Dawn of Civilization - an RFC modmod by Leoreth

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Minor issue but at times the Roman UP results in the armies for attacking greece spawning in italy
 
Minor issue but at times the Roman UP results in the armies for attacking greece spawning in italy
That's hard to prevent because you'd have to do pathfinding to determine if there's water inbetween.

Edit: Ladies and gentlemen, I present you: the Mongol Empire 1500 AD.
Spoiler :
attachment.php

What did I do? Besides adding Dunhuang/Khamul and Kashgar, I've also expanded the area AI Mongolia flips to Marv and Samarkand.

China, Turkey and America got a similar treatment: AI China now flips the southern cities as well, AI Turkey flips Constantinople if Byzantium's dead, AI America flips parts of the area behind the Appalaches (especially obstructive Fort Detroit).

Also: I've finally disabled Rasht, which seems to entice the AI to build Tabriz. While it's good to have the city around, it looks a little crowded up there with Trebizond. What do you think of removing the mountain 1S 1E of it to have the AI build Tabriz there?
 
That's hard to prevent because you'd have to do pathfinding to determine if there's water inbetween.

I see. Well so far I've seen Greece be considerably less likely to be conquered by Rome as a result.

Edit: Ladies and gentlemen, I present you: the Mongol Empire 1500 AD.
Spoiler :
attachment.php

What did I do? Besides adding Dunhuang/Khamul and Kashgar, I've also expanded the area AI Mongolia flips to Marv and Samarkand.

China, Turkey and America got a similar treatment: AI China now flips the southern cities as well, AI Turkey flips Constantinople if Byzantium's dead, AI America flips parts of the area behind the Appalaches (especially obstructive Fort Detroit).

Also: I've finally disabled Rasht, which seems to entice the AI to build Tabriz. While it's good to have the city around, it looks a little crowded up there with Trebizond. What do you think of removing the mountain 1S 1E of it to have the AI build Tabriz there?

Impressive. I personally think that's a good idea.
 
Yeah I was pleasantly surprised as well. It doesn't always work out that way though, my latest Dutch start had them collapsed and all of Asia covered with independents. Also not unrealistic, and better than having a small Mongolia surviving forever.

Also, I think I've found the "AI builds wrong embassies" bug.
 
Code:
NUM_WONDERS = 176
NUM_BUILDINGS_PLAGUE = 176
Enough said? The game "finds" the embassies to active players by counting backwards from the plague id. I hope I've learned something about sanitizing my defines ;)

Spoiler :
attachment.php

That's how the Mongol Empire performed at the Turkish spawn. It's really great to be able to contact the Mongols from your first turn on. See also how China manages to hold out longer, now that it has the southern Chinese cities from the start.

I'm quite happy with the situation there currently, so I move on to test which goals Indonesia can achieve.
 
Code:
NUM_WONDERS = 176
NUM_BUILDINGS_PLAGUE = 176
Enough said? The game "finds" the embassies to active players by counting backwards from the plague id. I hope I've learned something about sanitizing my defines ;)

Spoiler :
attachment.php

That's how the Mongol Empire performed at the Turkish spawn. It's really great to be able to contact the Mongols from your first turn on. See also how China manages to hold out longer, now that it has the southern Chinese cities from the start.

I'm quite happy with the situation there currently, so I move on to test which goals Indonesia can achieve.

1) Ah, I see! Cool, glad to see it fixed.

2) Nice!
 
Are you adding in any other corporations/ guilds- Hanseatic League, or Italian traders (representing Genoese/ Venetian traders), perhaps?
 
Are you adding in any other corporations/ guilds- Hanseatic League, or Italian traders (representing Genoese/ Venetian traders), perhaps?
I'm not sure how to make that work properly, but the thought has crossed my mind. Especially Italy needs something to let its cities grow. In general I try to keep the numbers of religions and corporations the same, so there's going to be a free "slot" when I add Orthodoxy later at least.

Another thing before the SVN update: I've messed with the vassal/master tile control rules a little, because the usual BtS mechanism (master gets all tiles in his cities' BFC) used to cripple smaller civs like Netherlands, Portugal or Italy beyond measure should they happen to become a vassal to one of their neighbors.

So I tried to make sure that only the following happens:
1. The master gets all tiles in the first ring around his cities.
2. Tiles in the first ring around the vassal's cities are protected, unless they're also in the first ring of a master's city, in which case (1) applies.
3. All other tiles (i.e. those who are in the second ring of a master's city but not in the first ring of a vassal's city) get passed to the master.

The code isn't completely right currently, because the first rule doesn't always apply (see screenshot, Babylonia is vassalized to Byzantium), but I'll commit it the way it currently is nevertheless.

Spoiler :
attachment.php
 
He probably WB'd in the city just to show us how the mechanic works, in which case the citynamemanager isn't activated.

Also, is is just me or is Babylon way to strong in many, many 3000 BC games?

The same with Greece. Need to be nerfed.
 
He probably WB'd in the city just to show us how the mechanic works, in which case the citynamemanager isn't activated.

Also, is is just me or is Babylon way to strong in many, many 3000 BC games?

The same with Greece. Need to be nerfed.

I'm happy having a strong Greece, but I do have a big problem with the oversized Babylon that keeps appearing. And the fact that Byzantium dosen't spawn nearly as many times in 3000 BC start by the time the Arabs arrive.

Basically the Babylonians need to collapse more often.
 
Whoa, few days gone and up to around 80 new post already.. Nice growing!

[Quote = Linkman226]Is Sunan THAT common a name? or does it mean something?

And nice work
[/Quote]

Sunan is like title for those who spread Islam in Indonesia..
I failed to get who spread Buddhism or Hinduism that born before 700AD though except Sakyakirti :(
And, Thanks :)

[Quote = Leoreth]
Thanks for the GP names! Are they sorted by era, i.e. oldest first? And do I get this right that there are no scientist names? It would also be good if you could cut down the prophets to 5 at most (I guess you can decide better than me who's actually important). They'll never spawn that many anyway.
[/Quote]

Umm.. There are supposed to be 9 of them, known as Wali Songo.. (Don't know why it piles up to 11).. I'll cut down to 5.. later.
About the scientist name etc.. I failed to get the name that born in Srivijaya or Majapahit.. I'll catch up to it later.. :)

[Quote = Leoreth]
Making a 600 AD civ is always ugly, because you have to change certain things. Historicians don't seem to be certain of Srivijaya's beginnings and usually place it somewhere in the 7th century. I chose 700 just to make sure.
[/Quote]

Wait..
7th century is 600AD.. how about spawning it to 670 at least? Its from the most recent archeological result. I was afraid that if Srivijaya spawn too late, it failed to control Indochina peninsula before the Khmer spawn (and scare Suryavarman :P )..
I haven't updated my DoC yet though, due to I can't download Tortoise SVN =_=..

Just translated a story about Srivijayan early ages, taken from http://www.kaskus.us/showthread.php?t=880782&page=3 , which probably taken from a book titled "Periodisasi Kerajaan Sriwijaya" by H.M. Arlan Ismail, SH at 2003.
Spoiler :

In the year 600AD, A tribe known as Suku Sakala Bhra, who settled in the valley and peak around Mt. Seminung & near the modern border between South Sumatra and Lampung, broke down to two societies. The first one, settle around Mt. Seminung and down into Lampung. The second one, known as SAMANDA_DI_WAY tribe (lit. People who follow the river) and ends in Minanga. Minanga, due to her location in the shores, become their capital. And these people speaks Proto-Malay, which is ancestors of Komring language in the Southern Sumatra. Those kingdom was ruled by a sacred great king, named JAYA NAGA, which given a title DA-PUNTA-HYANG by the tribesmen.

The name of that Kingdom is SRIWIJAYA, which known in Chinese chronicles as Shi Li Fo Shih. This kingdom anually sent emissaries to China since 670AD to 742AD, when China was ruled by the Tang Dinasty (618 AD - 907 AD)
In the year 671, a Chinese monks named It-Tsing visit this kingdom on the way to India to understand Buddhism more deeply. It-Tsing stay 6 month in Minanga, the capital of Sriwijaya, to learn more of Sansekertan language as well. By the help of King Dapunta Hyang Sri Jaya Naga, It-Tsing left Minanga to Jambi, stays there for 2 months and left to Kedah and go north to India.

Sriwijaya was known as a rich kingdom with its resources like Camphorwood, Eaglewood, Areca Nut, Cloves, Cardamom, Elephant Tusk, Gold and Tin that makes King of Sriwijaya as rich as King of India. Besides that, Sriwijaya was a center for learning Mahayana Buddhism, as it stands in the middle of Chinese monks route to India to learn Buddhism, vice versa. From It-Tsing's note, we can inherit that there was around 1000 monks in Sriwijaya. The most famous monks from Sriwijaya is Sakyakirti. Citizen in this kingdom are mostly either farmers or traders to Chinese, Arab, or India. This kingdom also known for its navy that control Malacca strait and Sunda strait.

At that time, Minanga, the capital of Sriwijaya was located in a gulf in the end of Komring river, which is not too strategic viewed from eyes of traders. Dapunta Hyang Sri Jaya Naga starts his first expedition to Palembang gulf (Known as Po-Lim-Fong in Chinese cronicles) and took 2000 army with him; 1312 walking soldiers and the rest are naval units. On June 16th 682AD, the army have victoriously control Palembang gulf and the King decided to record this event in Prasasti Kedukan Bukit.

Geographically, Palembang is a strategic place to control the traffic in Southern Seas. But most of the ships there only visited Melayu Kingdom (Jambi) and go straight north to China, without visiting Palembang. King Jaya Naga then soon sent his army to conquer this kingdom, and by 685AD, Melayu Kingdom was under Sriwijayan rule.

By the year 686AD, King Jaya Naga already conquered a regency in Bangka island, and want to conquer Java, who didn't submit to him. He sent his great general, Dapunta Syailendra, to lead the army into Java. Surprisingly, Dapunta Syailendra don't conquer Java, instead he built a new kingdom separated from the Sriwijaya. At the end of 7th Century, Minanga was under a major catastrophe. King Jaya Naga evacuated to Mt. Seminung and meditating until death.

By the end of 8th century, Kingdom of Tarumanegara and Kingdom of Kalingga in Java were already under Sriwijayan rule. So do Langkasuka in the Malay peninsula. In the next century, Pan Pan and Trambalinga, regency north of Langkasuka were under domination of Sriwijayan as well...
 
Strong Greece doesn't mean an Alexander empire. All it means is that Greece dawdles around with a bunch of troops in the Balkans, and Rome can't conquer Greece which means no Byzantium, which means the Arabs have a hard time.
 
:wow: I think that version 1.8 of DoC will deserve the title of best mod update of the year. You've actually made the Mongols conquer the Middle East :bowdown:

On the subject of Greece, the problem is not there strength, it's that they use their units to defend, not to attack. An offensive Greece would probably expand into not-so-stable areas which would provoke their collapse and would give Rome an opportunity to conquer them.
 
For the first time ever, AI Mongolia might be an actual threat.
 
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