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I strongly suspect that no, because following the cumulative logic of other bonuses calculation, policy bonuses should also be calculated based on the 'intrinsic' adjacency which can be seen in the Empire lens and which is always displayed unaffected by any cards currently slotted in, and then those policy bonuses are just added together.
And +1.5 Campus is a +1 Campus which Natural Philosophy will give you another +1 for, but Rationalism card will still see it as +1 adjacency Campus only, and not qualifying for bonus.
You can try to use Better Report Screen mod which also shows policy effects and see how those figures compare. Or else mouse over the science yield in the city view an see what the tooltip says.
My laptop is in repairs now, so I can't check myself and say anything for sure atm.
Hey, thanks for answer. Better report screen is a great idea since pretty often I am not sure how much those card actually benefit me - for example I read on this forum a bit how great rationalism is, but apparently quite often my empires are build so terribly that the bonus I see after application is marginal. I will probably try to test this interaction myself but my schedule suddenly got really busy so I'm not sure when I will have time.
 
I kind of want to try multylayer, but the thing is that I'm a emperor/immortal level player (those are the difficulties I play on ). So if I play multiplayer , how can I play people that are on the same level and not deity or above deity players ?
 
I kind of want to try multiplayer, but the thing is that I'm a emperor/immortal level player (those are the difficulties I play on ). So if I play multiplayer , how can I play people that are on the same level and not deity or above deity players ?

If you play Random MP Games you will spend hours upon hours to find that one game where nobody quits.
If you play No Quit Games you will be playing players that are far stronger than Deity Single Player.
Also if you play No Quit Games plan on being in the game for hours (3 to 6) or at least till someone rolls you.
MP is a different type of game but it will make you a stronger player.
Most MP games are on Quick Speed and the Strategies are different and Players are Brutal.

The best way for you to play an MP game at the same level is to find a friend and play 1v1.
1v1 is different as well but will be the faster choice compared to FFA.
They used to play 6 player FFA all the time but last I seen they were playing 10 and 12 player games.
Join one of the Free Leagues like Civ Players League and see how you like it.

Try to find someone who has the time to teach you strategy.
Of course the best way to learn is "trial by fire" which means you just get in and play till you learn.
 
Hiya, just barely into my 1st GS game.
Well, I took a city off Cyrus, but the loyalty is dropping like -20/turn. Barely 3 turns later, it revolted. What should I do?
 
You can move a governor in immediately, run policy cards that add loyalty for having a governor or garrison in a city, buy a monument, if you have one of the GG or GA that can be retired to increase loyalty you can do that. If you have nearby cities, try to increase their population. Converting the city to your religion and/or increasing amenities also helps.
 
You can move a governor in immediately, run policy cards that add loyalty for having a governor or garrison in a city, buy a monument, if you have one of the GG or GA that can be retired to increase loyalty you can do that. If you have nearby cities, try to increase their population. Converting the city to your religion and/or increasing amenities also helps.

Hola, TomeTraveler,
The decrease was -20 per turn, did all those and still not enough. What did I do wrong?
 
Hola, TomeTraveler,
The decrease was -20 per turn, did all those and still not enough. What did I do wrong?
Have a look at the loyalty guide @Victoria wrote to learn more about loyalty. In this case my advice would be to conquer more cities around the one suffering from loyalty, if it's on -20 then there are some big cities around. Conquer those as well and your loyalty issues are history. :)
 
I dunno that anything was "wrong" as such, sounds as though you took a city that would have been hard to keep in any circumstance. As Bangau says, if you can conquer multiple cities in a short span, all near to each other, that helps a lot. A couple other things I missed noting, running Bread and Circuses nearby, or bringing a settler of your own to settle nearby and add some more population pressure. If some combination of that doesn't work then indeed razing may be the best option, possibly combined with resettling a city of your own without occupation penalties.
 
I was having this great game until about turn 55 when two barb camps spawned next to my cities.
3 Scouts just on top of me laughing... guess the third is from a camp I killed.
10 turns later nothing but Barb Swords and Archers Raping my Lands!!
Horses nearby so I don't understand why they haven't spawned as well :(
I am beating them back but talk about ruining my Religious Game.
Every time I mess with getting up a Religion something goes wrong.
Now X-Bows as well... Bah!
Anyone else have this kind of Fun???

Edit: I do not see any Iron near them or me so how are they getting the Iron and spawning Swords?? Is that possible? Perhaps I am misreading the map. I swear they are spawning out 2 to 3 Xbows or Swords per turn... Just pure Hell now for 20+ Turns :)
The only good thing is I haven't lost one Army unit but they did get one of my Trade Routes.
 
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If you play Random MP Games you will spend hours upon hours to find that one game where nobody quits.
If you play No Quit Games you will be playing players that are far stronger than Deity Single Player.
Also if you play No Quit Games plan on being in the game for hours (3 to 6) or at least till someone rolls you.
MP is a different type of game but it will make you a stronger player.
Most MP games are on Quick Speed and the Strategies are different and Players are Brutal.

The best way for you to play an MP game at the same level is to find a friend and play 1v1.
1v1 is different as well but will be the faster choice compared to FFA.
They used to play 6 player FFA all the time but last I seen they were playing 10 and 12 player games.
Join one of the Free Leagues like Civ Players League and see how you like it.

Try to find someone who has the time to teach you strategy.
Of course the best way to learn is "trial by fire" which means you just get in and play till you learn.
I mean, I have my own strategy , and immortal ain"t that hard for me now or better said it is as hard as I let it be, I could probably play on deity if I wanted to . I guess that the strategy you speak about is that they simply get some advanced units, spam them and try to kill you ? I mean that sounds just as boring as seeing the AI manage naval combat (or combat in general most of the times).
 
I mean, I have my own strategy , and immortal ain"t that hard for me now or better said it is as hard as I let it be, I could probably play on deity if I wanted to . I guess that the strategy you speak about is that they simply get some advanced units, spam them and try to kill you ? I mean that sounds just as boring as seeing the AI manage naval combat (or combat in general most of the times).

I think it is much more complicated than just spamming units and rolling you over.
Land is a huge advantage so if you have great land or space and you know what to do you are going to most likely win.
However the Diplo Game is completely different because its real life Diplo.
You may work together with your neighbor and team up against the stronger player.
You will get stabbed in the back as well so you have that problem.

I think the best thing with this game is the rotation.
You play Single Player till you get bored.
Next you play GOTMs or shared games.
You get bored with that you play some 1v1.
Bored Again you play 6 to 12 Player FFA.
If that bores you, you can play team games like 2v2v2 or 3v3v3.
Get bored with all that and start recording your game and uploading.
If you enjoy Civ you can rotate this constantly always keeping things fresh.

The main thing is you have to jump into MP and try it and keep with it for hours to see if you like it.
The game is always going to be about Domination in MP because it is the fastest and easiest way to play.
Nobody is going to let you turtle up and win any other victory choice.
Personally I was only in two games that were won by a very quick, sneaky Culture Victory.
That is with over 8,000 hours of MP games that I have played between different versions of Civ IV, V and VI.
 
Quick question: does a damaged unit get less of a garrison bonus?

For example, I have a warrior fortified in my city. It gives a +10 garrison bonus to city defenses. Now, say that warrior is damaged, does the bonus drop to +8 or lower (depending on how much it’s damaged)?
 
Quick question: does a damaged unit get less of a garrison bonus?

For example, I have a warrior fortified in my city. It gives a +10 garrison bonus to city defenses. Now, say that warrior is damaged, does the bonus drop to +8 or lower (depending on how much it’s damaged)?

Yes. You can see the numbers just above the city name. A damaged unit doesnt increase the number as much as a healthy one.
 
Someone posted this on Reddit, it seems he can't build a campus between the city center and the mountain but I can't figure out why. The tile belongs to the city for sure (adjacent to the city center), there's nothing on it. What am I missing?

campus.jpg


Edit: Could it be a Marsh that isn't showing up correctly? Yeah, there's a Marsh there and he didn't research irrigation. I answered my own question =D I might need therapy.
 
Is there an alliance strategy guide? I never really bother with them, am I missing much?
 
If you like to trade with neighbors I guess they are good.

Yields from Trade Routes, extra Influence per Ally Suzerained City-State, free Eurekas every 30 Turns, shared vision, no loyalty pressure, extra GPP, +1 Diplomatic Favor per Turn per Alliance Tier. Usually it allows you to parasite on stronger player, If you snowball hard and don't need massive DF maybe you can go without it.
 
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