Thank you both. It all make sense now that I know that the ToA only get amenities from improvements in its city (and that I forgot to take the horses into consideration). I guess it would be too powerful if it worked the way I thought it did...
 
Thank you both. It all make sense now that I know that the ToA only get amenities from improvements in its city (and that I forgot to take the horses into consideration). I guess it would be too powerful if it worked the way I thought it did...
It's not that it's only giving amenities to the city it's built in.

The improvements are all giving amenities, regardless of where they are built. It's just that they are giving them to the city in which they are respectively built. So Tadmekka is getting three because it has three improvements. Gao is hard to tell because of borders, but will be getting at least one, etc.

I'm curious about the CS, whether other Civs etc can benefit if it's built on the border.
 
@Linklite: If you're talking about the basic amenities coming from luxury resources, I know that they go into a pool that the game distributes among cities. But my question was about the extra amenities that ToA gets from pasture, camps and plantations. Are you saying that ToA get extra amenities from improvements out of the city in which it is built?
 
@Linklite: If you're talking about the basic amenities coming from luxury resources, I know that they go into a pool that the game distributes among cities. But my question was about the extra amenities that ToA gets from pasture, camps and plantations. Are you saying that ToA get extra amenities from improvements out of the city in which it is built?
Yes, that's what Laurana said. That cotton just to the south east of Gao should still be providing amenities, but it should be registered as coming from Gao not Tadmekka.
 
Hi everybody. First post! So be gentle :)

By the way you have 7 unused Spies slots in 1802. Pray tell why? Napoleon and Fouché would disapprove! :nono::D
 
Do the adjacencies for districts update after they're built? So, let's say I have built an IZ with +3 and then I remove the quarry that was giving it an adjacency of +1, would it now be worth only +2? Or if I built a new quarry that would normally give it +1, would it be worth +4? Or will that IZ always be +3?
 
Do the adjacencies for districts update after they're built? So, let's say I have built an IZ with +3 and then I remove the quarry that was giving it an adjacency of +1, would it now be worth only +2? Or if I built a new quarry that would normally give it +1, would it be worth +4? Or will that IZ always be +3?
Yes, they update. You can reduce and increase them, you just won't get the era score if you built the IZ as +3 and upgrade it later to +4.
 
Why can't an aqueduct be erected? Because of its "curvature"?
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Basically. The water cannot be in direct contact with the city centre, and since in those tiles it would be, you can't build the aqueduct.
sounds incomprehensible
 
My explanation or the mechanic?
Your explanation. Well that is because the aqueduct cannot bend like in my second screenshot?
 
Why can't an aqueduct be erected? Because of its "curvature"?
Basically, an aqueduct can't start and end at the same side of it's hex, it must take water from a fresh water source on a different side of the hex, it can't make a complete U-turn.
 
Basically, an aqueduct can't start and end at the same side of it's hex, it must take water from a fresh water source on a different side of the hex, it can't make a complete U-turn.
Well, yes, it makes sense. Just for the first time in 5 years I encountered such a thing
 
Is there a spot in the civilopedia which lists the industry / corporation perks for each luxury?

I cannot keep 30+ in my head. Ivory is military buff %, etc.
 
Is there a spot in the civilopedia which lists the industry / corporation perks for each luxury?

I cannot keep 30+ in my head. Ivory is military buff %, etc.
Look for the Monopolies and Corporations tab, scroll down, and you'll find a list of all the benefits.
 
Sorry, to clarify since I was ambiguous and I don't see it in the article, I'm referring to the loyalty pressure on other cities which diminishes over distance - does that distance start from the ED or the CC?
Now that you put it that way... I'm not sure. :P Sorry.
 
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