Fall From Heaven NES

[sigh]... it appears we have a consensus of those who are actually still paying attention. I would've liked to hear from Ldi, merc, and loki but they appear to be laying low.


That being said, I think it's time for the Lanun to come clean on some things.

To my knowledge, I never lied. I may have erred unintentionally, but I always try to use misdirection and omittance instead of simply lying. Lying's too easy.

First of all, for those that didn't know already, I was one of the people behind the smuggling. Immac, I never lied to you; if you were to still have the PM's you'd see that I never explicitly said I didn't do it, I just said "look at this other guy, he looks like he's a guilty type, huh?" I won't reveal my partner, he can do that for himself, but we ended up splitting a tidy little profit over it: 1 gold for every city on Erebus, per turn.

Despite what you all may thing, invading the Kuriotates was not my idea. I inherited it from Marksman, who had arranged the whole thing with the Hippus from the get-go. I enthusiatically approved, of course, and joyfully carried out his plan.

Immac, a lot of the stuff you blamed me for was not my doing. I knew of it, and perhaps I may have, uh, "suggested" a few ideas, but the actual execution was from another. The only thing I ever actually did was the R'Rgorac evacuation, which ended up being a little botched. They were supposed to land on Faenig Isle, not the mainland. Oh, well.

My plans for the Hippus never included them coming under my direct control. I truly viewed them as equal allies, not underlings, and all I wanted was a good firm alliance so that we could conquer the world. In my far-future plans, I had hoped to establish a religion to Tali (with holy city and everything) to tie the two peoples closer together.

What else... what else... I came within an inch or two of going to war with Kol, in the turn after the failed Eastern Alliance. Part of it was for spite, part of it was for glory, but mostly I was ticked off that he drew attention to me right before Kwythellar. I ended up not doing so, since Immac decided not to attack that turn, and after that I got too involved with the Kuriotates. After that, Immac was too strong to support, so instead I tried to switch alleigance and had Kol agreeing to attack with me this next turn (I think).

My plans for the Amurite/Lanun War (that never happened) were to secure the Hippus first, then move south and combine with the Calabim to retake Acaia. After that, I had a dim idea to split the Amurites in two by taking Rat Pass.

I was pretty happy to get Shazaak as a vassal state, and really, I think the War that Never Happened would have been pretty cool. I'm almost positive that I managed to make sure no one would join on the Amurite side, and I had the Hippus, Calabim, Shazaak, and the elves set to war with me. Immac, you probably did outnumber me be quite a bit, but I had a ton of allies to use. Plus, I had my Centaurs, and enough money to turn my whole army to Swordsman. It would have been a great fight to see.

And, last but most certainly not least, I inherited another thing from Marksman. The upper echelon of the Lanun held a.. surprising number of Esus worshippers, and we were a member of the Undercouncil. Karimir was not one of them, but he had a very prominent advisor that was actually the High Priest of Esus in Lanun lands, who was named in a story or two. In fact, I wrote two or three stories that featured him solely, but never released them to keep the secret. I might have to try and dig them up now...


There are probably a lot of things I'm forgetting, but if anyone has any questions I'd be happy to answer them publicly.
 
I pay attention, but don't connect to the www during week-ends.

The Kuriotates war was actually started by the Kuriotates + Grigori attacking the Khazad in Grindstone plains, after Khazad had slaughtered some barbarian orcs there.
I was mostly very upset with the loss of my militia in Grindstone, as I had planned to disband them in order to found a city there, a city of veterans, much like Roman legions were given lands on the borders.
Then, the Grigori cowered away and paid Khazad some gold over the threat of breaking trade routes, and the Hippus started invading Kuriotate lands. Then the Lanun joined in. Lanun + Hippus + Khazad proved too much for Kuriotates, and the late help from the Grigori didn't change anything. For those who don't know, the Grigori pretended they wanted to attack the Kuriotates when they actually moved to help them. Well-planned lie but not the best realpolitik move imho since most of their income came from the Khazad.

Regarding current plans, Khazad had been busy infiltrating the smugglers and I had plans to behead the organisation/arrest as many of them as I could. I would have told everyone else except Lanun and elves where major smugglers were in order to make sure the organisation would be hit.
I also expected the Lanun armies to remain tied in Pine Peninsula while the Amurites attacked them. I might have said that the smuggling being a Lanun operation, I wouldn't pay for the losses of the Lanun mercenaries I and the elves had hired to counter Balseraph influence in Pinea. I'd probably have paid though, depending on how Lanun would have reacted to my attack on the smugglers.

Overall, I think the wars waged by Khazad were extremely expensive and gained little or nothing. They settled who occupied Grindstone and gained Khazad some territory, but neither of these gave any bonus in terms of gold. Stability gain was probably negative overall, but thanks to Arete, I bathed in stability and wouldn't have minded sacrificing 5 points or more for any kind of decisive advantage.
I mean, compare warring countries to Balseraphs: Bals were always at peace, could pay a fourth city and pour lots of gold into Pinea, despite being moderately destabilized by foreign neighbours I shall not name. Although, technologically I don't know how advanced they were. I know Luchuirp weren't very advanced (there wasn't much to steal from them when I spied).
 
I would like the calabim and shazaak to respond to orange's last post... i think it would be very illuminating :P
 
i think i know pretty much who was behind everything except who was behind upsetting my dwarven population in response to my government change- i suspect LDi.

i.
 
yeah- i got no idea...
 
So, on my behalf, i tried to pull some stuff off but all my plans were pretty open.
I tried to embargo the calabim but that was pretty much something that i talked about openly.
i attacked calabim but again, open access.

i traded some techs but everyone knows that
i never traded away a tech that i wasn't supposed to trade because of an agreement i made (like with hippus or elves or 'tech alliance')

the only tricky things i did was:
1) invest in making a 'nietz the bandit' unit- a hidden nationality mini-horse, mini-adept unit.
2) invest in making pirates... i wanted some influence in the lanun seas without it appearing to be me (later i needed a navy in the area and the pretence got pretty thin)

thats it... thats the entire extent of my trickery

everything i did was mostly available... i am not tricky enough for NESes... hopefully i'll learn in time for EkoNES...

one thing though- i wonder if the calabim were going to attack me or not--- ekolite?

i.
 
Aha aha aha... Well, this is awkward :p

Basically, the fun all started during the Great Calabim Embargo. I figured that the Amurites had payed quite a lot out in terms of gold and techs to get my various trade partners to turn against me, so I was overjoyed when I managed to get them back onside again after, what was it, one turn, just by playing the victim and spreading fear of the Amurites becoming too powerful? It cost Immy a lot more then it cost me that's for sure.

Anyway, after this I was in a bit of an awkward position, the Amurites took Acaia and I was desperately weak and defenseless. Many people were under the impression that I was powerful and advanced, but that was simply due to my focus on smoke-and-mirrors tactics, my main aim was to make peopel think I was stong. Anyway, I'd lost Acaia and wanted to avoid a prolonged war with what I figured to be teh strongest player. To do this I entered a peace agreement with him that I was actually pretty pleased with, despite it meaning no Acaia for me.

We had a rough plan to attack the Lanun, and I was promised a city or two to make up for Acaia. However, Orange contacted me and tried to recruit me Immaculate, who I was essentially a vassal to. I played along, getting information on battleplans from each and filling them in on some parts of their oponents plans.

Although I was mostly sided with Immaculate, and definitely trusted him more, I was essentially going to decide my true loyalties at the last minute and join whichever side seemed most likely to win. Both options had advantages, Immac would have been a reliable and fairly trustworthy partner, whereas siding with orange would have meant healing my hurt pride at Acaia and getting more gold and land from conquest. I honestly can't say which way I would have gone.

Some various things that went on,

After my failed and laughable attempt to get some stability in my backyard by uniting the east, I stumbled across an ''Undercouncil'', which was made up of the Lanun, Svarts and Balseraphs. I knew all along that orange and tyrs were responsible for the smuggling but there was nothing I could do about it.

I desperately wanted to tech up to feudalism to get Vampires, which Jopa had hinted would be very powerful, perhaps enough to bring the Calabim to glory. Because of this, I probably would have joined sides with Immaculate, as he was interested in joint tech research, whereas orange had refused to even consider this at any point when I had brought it up with him.
 
@ Ldi: Yeah, while wars were interesting and all, I'm not sure if they are necessarily profitable. Although, with the Grigori collapsing after the Kuriotate War, I did manage to pick up a city and vassal from them on the cheap, so maybe it was a net gain for me. Although, in retrospect, I managed to continually expand my army and technologies during the war years, and I personally don't think I fell behind all that much with my warmongering ways.

Here's a question, if anyone remembers: what was your last turn profit? Mine was something like 95 gold, along with a hefty 30-ish gold bonus from the people who hired me in Pinea (by the way, Ldi, you were the only one I charged; the elves instead promised to help me with the Amurites). With a couple other things tossed in, it ended up at +141 for the turn.



Oh, and @ Immac: the funding of the rogue dwarves was one of those ideas I had that someone else paid for. I did a lot of that against you.

@ Kol: if you were lucky, you would have chosen me to keep the elves off your back. Tyrs was probably my best ally, and he would definately have attacked you if you attacked me.
 
Yeah, that was another reason why I was in a bad position. We would have been pretty thinly spread defending against Tyrs and attacking you.

He seemed to be pretty inactive though, rarely posting in the thread or doing anything particularly noticeable, I was hoping his inactivity would be enough to protect me. If I thought I could pull it off I'd have sided with Immy, if I thought I couldn't I would have had to side with you, although I was afraid you would turn upon me after I had helped against the Amurites.
 
I'll show you mine if you show me yours
jlvn465l.jpg
Stats:

Player Immaculate
Civilization Amurites
Leader Name The Council of Seven
Religion Order
Government Order of Junil supported Mageocracy
Cultural Values Scholarship/Religion/Military
Economy Foreign trade (Foreign trade: +1 gold from incoming or outgoing trade routes, +1 gold from money changers.)
Labor Caste System (-20% cost reduction to recruit, upgrade or repair adept, mage or archmage units, -20% cost reduction to build wizardly buildings like alchemy labs, cave of ancestors, etc, -20% cost reduction to build temples, courthouses other priestly buildings
Stability 98
Gold start –31, end -27
Income 176 (105+84-13)
Resources: Gems
Copper
Marble
Spell Spheres: Divination
Mind
Earth
Air
Shadow
Armies 3 galley, 9 wizard Unique Units, 2 crusaders, 1 horsemen, 1 firebow archer (new unit),1 bandit
Provinces 31, 32, 34, 27, 41,57
Trade routes: X routes = 7 gold each
Export: Luchuirp, Khazad, Balseraph, Calabim, Calabim
Import: Hippus, Shida, Luchuirp, Khazad, Balseraph, Calabim, Calabim
Techs Mysticism, Mining, Warfare, Agriculture, Writing, Hunting, Fishing, Trade, Arts
Carnivals, Code of Laws, Knowledge of the Ether, Sailing, Horseback Riding, Smelting,
Priesthood, Archery, Bronze-Working
Sorcery
Resources Copper, Gems, Marble
Special Work golems (provide 10% cost reduction when buildings are constructed)
50 gold towards tracking from Lljosalfar
Wonders: Trading fleet: provides a bonus trade route
Great library of Nimarail: provides 20% research discount to me and 10% research discount to any scholars who come and use it (in addition to any bonus from their own libraries/alchemy labs to a max of 60%)
Notes: Kuriotatates owe me 65 gold (no idea when or how they will start to repay this debt)
 
Inactivity, eh? Just goes to show he played the part of the Svarts well.

To be honest, after (and if) I dealt with the Amurites my next target would probably have been loki and the Bals. I would have been content with you as a more-or-less subjugated ally than open enemy, and you didn't exactly have prime real state by my point of view. I was at the point where I was considering some agreement to let me travel across your lovely ithsmus to get my ships around the continent.
 
[sigh]...
I was pretty happy to get Shazaak as a vassal state, and really, I think the War that Never Happened would have been pretty cool. I'm almost positive that I managed to make sure no one would join on the Amurite side, and I had the Hippus, Calabim, Shazaak, and the elves set to war with me. Immac, you probably did outnumber me be quite a bit, but I had a ton of allies to use. Plus, I had my Centaurs, and enough money to turn my whole army to Swordsman. It would have been a great fight to see.

Well... about that Vassilization... I was bribed by the Amurites to strike at your defencless back, which, naturally would have please the independant minded Warlords. They would have seen taking your back as a way to not be kept enslaved as vassals.
 
Jeez, Immac - nine wizards? Six spell spheres? And the Great Library?

How the heck did you end up so powerful, after the Amurite Civil War? My guess is that Jopa gave you some benefits, and misjudged how much to give you by just a little bit.


Me:

Stability: 112

Gold income: 95

Army (which was about to be upgraded): 3 Swords (including the mercs and the Barefoot Legion), 2 Militia, 2 special navy units

Techs:Trade, Fishing, Writing, Warfare, Mining, Mysticism, Arts, Masonry, Hunting, Agriculture, Caravans, Sailing, KoE, Smelting, CoL, Priesthood

Mana: Water, Air

Specials:Coast Guard (-2 gold per city, additional stability, sea control), Smugglers (+14 trade gold)


(this may not include North Corel; I don't remember anymore)
 
I was convinced the calabim were a true ally- i would have gotten my bum handed to me if he had sided with you Orange.
If he had sided with me... we would have taken your capital this turn.
we were lauching 5 wizards and 1 crusader from me and X units (mostly infantry to use burning blodo on) at your capital- using shadow magic to get our ships close... dont' know if it would have worked but it was a LOT of units thrown at your capital while your forces were in hippus land fighting my summons.

I.

ALSO: i didn't know if you had hte hippus on side or not... i tried to PM 'in character' messages to thejopa but i think he had already lost his zeal for this game because he never answered any of them.
 
What would you have hit, thomas? Unless you suddenly found some boats from somewhere, and even then I would have found out about it from my coast guard. It would've hurt me to lose you, but on the other hand, you couldn't really harm me either.

Really, most of my eggs were in the Hippus basket, at the end. I put a crapload of money and effort into them (50 gold the last turn, plus half my army sent there), and their army combined with mine would probably have done a halfway decent job against the Amurites, I think.
 
I think my Adepts were in an area to be able to detect that a bit, but who knows? I don't know exactly how Jopa determined these things.


EDIT: And again, Immac, how the heck did you take the Amurites from a civil war to possible most powerful nation? I wonder what loki looked like at the end...
 
People keep saying that i got all this money from being given a bonus. Here's how i got the money- i tech traded like mansa mansu.

i NEVER paid for any techs except sorcery...everything else i split with partners in such a way that i never paid more than 5 or 10 gold for a tech.
it started with trading away knowledge of the aether for sailing and caravans in the very first turn- lots of other players bought knowledge of the aether for cash- then next turn i sold Caravans and Sailing as much as possible... so i bought a bunch of infrastructure -mostly fisheries and markets.

The turn i inherited the amurites:

Player Immaculate
Civilization Amurites
Leader Name Yilderum Camil
Religion Order
Government Republic/Vote by Wealth
Cultural Values Education/Liberty
Economy Barter
Labor Tribalism/Unorganized
Stability 100
Gold -20
Income 44 (47-3)
Armies Banner of Sunrise (MIL) (32)
Crusaders of the True Faith (CRU, CRU) (32)
Ct. Borcus Regiment (MIL, ADEPT) (27)

Provinces 31, 32, 33, 34, 27

Techs Mysticism, Mining, Warfare, Agriculture, Writing, Hunting, Fishing, Trade
Code of Laws, Knowledge of the Ether

Resources Copper, Gems

Special War Recovery (Removed at Turn 13)(Half income, -2 trade routes, troop morale decreased, eventual stability reductions are doubled)

for 3 turns any money i made was cut in half so i HAD to tech whore to even spend money.
 
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