Quick question. Why don't naturist build a national park?

You can't just build it anywhere, there are some quite strict requirements. Has to be a vertical diamond of 4 tiles for sure. 4+ appeal (I think), and no improvements (not sure here)...
 
Quick question. Why don't naturist build a national park?

You can't just build it anywhere, there are some quite strict requirements. Has to be a vertical diamond of 4 tiles for sure. 4+ appeal (I think), and no improvements (not sure here)...

Also, as fairly important distinction, a naturist is somebody who likes to live life in the nude, while a naturalist is someone who studies plant and animal life.

Civ 6 only includes the latter as units. At least without mods.
 
Where can I find a full list of all the differences between difficulty settings in Civ VI? I'm aware of the basic differences which were already present in previous civs (the bonuses plus additional units and techs), but Barbarians go up in higher difficulties in Civ VI. That's a new thing.

I want to know if, for instance, when I play on a higher difficulty the bonuses to Golden Eras drop. Right now I'm finding it way too easy to stay on Golden Eras even when under performing. The first golden Era is the easiest to achieve and helps you snowball from there.
 
Also, as fairly important distinction, a naturist is somebody who likes to live life in the nude, while a naturalist is someone who studies plant and animal life.

Civ 6 only includes the latter as units. At least without mods.
Oh ok.. I got it to work on a few rainforest or jungle tiles. Thanks.
 
Which mod should I use to prevent quick pace accelaration?

I play at Epic speed. It was all fine until the Renaissance (besides everyone reaching the Renaissance way too early, but I can live with it). However, it suddenly feels like I'm playing a Standard speed game. Techs are flying by. You jump from the Industrial Era to the Modern era very quickly.

So how can I guarantee the pace remains the same, rather than accelerating as time goes by?
 
Which mod should I use to prevent quick pace accelaration?

I play at Epic speed. It was all fine until the Renaissance (besides everyone reaching the Renaissance way too early, but I can live with it). However, it suddenly feels like I'm playing a Standard speed game. Techs are flying by. You jump from the Industrial Era to the Modern era very quickly.

So how can I guarantee the pace remains the same, rather than accelerating as time goes by?

The dev team has indicated an intent to address this in the patch to be released today. Whether what they've done will be sufficient from your perspective, I've no idea. If not, I believe there are a number of mods that tackle this issue, too.
 
Which mod should I use to prevent quick pace accelaration?

I play at Epic speed. It was all fine until the Renaissance (besides everyone reaching the Renaissance way too early, but I can live with it). However, it suddenly feels like I'm playing a Standard speed game. Techs are flying by. You jump from the Industrial Era to the Modern era very quickly.

So how can I guarantee the pace remains the same, rather than accelerating as time goes by?

8 ages of pace for Gathering Storm
 
The dev team has indicated an intent to address this in the patch to be released today. Whether what they've done will be sufficient from your perspective, I've no idea. If not, I believe there are a number of mods that tackle this issue, too.

Thanks. I might wait and see then.

8 ages of pace for Gathering Storm

I came across that one but the author who released it hasn't updated it for Gathering Storm. Someone else did, but also changed a few other things.

Have you tried the version for Gathering Storm?
 
Hi everyone. I was trying that Alexander the Great scenario yesterday and very early on - within the first 10 turns - suddenly it ended. I'm not entirely sure what happened? Any ideas? Maybe a unit died but surely that doesn't fail the scenario?
 
Does Montezuma only get his combat bonus when he is attacking or also when defending? Tooltips in different languages and websites say different things.
 
I'm a dummy so I forget to check for science and civics progress regularly. If I don't have the Eureka I use more beakers than I want to because I forget to change tech on time. I used a mod for that but it seems it's not working as intended.

Any recommendation? How are you doing it? Which mod for this particular problem do u use?
latest
 
1. Why is it so hard to click the red button to bombard enemy unit from city? The button is small and frequently covered with unit icon... I played Civ5 recently and it is so much simpler there, maybe also because in Civ5 camera does not center on the city when you click bombard.
2. Why there is no notification that your encampent can bombard enemy unit?
 
1. Why is it so hard to click the red button to bombard enemy unit from city? The button is small and frequently covered with unit icon... I played Civ5 recently and it is so much simpler there, maybe also because in Civ5 camera does not center on the city when you click bombard.
2. Why there is no notification that your encampent can bombard enemy unit?
Yeah, button is a pain....pan away at an angle.

Turn on city strike turn blocker in settings and you'll get a notification.
 
How do I request my Allied to stop warring my Allied city state?

I never had this happen to me before. I requested an alliance with Japan. He accepted, only I didn't notice he was at war with my Allied city state. The war doesn't automatically cancel, that's fine, but I should at least have the option to ask him to stop the war.

Unless I'm missing something.
 
How do I request my Allied to stop warring my Allied city state?

I never had this happen to me before. I requested an alliance with Japan. He accepted, only I didn't notice he was at war with my Allied city state. The war doesn't automatically cancel, that's fine, but I should at least have the option to ask him to stop the war.

Unless I'm missing something.

You're not missing anything. That functionality doesn't exist. Once you have an ally, you can't prevent them from taking out your City States.
 
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