (maybe by changing a tile E or NE of the city to sea/coast? This would represent the St Lawrence being navigable and it's status as a port IRL (similiar geographically to Hamburg if you know what I mean), etc?
DISCLAIMER: Sorry - I posted this before reading about version 1.11 being finalised.
I think since it's not released yet it's still be okay to post some suggestions about that...
I hope we can still post some 1700AD dev suggestion though in the middle of v1.12 dev.
Can you please make the scenario start in 1701 AD instead of 1700 AD
(because of this - the Sunken Dragon campaign (in the expansion) is the only game I like besides Civ)
what's the difference ? you only like games with 1701 on it ?
1700 AD because the other scenarios is 3000 BC and 600 AD, not 2999 BC and 601 AD, respectively
It's an approximation of the actual historical date anyways.
To reinforce your point even further: last time I played Japan, I killed Prussia's starting stack with trebuchets and samurais with my elite troops having 50% odds in the first rounds.
Few remarks about starting situation on 1700 AD map:
Panama was one of the first European cities on Pacific Ocean, starting point of Pissaro's expedition, early Spanish colonization center, it was Royal Audiencia sit more than once and the only place where ships can actually cross Americas now. But with our map structure we have at lease 2 Mexican/Mayan cities capable of doing it, while one cannot even settle Panama before Biology. If nothing can be added to prevent Mexican/Mayan cities to act as a Chanel can we at least make Panama's tile more prominent that it is now? Allow to settle there -- will represent the Colombian core's boundary in Central America, for example...
Also some minor things:
Port Royal was destroyed by famous earthquake few years before 1700, so we better call city on Haiti .. Port au Prince...
Guyanas are given disproportionally big importance, in terms of size, number of cities and useful land. Out of 5 existed Guyanas perhaps only British Guyana will better reflect reality given the scale of the map. More jungles, less resources.
Jamaica would represent British presence in Caribbean better than Barbados, part of Kingston's culture could touch Central American coast alluding to existence of Belize.
Visible map for Spanish 1970 start should represent Western route to Philippines via Pacific, not the Eastern one along the African coast. Famous Manila Galleons would travel Manila-Acapulco-Veracruz-Havana-Cadiz route for centuries.
Map has all the capitals of future Latin American countries except for Asuncion, but Portugal manages to found it before Argentina's start anyway. Instead, perhaps Spanish city would be a better idea there for 1700 start.
As I said before, Montevideo should have less food resources than Buenos Aries.
Did you play as Japan on a 3000 BC start and let some your enemies survive till as late as 1700 AD? j/k.
I understand your point, but having the scenario start in 1701 AD would be a nice little easter egg.
Easter Egg = Hidden
Scenarios start at turn 0, not 1. 1700 AD as 0 or 1701 as 0, be the judge.
I still support a 10,000 BC map.
Agreed. Maybe there should be a scenario even earlier where you try to get the Homo Sapiens to migrate out of Africa and into the rest of the world.
PS: I think having Joe Kony and the Lord's Resistance Army spawn as barbarians in Uganda in 1987 would also be a cool easter egg. A nice reference to a viral video.
Did you read this?
Your Easter Eggs would be fairly game-breaking, and not really very much fun. You could revive the completely dumb ideas thread if you want.
Or even earlier, where you just spend 50 turns researching the tech "sentience"
If the game started in 1701, all the following calendar dates would be off as well, which conflicts with the UHV conditions tied to specific years.
The Kony »viral video« misguided at best, misleading at worst shouldn't be represented in the mod for the same reasons that Korean workers don't suddenly begin to dance the Gangnam Style when Fiber Optics is researched (the sunglasses, geddit).
what's wrong with having korean workers dance gangnam style. gangnam style is cool and makes south korea look good. It's a source of national pride? what possibly could be wrong with including it?
And yes I agree the Kony viral video was misleading, but all the parodies and Kony jokes were pretty hilarious. Jason Russell's public breakdown made it all the funnier.
And what would be wrong with pushing each UHV back a year
Separate names with a comma.