I'm about to try using aircraft for first time, any one know the max range for rebasing?
I'm playing Kongo and upon conquering an enemy city, holy districts in them are removed instantly. Now, why do the Spanish cities still have a temple in them after I've conquered them? No holy site, but still a temple. With other civ cities there are no temples left. This is puzzling because I partly conquered those cities to be able to house a relic in each (to speed up my cultural victory as AI will soon launch Mars rockets)
Can you post a save file? Temples should disappear when the Holy Site does.
Are you sure you're not seeing the Mahabodi Temple (a world wonder)? Or maybe the Spanish mission (unique tile improvement)?
I once saw a city screen where all the district adjacency bonuses were visible on the map. How do I activate this?
There are some numbers that appear in white when you enter a city screen, then "manage citizens" button. Those must be adjacency bonuses. See: https://i.gyazo.com/4887325f2a70a69ab02c028d823e15ba.png
Stadium got 6 tile range (5 tile and 6 city). If i got 1 city and 3 stadium (in range 3-5 tile) i will get 6 bonus to city or only 2 bonus?
Is there any way to raze cities you get from a peace deal? (Or other cities as well for that matter)
I just tried with some horse-based units and they decreased city levels both for defense and health. So it looks like all non-range units get the bonus, even if it's not really realisting having horses climb up a siege tower.Does the battering ram and siege tower bonus apply to all non-range attacking units including horsemen or just units with the 'melee' promotion tree like swordsmen?
As Browd said correctly, this is not revealed by the UI, but there is a great mod to show exactly that: Next City Plot by AceHelp, I'm being spanked by the ui
1- Where do i see how many turns/culture my cities need to get a new tile?
2 - Is it possible to see the next which tile will be aquired next?