Is anybody else missing the city tile radius when selecting a Settler? The game option is activated and viewports are on.
It's probably a viewport omission - graphical elements like that only work if they have been spotted and explicitly recoded for viewports, and I guess his one wasn't. To clarify - you mean the city cross shading that shows where the boundaries would fall (not that they actually WILL fall there anyway with realistic culture on, but that's another matter)