How can you implement a domination win when every time you capture a capital it soon becomes a free city, sometimes after one turn, maybe because I have so many (unhappy) cities? It take a lot of troops to keep taking them back again, and if you raze captured non-capital cities to reduce the unhappiness you get a severe warmonger penalty.
Hi... it's one of the interesting thing added with R&F... Yes it has become harder to go on the warpath with the expansion, but not really impossible...
here are a few suggestions from an average player ;-)
1) Don't ever try to go on a capture spree if you are in a dark age... it becomes almost impossible
2) When preparing your attacks, make sure that you take 2 or even 3 cities close by within 1-2 turn... it will help a lot for the loyalty trouble
3) be flexible on governor movement. It's not really fun to have governors lose 5 turns everytime you take new cities, but they really really help on the loyalty establishing
4) A lot of people on the forums have been saying that Victor is the worse governor... It IS true that his abilities are very underwhelming because you rarely need to defend your cities anyways, but he is very useful for
domination victory because he only takes 3 rounds to establish himself
5) Finally, in the past I've mostly used a domination strategy that consisted often in taking smaller, side cities from a civ, and working myself in... that has proved more difficult nowto me because of the loyalty problem... I find
that sometimes it is now better to aim for the city with the largest population that is still not in the middle of 4-5 other cities not belonging to me...
6) Also try to leave a garrison unit (lowest cost one) in the new cities you conquer, at least until that city has stabilized itself... the garrisoned unit will give you +2 loyalty, more with certain bonuses
I'm sure that better players will have other suggestions, but I hope these help you out