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Quick Questions and Answers

Quick Questions and Answers

  1. agonistes

    agonistes wants his subs under ice!

    Joined:
    May 30, 2007
    Messages:
    2,470
    Gender:
    Male
    Location:
    Vermont
    I play insanely long games... is every nfp patch going to mean a restart?
     
  2. Linklite

    Linklite Prince

    Joined:
    Sep 2, 2019
    Messages:
    310
    Gender:
    Male
    If you want to include the new features, then yes. Every pack will include a new game mode, and it's not feasible to introduce them partway through a game.

    The alternative is that you do what I do, complete the game, then do a new game with the new features to try them out. You could do quick games alongside that trial the features. What I'm currently doing is a single player game by myself that runs pretty quickly, and a hot seat game with my wife. Usually one is not far from finishing at any given time. If they're really long, you could just "save up" the features and do a new game with two packs' worth of content.
     
  3. salty mud

    salty mud Deity

    Joined:
    Feb 21, 2006
    Messages:
    4,886
    Location:
    die Schweiz
    Is there a way to turn off the culture shading over water on the minimap? I would much prefer just to see the culture borders over land.

    Regards
     
    EmJayLambert likes this.
  4. JJOne

    JJOne Prince

    Joined:
    Jan 29, 2011
    Messages:
    376
    This one didn't break my marathon game. The one before broke my era dedication, but I could still play the game... treated it as a nerf to my op civilization. :D
     
    agonistes likes this.
  5. JasTiger

    JasTiger Chieftain

    Joined:
    Jan 27, 2006
    Messages:
    52
    Indoctrination for Hermetic Order says whenever a Great Person is earned. Is that retroactive? Does it mean ANY Great Person earned by ANY civ, or is it just whenever *I* earn a great person?
     
  6. Zibi1981

    Zibi1981 Chieftain

    Joined:
    Mar 31, 2007
    Messages:
    22
    Location:
    Łódź, Poland
    Are forest and jungle fires generated by soothsayers contributing to global CO2 emission?
     
  7. hhhhhh

    hhhhhh Prince

    Joined:
    Jul 18, 2020
    Messages:
    381
    I believe any natural disasters they cause do, after the most recent update.
     
  8. Zibi1981

    Zibi1981 Chieftain

    Joined:
    Mar 31, 2007
    Messages:
    22
    Location:
    Łódź, Poland
    Thought so, as only this explains why other civs that are behind in tech tree emit far more CO2. I very rarely use soothsayers, they in contrast do it often.
     
  9. footballciv

    footballciv Chieftain

    Joined:
    Aug 25, 2020
    Messages:
    24
    Gender:
    Male
    When I'm low with a strategic resource, say coal, does unit maintenance or power takes priority? I would really like an option to shutdown power plants. I don't mind the lower yield, just don't let my units die!
     
    agonistes likes this.
  10. Raijer

    Raijer The 736th Beatle Supporter

    Joined:
    Jul 29, 2002
    Messages:
    1,206
    Location:
    San Diego, CA
    I’m currently playing a game on PlayStation as Japan. While dealing with a hoard of barbarians, my coastal adjacent slinger attacked a warrior. That slinger should be getting a +5 bonus (Japan, coastal adjacency), but for some reason he’s not. Any ideas as to why?
     
  11. MrRadar

    MrRadar Emperor

    Joined:
    Nov 8, 2014
    Messages:
    1,431
    The target (warrior) is probably not on the coastal tile?
     
    Raijer likes this.
  12. salty mud

    salty mud Deity

    Joined:
    Feb 21, 2006
    Messages:
    4,886
    Location:
    die Schweiz
    Day and night doesn't seem to be cycling properly in my game. I've ticked and unticked the "animated time of day" option and nothing seems to happen. I can manually set the time, but I'd like it to cycle automatically. Am I missing something?
     
  13. agonistes

    agonistes wants his subs under ice!

    Joined:
    May 30, 2007
    Messages:
    2,470
    Gender:
    Male
    Location:
    Vermont
    Does Vertical Integration get applied before or after the Ruhr Valley buff?
     
  14. Bob Newbie

    Bob Newbie Chieftain

    Joined:
    Apr 9, 2018
    Messages:
    5
    Dumb question: If I build a bank BEFORE unlocking the gilded vault governor promotion, will my bank automatically convert to a gilded vault once I unlock the promotion?
    Also, if i'm in the process of constructing a bank & I unlock the gilded vault promotion, will my production progress convert towards completion of the gilded vault? or do I lose all that progress?

    I have a Civ match going with a friend & I don't want to screw myself over, I would test it myself but not home at the moment.
     
  15. sethjohnson

    sethjohnson Chieftain

    Joined:
    Jun 30, 2020
    Messages:
    20
    i don't know but in my most recent game i held off building a bank until i'd unlocked the relevant promotion to avoid this issue.

    The great merchant who gives you a free bank with space for a great work will instead give you a guided vault with space for a great work. I don't know what happens to existing banks yet though.
     
  16. MrRadar

    MrRadar Emperor

    Joined:
    Nov 8, 2014
    Messages:
    1,431
    This option should be ticked. I have it like that, and day and night cycles for me. Do you use some mods that could mess it up?
     
  17. Buktu

    Buktu Warlord

    Joined:
    Mar 9, 2018
    Messages:
    138
    Gender:
    Male
    Location:
    Germany
    If the gilded vault works like the old gods monument every finished bank will become a gilded vault after you unlock the promotion. You will lose any progression on banks you are currently building when you unlock gilded vaults.
     
  18. salty mud

    salty mud Deity

    Joined:
    Feb 21, 2006
    Messages:
    4,886
    Location:
    die Schweiz
    Unfortunately I have a laundry list of mods, but none that I can see would affect it. Mods work in mysterious ways though, I suppose
     
  19. hhhhhh

    hhhhhh Prince

    Joined:
    Jul 18, 2020
    Messages:
    381
    Is there a way to see precise progress of a tech/civic? like I want to know if I'm 738/1318 into Ideology or 740/1318 into it.
     
  20. hhhhhh

    hhhhhh Prince

    Joined:
    Jul 18, 2020
    Messages:
    381
    The Military Level 2 bonus are the following: Allies share visibility and gain bonus production toward military units when either ally is at war.

    Does this count if either ally is at war with a City State? Or only war with major powers count? My ally is at war with a CS but I don't seem to get the bonus. What if I declare war on a CS?
     

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