No. You only have the raze option when you take a city by force.
The same goes for liberating a city. Do NOT try to liberate a city-state (like Zanzibar) through a peace deal.
No. You only have the raze option when you take a city by force.
If it says all trade routes, then it means all trade routes. So yes, both domestic and international onesOne policy gives +2 gold for all trade routes. Does it mean both internal and external? In civ V similar policy with similar words didnt gave gold from routes to your own routes to own cities
On Culture Victory. Just google it. I did and there was a video of a guy explaining it. Basically, get as much culture as you can. Then as much Tourism as you can. It's something like you need to have more Tourism than other nations Culture per turn or something. But googling it came up with tons of good stuff about it.Trying again since I still have no clue about it...many thanks if someone can help me!
Do adjacencies apply from neighbour districts and farms over the borders ?
What do I have to do in order to unlock corps and armies?
From what I found online, you need to enter the Renaissance era for Corps and the Modern era for Armies.
But I am in the Renaissance in the game I'm playing right now (or at least I THINK I am - how can I tell?) and I can't combine any units.
Please if anyone knows about this - it's riding my ocd - are bonus cards like production towards builders +30% bugged or i don't understand how it works? I have 6 hammers working on the map and 30% of that should add 1.8 hammers into building worker but it doesn't show any bonus (just say 6 working the map) when i hoover over the little cog - on any turn of building my worker. If this doesn't work it makes no sense to use this card - or did i miss understood how these mechanics work?
Is anyone aware of any bugs when it comes to 100% (or x%) bonuses when producing units? I swear when i put slinger in production with bonus card i don't see any addition to hammers on any turn, and when i put galley with x% to naval units i didn't see any bonus either...but i did see added hammers when building heavy chariot with bonus card for that units. Am i miss understanding something about what kind of unit galley or slinger are? I thought galley and slinger are naval and ranged units and should get their bonuses... i was kinda confused testing this, so please enlighten my ignorance, what am i missing?
But I am in the Renaissance in the game I'm playing right now (or at least I THINK I am - how can I tell?) and I can't combine any units.
I don't know about the heathen conversion thing, but the Yerevan city state sovereign bonus is "Your Apostle units can choose from any possible promotions instead of receiving a random promotion."How are apostle promotion options determined? For a while I thought it just gave you two random choices from the list, but in one game it looked like it was just giving me the full list to choose from, and in another game it started giving me nothing but Heathen Conversion with no other options, until it stopped giving me promotions at all (even though it showed my experience as full).
I don't think you can build it on luxury resource, only on resources that can be harvested and thus eliminated from map. You can't harvest luxury resource.I can't build a Seaside Resort on my Breathtaking (6) coastal plains tile.
My builder removed the plantation from the cotton - so what's the problem??
I don't know about the heathen conversion thing, but the Yerevan city state sovereign bonus is "Your Apostle units can choose from any possible promotions instead of receiving a random promotion."
Each city state offers a unique bonus to the suzerian player - you should lead by at least 3x envoys, but it seems you also get it for ties.Oh, that's awesome. Explains that, then.
but it seems you also get it for ties.