Milarqui
Deity
Looks cool, Daft.
And here we thought that you had abandoned us. When can we expect this to start?

25 would probably be a good limit. The actual number of city-states doesn't particularly matter - the familial working the players will be interacting within operates on a separate level to the cities on the map - but too many would look a bit sillyFor Optical; That would be fun, but I would suggest limiting the number of city-states. If you get an inspired following, you may end up with over 25.![]()
Thanks!@Optical: Sounds goodI'd play.
The NES proper almost certainly will, and I'm happy for anyone to drop in at any stage since the NES's mechanics will easily allow for that. I am planning to start up the map creation thread sometime this week/weekend though, so you might miss the start of that.OptNES: Thiese cities are Yours! Looks good Optical. I might even participate, if it starts after mah hiatus.
Good intro! Better than mine.
Spoiler :That reminds me, should we as NESers keep using "Moderator" or "mod", or should we adopt "GM" instead? I feel weird the few times I referred to someone as a "Moderator", except for BJ.
Thanks!
I don't think I've ever referred to someone who runs a NES as a 'Moderator'. 'GM' and 'Mod' are less confusing. 'Moderator' seems... wrong.
Just my 2 cents.![]()
I strongly prefer the term 'moderator'... a GM is synonymous with DM for me, which is a term I reserve for tabletop RPGs.
Also, glad to see you working on that project again Daft.Sapphire Lion forever! The rules seem workable, but only playtesting will let us know for sure.