Ticio
Prince
- Joined
- Apr 23, 2020
- Messages
- 349
If you read their description it clearly states "Byzantium's Religion is spread to nearby cities when a unit from an enemy civilization or city-state is defeated".
That means barbarians do not count?
If you read their description it clearly states "Byzantium's Religion is spread to nearby cities when a unit from an enemy civilization or city-state is defeated".
That means barbarians do not count?
No, they don´t. They don´t belong to a civilization or a city state.
1. If I build a Theatre Square next to Machu Picchu, does it provide +2 to the TS (as a wonder) or +3 (as a wonder plus a mountain tile)?
You can build it in City A, next to a bare IZ (no factory required) of city B, if city A itself has a IZ and a factory.If I want to build Ruhr Valley, does the city that builds it need to own the required adjacent Industrial Zone, or can that be from another city?
You can build it in City A, next to a bare IZ (no factory required) of city B, if city A itself has a IZ and a factory.
Check out this: https://www.civilopedia.net/en-US/gathering-storm/wonders/building_ruhr_valley
The requirement is more like, city must have a factory, and it has to adjacent to an IZ (of any city).
Are you sure about that? The link you referenced doesn't seem to support that statement.
Wonders with requirements of being adjacent to districts don't care what city the district is in. That part, I know for a fact, is true.
What I question is whether or not it's the city building the Ruhr or its adjacent IZ that needs the factory. The tooltip seems to imply the latter.
I'm very sure. I specifically initiated a discussion about this and confirmed with people. And people has been taking advantage of this. This can help for things like Great Lighthouse, Ruhr, ASRS, Big Ben...
Oh if I wasn't clear, I meant to ask people to check lower right corner of the link I sent. You can see that they check two things, that city has factory, and the location is adjacent to an IZ, instead of what tooltip appear to say.
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Are you sure about that?
Alliances can't be broken right away, and I don't think you can trade a city that's in unreset.
Not being able to trade a city in unrest would definitely make sense, as I could easily see how that could get turned into an exploit.
City-state units are resource free.Where do city states get their strategic resources?